niphilim222 Posted February 9, 2018 Share Posted February 9, 2018 (edited) I'm trying not to hit that vram limit i swear :laugh: I hit the third wall with this find, Dibellas forest and Simply bigger trees are a great combo :cool: :geek: :dance: http://oi63.tinypic.com/684hlj.jpg Edited February 9, 2018 by niphilim222 Link to comment Share on other sites More sharing options...
Deleted54170User Posted February 9, 2018 Share Posted February 9, 2018 More snow arrived. Ginger bread houses covered in snow and snow for making snow families. Mr and Ms Frosty and their children. A welcome sight for those who rely on the Winter snow in the mountains that accumulates there. I WIN! Link to comment Share on other sites More sharing options...
niphilim222 Posted February 10, 2018 Share Posted February 10, 2018 :mellow: Link to comment Share on other sites More sharing options...
Deleted54170User Posted February 10, 2018 Share Posted February 10, 2018 What to do in the Winter time when all the paths are cleared of snow. Eat snow? Make snow blocks and builda snow house for shelter from the coldgo hunting and gather food for a winter mealchop clear ice for catching the sun and brightening up the neighborhood when the sun is farthest south. Make a strong wall adding blocks of clear ice in spaces to collect sunlight. Build 3 more walls.build roof with clear ice cap in horns of the sun East and West end on the roof. Have meal. use cot to sleep. Dream up ways to make the Winter house into a palace of light during the day and cozy house at night. find a really gorgeous snow princess. After all of that... Go to Hawaii until Spring. Day Dreaming E.S.O.: Morrowind :happy: Link to comment Share on other sites More sharing options...
niphilim222 Posted February 11, 2018 Share Posted February 11, 2018 I stumbled onto something cool in Skyrims sse ini, there is a tweak for ssd's bUseHardDriveCache=set for 1, sense ssd's cache is very fast it improves stability and a small fps increase to. Put it under general. Link to comment Share on other sites More sharing options...
Deleted54170User Posted February 11, 2018 Share Posted February 11, 2018 E. S. O. : Morrowind child of Morrowind GoTY, Daggerfall, Skyrim, Oblivion, and the Arena WIN! Link to comment Share on other sites More sharing options...
0Theara Posted February 11, 2018 Share Posted February 11, 2018 ME WIN :confused: :mellow: :ninja: :nuke: :ohmy: :pinch: :pirate: :sad: :sick: :sleep: :mad: :laugh: :cool: :devil: :down: :dry: :ermm: :geek: :happy: :huh: Link to comment Share on other sites More sharing options...
Deleted54170User Posted February 11, 2018 Share Posted February 11, 2018 The weather outside is giving everything another coat of Winter snow. It looks like a big cake with twice as much vanilla frosting. The groundhogs in and around Montana must have seen their shadows too. I wonder if it would be six weeks for each one that stuck their head out to see? Say the one did it two weeks ago and another a week after, another a week after that and so on. I wonder if we would have more for each report that lasted another week on to the first ones six weeks of Winter then for each location where Winter was reported; if there was more than, just one groundhog reporting? Wow! Winter might last all the way to May here! I WIN! Link to comment Share on other sites More sharing options...
niphilim222 Posted February 12, 2018 Share Posted February 12, 2018 I WIN!!! Link to comment Share on other sites More sharing options...
niphilim222 Posted February 12, 2018 Share Posted February 12, 2018 (edited) [GrabIK]fDriveGain=25[Actor]bUseNavMeshForMovement=0[Animation]fMaxFrameCounterDifferenceToConsiderVisible=0.06666667[interface]fNearDistance=10[Archive]bLoadArchiveInMemory=1sArchiveToLoadInMemoryList=Skyrim - Animations.bsasResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa[Audio]uiAudioHWThread=2fMenuModeFadeInTime=1.0fMenuModeFadeOutTime=3.0fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0[Camera]fMouseWheelZoomSpeed=0.80[Combat]f1PArrowTiltUpAngle=2f1PBoltTiltUpAngle=1f3PArrowTiltUpAngle=2.5fMagnetismLookingMult=0.0fMagnetismStrafeHeadingMult=0.0[Controls]fMouseHeadingSensitivityMax=0.0625fMouseHeadingXScale=0.0200fMouseHeadingYScale=0.8500[Decals]uMaxSkinDecalPerActor=60bDecalMultithreaded=1bDecalsOnSkinnedGeometry=1[Display]fGlobalContrastBoost=-0.1800bLODNoiseAniso=1bForceMultiPass=1bForce1XShaders=1bEquippedTorchesCastShadows=1bDynamicWindowReflections=1bDoTexturePass=1bDoTallGrassEffect=1bDecalsOnSkinnedGeometry=1bCompileOnRender=1bAllow20HairShader=1bAllow30Shaders=1bActorSelfShadowing=1bLockFrameRate=0fDDOFFocusCenterweightExt=2fDOFMaxDepthParticipation=10000fDynamicDOFFarBlur=0.4fFirstSliceDistance=4000fLightLODRange=3600fLightLODStartFade=3500.0fSunShadowUpdateTime=1fSunUpdateThreshold=0.5fTreesMidLODSwitchDist=9999999.0000iPresentInterval=1[General]bSelectivePurgeUnusedOnFastTravel=1bUseHardDriveCache=0iNumHWThreads=8iHWThread6=7iHWThread5=6iHWThread4=5iHWThread3=4iHWThread2=3iHWThread1=2iRenderingThread2HWThread=2iAIThread2HWThread=3iAIThread1HWThread=2iRenderingThread1HWThread=1bMultiThreadMovement=1bUseThreadedTempEffects=1bUseThreadedParticleSystem=1bUseThreadedMorpher=1bUseThreadedTextures=1bUseThreadedMeshes=1iLargeIntRefCount=999999bRunMiddleLowLevelProcess=1`bPreemptivelyUnloadCells=1bUseOptimizedTextureLoading=1sLanguage=ENGLISHsTestFile1=Dawnguard.esmsTestFile2=HearthFires.esmsTestFile3=Dragonborn.esmiEnumRefsAllowedPerFrame=1uInterior Cell Buffer=32uExterior Cell Buffer=80uGridsToLoad=5[Navmesh]bUseThreadedMeshes=1[GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.[MAIN]bUseWaterHDR=1iLastHDRSetting=1[Decals]bDecalMultithreaded=1[Grass]bAllowCreateGrass=1bAllowLoadGrass=0fGrassFadeRange=6000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=0.0000iMaxGrassTypesPerTexure=15iMinGrassSize=40[HAVOK]fMaxTime=0.0166fMaxTimeComplex=0.03333333bDebugMultithreaded=1iNumThreads=2[imagespace]iRadialBlurLevel=2[LightingShader]fDecalLODFadeEnd=0.0600fDecalLODFadeStart=0.0500fEnvmapLODFadeEnd=0.0fEnvmapLODFadeStart=0.0fEyeEnvmapLODEnd=0.0fRefractionLODFadeEnd=0.0fRefractionLODFadeStart=0.0fSpecularLODFadeEnd=0.004fSpecularLODFadeStart=0.002[LOD]fDistanceMultiplier=1.00[Papyrus]fUpdateBudgetMS=0.7iMaxAllocatedMemoryBytes=8388608fExtraTaskletBudgetMS=0.7fPostLoadUpdateTimeMS=2000.0iMinMemoryPageSize=128iMaxMemoryPageSize=8192bEnableLogging=0bEnableTrace=0bLoadDebugInformation=0bEnableProfiling=0[Water]iWaterReflectHeight=1024iWaterReflectWidth=1024iWaterNoiseResolution=256fWadingWaterTextureRes=512fRefractionWaterPlaneBias=3fExteriorWaterReflectionThreshold=1bUseWaterShader=1bUseWaterReflectionBlur=1bUseWaterLOD=1bUseWaterHiRes=1bReflectLODObjects=1bReflectLODLand=1bUsePerWorldSpaceWaterNoise=1bAutoWaterSilhouetteReflections=1bForceLowDetailReflections=0bForceLowDetailWater=0bReflectSky=1bReflectLODTrees=1 [Display]iBlurDeferredShadowMask=3iShadowMapResolutionPrimary=2048iShadowMapResolutionSecondary=1024fShadowDistance=10000.0000iNumFocusShadow=4fInteriorShadowDistance=3000.0000ffocusShadowMapDoubleEveryXUnit=450.0000iShadowMapResolution=4096fDynamicDOFBlurMultiplier=0.8000fProjectedUVNormalDetailTilingScale=0.8000fProjectedUVDiffuseNormalTilingScale=0.2000bEnableProjecteUVDiffuseNormals=0bUseTAA=1iShadowFilter=3iPresentInterval=1bIndEnable=0iWaterMultiSamples=0iMultiSample=0bSAO_CS_Enable=0bToggleSparkles=0bSAOEnable=1bScreenSpaceReflectionEnabled=1bIBLFEnable=1bUse64bitsHDRRenderTarget=1iSaveGameScreenShotHeighWSt=192iSaveGameScreenShotWidthWS=320iSaveGameScreenShotHeight=192iSaveGameScreenShotWidth=256iShadowMaskQuarter=4bVolumetricLightingEnable=1iVolumetricLightingQuality=2bEnableImprovedSnow=0fLightLODStartFade=3500.0000bFXAAEnabled=0fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fTreesMidLODSwitchDist=9999999.0000fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fMeshLODLevel2FadeDist=999999.0000fMeshLODLevel1FadeDist=999999.0000fGamma=1.0000bBorderless=1bFull Screen=0iSize H=1080iSize W=1920iScreenShotIndex=0bTreesReceiveShadows=1bUsePrecipitationOcclusion=1bDrawLandShadows=0iMaxSkinDecalsPerFrame=250iMaxDecalsPerFrame=800iAdapter=0iNumSplits=2uBookRatio=2bForceCreateTarget=0iReflectionResolutionDivider=2iVSyncPresentInterval=0[imagespace]bDoDepthOfField=1bLensFlare=1[General]bUseThreadedParticleSystem=1bUseThreadedBlood=1bUseThreadedMorpher=1bUseThreadedTempEffects=1bUseThreadedTextures=1bUseThreadedMeshes=1bUseThreadedLOD=1bUseThreadedAI=1bEnableStoryManagerLogging=0fLightingOutputColourClampPostEnv=1.0000fLightingOutputColourClampPostLit=1.0000fLightingOutputColourClampPostSpec=1.0000iStoryManagerLoggingEvent=-1uLargeRefLODGridSize=11[MAIN]fSkyCellRefFadeDistance=150000.0000bGamepadEnable=1bCrosshairEnabled=1fHUDOpacity=1.0000bSaveOnPause=0bSaveOnTravel=1bSaveOnWait=1bSaveOnRest=1[interface]fMouseCursorSpeed=1.0000bDialogueSubtitles=0bGeneralSubtitles=0bShowCompass=1[GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=2[Controls]fMouseHeadingSensitivity=0.0125fGamepadHeadingSensitivity=1.3889bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=1bUseKinect=0[Particles]iMaxDesired=750[saveGame]fAutosaveEveryXMins=15.0000[AudioMenu]fAudioMasterVolume=1.0000fVal7=1.0000uID7=0fVal6=1.0000uID6=0fVal5=1.0000uID5=0fVal4=1.0000uID4=0fVal3=0.5000uID3=466532fVal2=0.8000uID2=554685fVal1=0.8000uID1=1007612fVal0=1.0000uID0=94881[Clouds]fCloudLevel2Distance=262144.0000fCloudLevel1Distance=32768.0000fCloudLevel0Distance=16384.0000fCloudNearFadeDistance=9000.0000[Trees]bShadowMaskZPrePass=1bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=40[Water]bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1[TerrainManager]fTreeLoadDistance=75000.0000fBlockMaximumDistance=250000.0000fBlockLevel1Distance=90000.0000fBlockLevel0Distance=60000.0000fSplitDistanceMult=1.5000bShowLODInEditor=1[NavMesh]bUseThreadedMeshes=1fObstacleAlpha=0.5000fCoverSideHighAlpha=0.8000fCoverSideLowAlpha=0.6500fEdgeFullAlpha=1.0000fEdgeHighAlpha=0.7500fEdgeLowAlpha=0.5000fTriangleFullAlpha=0.7000fTriangleHighAlpha=0.3500fTriangleLowAlpha=0.2000fLedgeBoxHalfHeight=25.0000fEdgeDistFromVert=10.0000fEdgeThickness=10.0000fPointSize=2.5000[Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=40[Grass]fGrassStartFadeDistance=7000.0000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=0.0000[Decals]bSkinnedDecals=1bDecals=1uMaxSkinDecals=100uMaxDecals=1000iMaxDecalsPerFrame=100iMaxSkinDecalsPerFrame=25[LOD]fLODFadeOutMultSkyCell=1.0000fLODFadeOutMultObjects=30.0000fLODFadeOutMultItems=10.0000fLODFadeOutMultActors=15.0000[Launcher]sD3DDevice="NVIDIA GeForce GTX 1070"uLastAspectRatio=1[bethesda.net]uPersistentUuidData3=4189267172uPersistentUuidData2=3208242271uPersistentUuidData1=3268493714uPersistentUuidData0=3147773405[Papyrus]bPerforceEnabled=0iMinMemoryPageSize=128iMaxMemoryPageSize=8192 Here you go my Ultimate ini, 100% stable and runs butter smooth now, no background loading crap at all, only the threaded tweaks are used. Even Riften is starting to show signs of fps gain now , even with the esp bug its a smooth 60. Even with lag she doesn't budge with my aging 8350 its a good sign she still has life in her. Edited February 12, 2018 by niphilim222 Link to comment Share on other sites More sharing options...
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