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The last poster wins


TheCalliton

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I tweaked my ini in Skyrim sse to be allot more threaded and enhanced for todays cpus and gpus.

 

My custom ini for you to enjoy.

 

I get 4 second load times now.

 

Skyrim ini prefs first

 

BackgroundLoad]

bBackgroundLoadLipFiles=1

bLoadBackgroundFaceGen=1

bUseMultiThreadedFaceGen=1

bBackgroundCellLoads=1

bLoadHelmetsInBackground=1

bUseMultiThreadedTrees=1

 

[AudioMenu]

fAudioMasterVolume=1.0000

fVal0=1.0000

fVal1=0.8000

fVal2=0.8000

fVal3=0.5000

fVal4=1.0000

fVal5=1.0000

fVal6=1.0000

fVal7=1.0000

uID0=94881

uID1=1007612

uID2=554685

uID3=466532

uID4=0

uID5=0

uID6=0

uID7=0

 

[bethesda.net]

uPersistentUuidData0=1190085201

uPersistentUuidData1=158221122

uPersistentUuidData2=2329466056

uPersistentUuidData3=315446770

 

[Clouds]

fCloudLevel0Distance=16384.0000

fCloudLevel1Distance=32768.0000

fCloudLevel2Distance=262144.0000

fCloudNearFadeDistance=9000.0000

 

[Controls]

bAlwaysRunByDefault=1

bGamePadRumble=1

bInvertYValues=0

bUseKinect=0

fGamepadHeadingSensitivity=1.4445

fMouseHeadingSensitivity=0.0125

 

[Decals]

bDecals=1

bSkinnedDecals=1

uMaxDecals=1000

uMaxSkinDecals=100

iMaxDecalsPerFrame=100

iMaxSkinDecalsPerFrame=25

 

[Display]

bBorderless=1

bDrawLandShadows=0

bEnableImprovedSnow=0

bEnableProjecteUVDiffuseNormals=0

bForceCreateTarget=0

bFull Screen=1

bFXAAEnabled=0

bIBLFEnable=1

bIndEnable=0

bSAO_CS_Enable=0

bSAOEnable=1

bScreenSpaceReflectionEnabled=1

bToggleSparkles=0

bTreesReceiveShadows=1

bUse64bitsHDRRenderTarget=1

bUsePrecipitationOcclusion=1

bUseTAA=1

bVolumetricLightingEnable=1

fDynamicDOFBlurMultiplier=0.8000

ffocusShadowMapDoubleEveryXUnit=450.0000

fGamma=1.0000

fInteriorShadowDistance=3000.0000

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fLightLODStartFade=400.0000

fMeshLODFadeBoundDefault=256.0000

fMeshLODFadePercentDefault=1.2000

fMeshLODLevel1FadeDist=999999.0000

fMeshLODLevel1FadeTreeDistance=2844.0000

fMeshLODLevel2FadeDist=999999.0000

fMeshLODLevel2FadeTreeDistance=2048.0000

fProjectedUVDiffuseNormalTilingScale=0.2000

fProjectedUVNormalDetailTilingScale=0.8000

fShadowDistance=10000.0000

fTreesMidLODSwitchDist=9999999.0000

iMaxDecalsPerFrame=100

iMaxSkinDecalsPerFrame=25

iNumFocusShadow=4

iNumSplits=2

iReflectionResolutionDivider=2

iSaveGameScreenShotHeight=192

iSaveGameScreenShotHeighWSt=192

iSaveGameScreenShotWidth=256

iSaveGameScreenShotWidthWS=320

iScreenShotIndex=0

iShadowMapResolution=2048

iShadowMaskQuarter=4

iSize H=1080

iSize W=1920

iVolumetricLightingQuality=2

iVSyncPresentInterval=0

uBookRatio=2

iAdapter=0

 

[GamePlay]

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

iDifficulty=2

 

[General]

uLargeRefLODGridSize=11

bEnableStoryManagerLogging=0

fLightingOutputColourClampPostEnv=1.0000

fLightingOutputColourClampPostLit=1.0000

fLightingOutputColourClampPostSpec=1.0000

iStoryManagerLoggingEvent=-1

iNumHWThreads=8

iHWThread6=7

iHWThread5=6

iHWThread4=5

iHWThread3=4

iHWThread2=3

iHWThread1=2

iRenderingThread2HWThread=1

iRenderingThread1HWThread=0

iAIThread2HWThread=3

iAIThread1HWThread=2

bMultiThreadMovement=1

bUseThreadedParticleSystem=1

bUseThreadedBlood=1

bUseThreadedMorpher=1

bUseThreadedTempEffects=1

bUseThreadedTextures=1

bUseThreadedMeshes=1

bUseThreadedLOD=1

bUseThreadedAI=1

bUseThreadedMorpher=1

iPostProcessMillisecondsLoadingQueuedPriority=5

iLargeIntRefCount=999999

 

iNumThreads=2

 

[Grass]

fGrassMaxStartFadeDistance=6000.0000

fGrassMinStartFadeDistance=0.0000

fGrassStartFadeDistance=7000.0000

 

[imagespace]

bDoDepthOfField=1

bLensFlare=1

 

[interface]

bDialogueSubtitles=0

bGeneralSubtitles=0

bShowCompass=1

fMouseCursorSpeed=1.0000

 

[Launcher]

sD3DDevice="NVIDIA GeForce GTX 1070"

uLastAspectRatio=1

 

[LOD]

fLODFadeOutMultActors=15.0000

fLODFadeOutMultItems=10.0000

fLODFadeOutMultObjects=30.0000

fLODFadeOutMultSkyCell=1.0000

 

[MAIN]

bCrosshairEnabled=1

bGamepadEnable=1

bSaveOnPause=0

bSaveOnRest=1

bSaveOnTravel=1

bSaveOnWait=1

fHUDOpacity=1.0000

fSkyCellRefFadeDistance=150000.0000

 

[NavMesh]

bUseThreadedMeshes=1

fCoverSideHighAlpha=0.8000

fCoverSideLowAlpha=0.6500

fEdgeDistFromVert=10.0000

fEdgeFullAlpha=1.0000

fEdgeHighAlpha=0.7500

fEdgeLowAlpha=0.5000

fEdgeThickness=10.0000

fLedgeBoxHalfHeight=25.0000

fObstacleAlpha=0.5000

fPointSize=2.5000

fTriangleFullAlpha=0.7000

fTriangleHighAlpha=0.3500

fTriangleLowAlpha=0.2000

 

[Particles]

iMaxDesired=750

 

[saveGame]

fAutosaveEveryXMins=15.0000

 

[TerrainManager]

bShowLODInEditor=1

fBlockLevel0Distance=60000.0000

fBlockLevel1Distance=90000.0000

fBlockMaximumDistance=250000.0000

fSplitDistanceMult=1.5000

fTreeLoadDistance=75000.0000

 

[Trees]

bUseMultiThreadedTrees=1

bShadowMaskZPrePass=1

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=40

 

[Water]

iWaterReflectHeight=1024

iWaterReflectWidth=1024

bUseWaterDepth=1

bUseWaterDisplacements=1

bUseWaterReflections=1

bUseWaterRefractions=1

 

[Papyrus]

bPerforceEnabled=0

iMinMemoryPageSize=128

iMaxMemoryPageSize=8192

 

--------------------------------------------

Skyrim ini

 

[backgroundLoad]

bBackgroundLoadLipFiles=1

bLoadBackgroundFaceGen=1

bUseMultiThreadedFaceGen=1

bBackgroundCellLoads=1

bLoadHelmetsInBackground=1

bUseMultiThreadedTrees=1

bUseBackgroundFileLoader=1

 

[Actor]

bUseNavMeshForMovement=0

 

[Animation]

fMaxFrameCounterDifferenceToConsiderVisible=0.06666667

bMultiThreadBoneUpdate=1

 

[Archive]

bLoadArchiveInMemory=1

sArchiveToLoadInMemoryList=Skyrim - Animations.bsa

sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa

 

[Audio]

fMenuModeFadeInTime=1.0

fMenuModeFadeOutTime=3.0

fMusicDuckingSeconds=6.0

fMusicUnDuckingSeconds=8.0

 

[Camera]

fMouseWheelZoomSpeed=0.80

 

[Combat]

f1PArrowTiltUpAngle=2

f1PBoltTiltUpAngle=1

f3PArrowTiltUpAngle=2.5

fMagnetismLookingMult=0.0

fMagnetismStrafeHeadingMult=0.0

 

[Controls]

fMouseHeadingSensitivityMax=0.0625

fMouseHeadingXScale=0.0200

fMouseHeadingYScale=0.8500

 

[Animation]

bMultiThreadBoneUpdate=1

 

[Decals]

uMaxSkinDecalPerActor=60

bDecalMultithreaded=1

 

[Display]

fDDOFFocusCenterweightExt=2

fDOFMaxDepthParticipation=10000

fDynamicDOFFarBlur=0.4

fFirstSliceDistance=4000

fLightLODRange=3600

fLightLODStartFade=3500.0

fSunShadowUpdateTime=1

fSunUpdateThreshold=0.5

fTreesMidLODSwitchDist=9999999.0000

iPresentInterval=0

 

[General]

bUseThreadedTempEffects=1

bUseThreadedParticleSystem=1

bMultiThreadMovement=1

bUseThreadedMorpher=1

uLargeRefLODGridSize=11

uInterior Cell Buffer=6

uExterior Cell Buffer=128

bPreemptivelyUnloadCells=1

sLanguage=ENGLISH

sTestFile1=Dawnguard.esm

sTestFile2=HearthFires.esm

sTestFile3=Dragonborn.esm

uExterior Cell Buffer=36

uGridsToLoad=5

 

[GeneralWarnings]

SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

 

[Grass]

 

bAllowCreateGrass=1

bAllowLoadGrass=0

fGrassFadeRange=6000

fGrassMaxStartFadeDistance=7000.0000

fGrassMinStartFadeDistance=0.0000

iMaxGrassTypesPerTexure=2

iMinGrassSize=80

 

[HAVOK]

fMaxTime=0.01666667

fMaxTimeComplex=0.03333333

iNumThreads=2

 

[imagespace]

iRadialBlurLevel=2

 

[LightingShader]

fDecalLODFadeEnd=0.5

fDecalLODFadeStart=0.45

 

[LOD]

fDistanceMultiplier=1.00

 

[Papyrus]

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

fPostLoadUpdateTimeMS=2000.0

iMinMemoryPageSize=256

iMaxMemoryPageSize=512

iMaxAllocatedMemoryBytes=15000000

 

[Water]

bUsePerWorldSpaceWaterNoise=1

bForceHighDetailReflections=1

bReflectLODObjects=0

bReflectLODTrees=0

bReflectSky=0

bReflectLODLand=1

 

 

Have fun with the inis, and have a good night. In safe measure disable vsync and use the vsync in local program settings.

 

also add bLockFrameRate=0 ==== and iPresentInterval=0 stable 60fps with 2frames loss from lagg. Also helped me bypass the esp bug and limit.

NaUuTp0.jpg

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Watching the Men's Figure Skating Competition and a question came up as to why the athletes are not skating to music from their country. They are all using music from the US. At the time, a Canadian skater was on and I could not for the life of me think of any song that would make me think of Canada when I heard it. That is except for "O'Canada".

 

Winter Olympics WIN!

Edited by M48A5
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