IsharaMeradin Posted March 4, 2014 Share Posted March 4, 2014 I know the site has recently added the ability to indicate what other mods may be required to make a specific mod function. The current behavior seems to indicate that the required files are for all files under that mod. Example of issue:Waterstone Manor has it set to require a specific mod. The author has recently posted an updated version that does not require said mod. However, because the other files still require said mod, the mod that does not require it still produces a popup indicating that it does require the other mod. Would it be possible to set up different lists of required mods per file on the current mod? Link to comment Share on other sites More sharing options...
Dark0ne Posted March 4, 2014 Share Posted March 4, 2014 There's a checkbox to turn the requirement check off, but it doesn't actually seem to be working, so I've passed it on to the programmers to fix. Link to comment Share on other sites More sharing options...
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