niphilim222 Posted June 14, 2018 Share Posted June 14, 2018 :mellow: Link to comment Share on other sites More sharing options...
Deleted54170User Posted June 15, 2018 Share Posted June 15, 2018 A lot of people cry when they cut onions. The trick is not to form an emotional bond. Link to comment Share on other sites More sharing options...
niphilim222 Posted June 15, 2018 Share Posted June 15, 2018 I WIN!!! :dance: Link to comment Share on other sites More sharing options...
Deleted54170User Posted June 15, 2018 Share Posted June 15, 2018 There's a new sign under the STOP Signs on the side roads that enter the freeway going to the city. " Cross Traffic does not stop. " I WIN! Link to comment Share on other sites More sharing options...
niphilim222 Posted June 15, 2018 Share Posted June 15, 2018 (edited) I WIN!!, the ini i reworked is running choppy fps free and very stable, looking through the web i found a few tweaks here and there that removed fps dips all together.Skyrim se hates real taxing script heavy mods, i made sure it worked just nicely skyrim se HA HA HA HA. Edited June 15, 2018 by niphilim222 Link to comment Share on other sites More sharing options...
Deleted54170User Posted June 16, 2018 Share Posted June 16, 2018 I'm dry and chilled. Rain is falling. I discovered that the old Ice house, on the property, got a hole in it's VERY OLD ROOF. Not really repairable, at this time. It's time has passed for any real reason to sink money into it to keep it from falling down. I am dry and chilled, not so much to the bone, waiting out the rain fall. So!I WIN! Link to comment Share on other sites More sharing options...
niphilim222 Posted June 17, 2018 Share Posted June 17, 2018 (edited) My Ultimate stable ini, it has some shady tweaks that remarkable work in SE very nicely. Made sure my video card would not explode while doing so. This ini cured the esp bug that disallowed more then 20 esp loaded or fps would tank. Fixed and fixed. Its almost to stable with these tweaks, i don't know why though, creepy almost. :ermm: I have 60 esp's and 4 esm mods loaded and they are working very smooth with one another, 60fps no choppy ether. [GrabIK]fDriveGain=0.2500 [backgroundLoad]iPostProcessTaskWarningMilliseconds=5iPostProcessMillisecondsEditor=50iPostProcessMillisecondsLoadingQueuedPriority=5iPostProcessMilliseconds=5bBackgroundLoadLipFiles=1bUseBackgroundFileLoader=1bLoadBackgroundFaceGen=1bBackgroundCellLoads=1bLoadHelmetsInBackground=1bSelectivePurgeUnusedOnFastTravel=1 [Actor]bUseNavMeshForMovement=0 [Animation]bUseVariableCache=1bMultiThreadBoneUpdate=1bUseSPUGenerate=1fMaxFrameCounterDifferenceToConsiderVisible=0.06666667 [Archive]bLoadArchiveInMemory=1sArchiveToLoadInMemoryList=Skyrim - Animations.bsasResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa [Audio]bDSoundHWAcceleration=1bEnableAudio=1bEnableAudioCache=1fMenuModeFadeInTime=1.0fMenuModeFadeOutTime=3.0fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0sAudioAPI=XAudio2uiAudioHWThread=1uiInitialCacheSize=1048576uiMaxAudioCacheSize=2097152uMaxSizeForCachedSound=262144 [Camera]fMouseWheelZoomSpeed=0.80 [Combat]f1PArrowTiltUpAngle=2f1PBoltTiltUpAngle=1f3PArrowTiltUpAngle=2.5fMagnetismLookingMult=0.0fMagnetismStrafeHeadingMult=0.0 [Controls]bMouseAcceleration=0fMouseHeadingSensitivityMax=0.0625fMouseHeadingXScale=0.0200fMouseHeadingYScale=0.8500 [Decals]uMaxSkinDecalPerActor=60bBackgroundInitializeGeometryDecals=1bSkinnedDecals=1bDecalMultithreaded=1 [Display]iShaderPackageMemoryCap=GTX GeForce 1070 MBx8192bEnablePerPixelLighting=1bCompileOnRender=1bLockFrameRate=0fDDOFFocusCenterweightExt=2fDOFMaxDepthParticipation=10000fDynamicDOFFarBlur=0.4fFirstSliceDistance=4000fLightLODRange=3600fLightLODStartFade=3500.0fSunShadowUpdateTime=1fSunUpdateThreshold=0.5fTreesMidLODSwitchDist=9999999.0000iPresentInterval=0 [General]bPreCullActors=1bAnimateDoorPhysics=0bPreemptivelyUnloadCells=1bSelectivePurgeUnusedOnFastTravel=1bUseHardDriveCache=0iPreloadSizeLimit=104857600fMasterFilePreLoadMB=100.0000iNumHWThreads=8bDirectionalMaterial=1fBSTaskTime=2.0000fLoadGameFadeSecs=1.0000bMultiThreadMovement=1bUseThreadedBlood=1bUseThreadedLOD=1bUseThreadedMeshes=1bUseThreadedMorpher=1bUseThreadedParticleSystem=1bUseThreadedTempEffects=1bUseThreadedTextures=1bUseMultiThreadedFaceGen=1bUseMultiThreadedTrees=1sLanguage=ENGLISHsTestFile1=Dawnguard.esmsTestFile2=HearthFires.esmsTestFile3=Dragonborn.esmuExterior Cell Buffer=36uGridsToLoad=5 [GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Grass]bAllowCreateGrass=1bAllowLoadGrass=0fGrassFadeRange=6000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=0.0000iMaxGrassTypesPerTexure=2iMinGrassSize=20 [HAVOK]iNumThreads=2bDebugMultithreaded=0fMaxTime=0.01666667fMaxTimeComplex=0.03333333 [imagespace]iRadialBlurLevel=2 [LightingShader]fDecalLODFadeEnd=0.0600fDecalLODFadeStart=0.0500fEnvmapLODFadeEnd=0.0fEnvmapLODFadeStart=0.0fEyeEnvmapLODEnd=0.0fRefractionLODFadeEnd=0.0fRefractionLODFadeStart=0.0fSpecularLODFadeEnd=0.0fSpecularLODFadeStart=0.0 [LOD]fDistanceMultiplier=1.00 [TerrainManager]bKeepLowDetailTerrain=1fCameraAboveMaxHeightThreshold=2048.0000bDisplayCloudLOD=1bUseNewTerrainSystem=1uDistantTreeBlockCacheSizePerCell [Trees]fUpdateBudget=1.5000bPickSkinnedTrees=1bForceFullDetail=0bEnableTreeAnimations=1bEnableTrees=1 [Papyrus]iMinMemoryPageSize=100000iMaxMemoryPageSize=5000000iMaxAllocatedMemoryBytes=1800000000fPostLoadUpdateTimeMS=500.0bEnableLogging=0bEnableTrace=0bLoadDebugInformation=0fArchiveInitBufferMB=8.0000 Edited June 17, 2018 by niphilim222 Link to comment Share on other sites More sharing options...
Deleted54170User Posted June 17, 2018 Share Posted June 17, 2018 I had a nap and while I did I dreamed, In the dream I watching the Walt Disney Movie, Pinocchio. I WIN! Link to comment Share on other sites More sharing options...
niphilim222 Posted June 17, 2018 Share Posted June 17, 2018 (edited) 70 mods enabled and still fps smooth as silk.I don't know why the esp bug simply vanished from other parts of the game. But i am enjoying it for the first time in a year. Edited June 17, 2018 by niphilim222 Link to comment Share on other sites More sharing options...
Deleted54170User Posted June 17, 2018 Share Posted June 17, 2018 * * * * * Whose In today's Top Ten Modders List?! Hm? * * * * * ahhh. Not me. :sad: Next time you pop open the Data to put check ticks next to the mods you want active, Open the tab at the top titled, ' Workshop '. Arthmoor's mods are still tops in so many peoples opinion just loading the main ones will give you over 100, CLEAN very decent, mods. With Arthmoor's variety packs and his housing packs, his full town building mod, and a large city too; there is little need for any others. Oh! And the mod Arthmoor made about a city, that has gotten so much acclaim, there were reports he was getting a deal set up to make it into a separate game is mentioned several places too! Getting hired by a game company or becoming a ' game maker company people liked ' was kind of a day dream of mind too while MORROWIND was the tops. Even if Arthmoor doesn't get his modded full dungeon ancient city game sold he has set the goal so people who mod will know there is a chance they may see more then just rip offs of their mods. His followers will have an idea, what fun, and what challenges are ahead. To do what he did? And before he made the Internet Numbers ranking him among the best, I just day dreamed about. THANKS ARTHMOOR! :happy: YOU WIN! Link to comment Share on other sites More sharing options...
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