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Beth is in Trouble


PsyckoSama

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Interplay argued that they purposefully retained the rights to the original Fallout games when selling the Fallout license to Bethesda knowing full well (as did Bethesda) that Interplay was going to exploit the original Fallout games upon release of Fallout 3. Why would Interplay keep the original Fallout rights and sell Fallout for so cheap unless this was built in as part of the package deal? The original Fallout games are only worth something in relation to sales generated from the release of FAllout 3. Therefore, Interplay did not harm Bethesda in any way by selling the original Fallout games. Interplay has a right per this deal to exploit the original Fallout games and to not see this as unfair competition with Bethesda. Also, Bethesda under their initial agreement did not have any rights to determine how Interplay chose to exploit selling their Fallout games. Bethesda had the right to inspect promotional material/marketing that Interplay used with their original games ONLY to make sure that Interplay wasn't unfairly trying to confuse their game with Interplay's. However, a key component of that provision was that Bethesda could not UNREASONABLY WITHOLD their approval, which Bethesda seems to be doing in this case. Most importantly, however, Interplay did not produce any promotional material or marketing for their Fallout games, which is the only statement that is made in the original agreement (the original agreement regarding the original Fallout games only covered marketing and promotional material, of which Interplay had none. None of the other complaints that Bethesda made against Interplay were a part of the original contract, and are thus null and void). Interplay sold the original Fallout games with very little in the way of packaging materials (a very basic instruction manual), and Interplay did not spend any money on marketing, which can be verified in their 10-K. I remember saying how odd it was that Interplay suddenly had a statement on their website that they were selling Fallout games at Best Buy and that there was no promotional material or marketing for this. Interplay was simply complying with the contract. It all makes perfect sense now in hindsight.

 

Also, VERY, VERY interesting is that Interplay is COUNTERSUING Bethesda. Interplay said that they did disclose the Glutton Creeper deal with Bethesda and Bethesda suddenly terminated the deal with Glutton, which resulted in Glutton suing Interplay. Interplay wants that money back that they had to pay Glutton and legal fees from this. Interplay also claimed that Bethesda materially damaged their name and business by falsely telling Gametap and other companies that Interplay was not allowed to sell Fallout games on their site, per the original agreement. This is clearly a very dirty underhanded strategy by Bethesda to stop Interplay from exploiting Fallout and trying to take it away from Interplay. Bethesda is going to get very, very bad press about this one if this goes to court. Fallout fans are going to be ticked off to hear that Bethesda has been trying to mess with Interplay every step of the way and not allow Interplay to exploit the previous Fallout games, despite this being part of the original agreement. Interplay is seeking damages for this irreperable harm that was done to them (all you have to do is check out every magazine and website that posted that Interplay is being sued to see how Bethesda hurt Interplay's name with all this. Also, as I pointed out earlier, Bethesda representatives have been making cocky commments for quite some time about how they really feel like Fallout is theirs and that Interplay will very soon no longer have the rights to make it(almost implicitly taking credit for creating the franchise), and totally discounting Interplay's rights to make the MMORPG and back catalog games. Interplay also stated that Bethesda sent other companies statements trying to blacklist Interplay from being able to make deals with other 3rd parties.

 

In regards to the Fallout MMORPG, Interplay is stating that they fulfilled all rights of the agreement and told Bethesda such in a letter that posted prior to the agreement date in April of 2009, but Bethesda suddenly told Interplay, for no good reason, that they can no longer develop Fallout MMORPG. (Thus, Interplay is implicityly acknolwedging that they raised the requisite 35 million, which is very, very good news). Interplay was not allowed to sublicense the Fallout MMORPG out, as part of the original agreement, but Interplay craftily avoided this by not assigning any rights to Masthead Studios. Masthead studios is simply a technology and finance raising venture. Masthead does not get any rights to Fallout and was not sold Fallout MMORPG (sublicensing).

 

So, overall, Interplay's case seems pretty strong to me. It seems pretty clear that Bethesda was getting way too GREEDY. Bethesda tried to mess with Interplay and tried to stop Interplay from selling their old games on Gametap and other sites by sending unlawful and untrue letters that Interplay did not have the right to sell the back catalog Fallout games. Interplay had every right to sell their old games (that's the whole point of the original deal. The basic deal breaks down as such: I give you (Bethesda) Fallout to make new games for. You get a proven brand name. We (Interplay) get to keep the old Fallout games, which allows us to exploit this deal some in the future too by rereleasing the old games, and we get to make a Fallout MMORPG of which YOU MAY NOT UNREASONABLY MESS WITH US. THIS WAS WRITTEN INTO THE CONTRACT IN NUMEROUS PLACE) and there was no agreement that Interplay had to check with their daddy (Bethesda) about deals that they entered into that were not covered in the original agreement.

(...)

What really blew me away was that Interplay argued in their court documents that Bethesda breached the contract and messed with Interplay every step of the way (such as sending letters to everyone that Interplay tried to sell the original Fallout games to) to such an extent that the contract is now null and void and therefore the former contract is in effect which states that Interplay owns the Fallout license and Bethesda sublicenses it and only has rights to Fallout 3 and Fallout 4 and Fallout 5. Instead of Interplay oweing Bethesda royalties from Fallout MMORPG, Bethesda should pay Interplay royalties from Fallout 3, in excess of 15-20 million (estimated) as well as damages to Interplay's name, etc. What an amazing, brilliant legal stroke that would be if Interplay pulled this off and REGAINED the Fallout license (AMAZING LEGAL SWITCHAROO) and to boot got a huge, huge settlement from Bethesda to use toward remaking their old games and/or toward Fallout MMORPG.

 

Taken from here.

 

Personally I'm down right giddy! :biggrin: :biggrin: :biggrin: :biggrin:

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Ah, the standard melo-drama before a big law suit. One side makes radical claims, the other side makes counter-radical claims in a game of law suit ping-pong.

 

The amusing part, and probably one of the bigger reasons why you shouldn't take this rant too seriously, is at the bottom of his first post where he says:

 

I'M FEELING VERY GOOD ABOUT INTERPLAY'S POSITION ON THIS AND I LOOK FORWARD TO BETHESDA GETTING SOME VERY, VERY NEGATIVE PRESS FROM NMA AND OTHER SITES WHEN THEY LEARN ABOUT HOW BETHESDA TRIED TO MESS WITH INTERPLAY EVERY STEP OF THE WAY, EVEN TRYING TO STOP THE GAMETAP DEAL FROM GOING THROUGH. Bad, Bad, Bethesda, your greed will be your undoing. NMA and other fallout sites are very very powerful and have lots of members that can boycott and otherwise hit you right back.

 

Now, anyone who knows anything would know that (1) console games way outsell PC games, normally at a ratio of about 4:1, and (2) if NMA, Duck and Cover, etc. really had that much power then Fallout 3 would have been a big flat flop, which it definately wasn't. NMA, Duck and Cover, this site, or pretty much any site really don't have the power to "hit back" with any sort of noteworthy force.

 

This is an amusing rant that should be taken with a chunk of salt the size of Ireland.

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Now, anyone who knows anything would know that (1) console games way outsell PC games, normally at a ratio of about 4:1, and (2) if NMA, Duck and Cover, etc. really had that much power then Fallout 3 would have been a big flat flop, which it definately wasn't. NMA, Duck and Cover, this site, or pretty much any site really don't have the power to "hit back" with any sort of noteworthy force.

 

1) By that logic, every game should be Madden, Halo, or to use an older example Tomb Raider. The most profitable console games are aimed directly at the lowest common denominator. I personally prefer games that require a functional brain to play. Either way this doesn't matter because consoles these days are powerful enough to run almost anything you can run on an PC. Just look at the KOTOR games. They were good RPGs released on a CONSOLE.

 

2) If NMA and D&C had that kind of power, Fallout 3 would have been a good game out of the box, which it wasn't. Instead it was a bad shooter that excused its failings because it was an RPG and a Bad RPG that excused its failings because it was a Shooter. Two bads don't make a good. They can make "successful", if you have a big enough name to sell it and a large enough propaganda engine, but all in all, FO3 was not sold on its merits.

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So I'm a bit out of the loop. What's this lawsuit about? I see what appears to be a giant quoted response rant to said lawsuit, but I can't quite get exactly what's going on out of it.

 

 

2) If NMA and D&C had that kind of power, Fallout 3 would have been a good game out of the box, which it wasn't. Instead it was a bad shooter that excused its failings because it was an RPG and a Bad RPG that excused its failings because it was a Shooter. Two bads don't make a good. They can make "successful", if you have a big enough name to sell it and a large enough propaganda engine, but all in all, FO3 was not sold on its merits.

 

 

Never underestimate the power a large group of zealous fanboys have to ruin their beloved franchise with their really bad ideas. Which is to say, if NMA had power over the next Fallout game, it probably would have sucked.

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1) By that logic, every game should be Madden, Halo, or to use an older example Tomb Raider.

 

I'm not sure you're getting my logic. My logic is that a small minority of an already small minority of gamers equals an even smaller minority with even less boycott power.

 

2) If NMA and D&C had that kind of power, Fallout 3 would have been a good game out of the box, which it wasn't. Instead it was a bad shooter that excused its failings because it was an RPG and a Bad RPG that excused its failings because it was a Shooter. Two bads don't make a good. They can make "successful", if you have a big enough name to sell it and a large enough propaganda engine, but all in all, FO3 was not sold on its merits.

 

Perhaps, then again the Elder Scrolls is Bethesda's own IP that continues to perform well without a big name attached to it, although you could argue now that the Elder Scrolls is a big name, but they got their by their own merits, not jumping on the bandwagon of a previously established franchise.

 

I personally prefer games that require a functional brain to play.

 

Good for you. Go play chess. I personally prefer games I'm entertained by. See how useful this is?

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"See how useful this is?"

 

:thanks: Robin!

 

We all have our own preferences and the fallacy (in logic, anyway), is to equate preference to truth in making claims.

 

Eep. I haven't played chess in forever! (Probably because my dad beat me every ... single ... time. My brothers on the other hand ... well, what can you say about a collection of guys that struggled with Rocks for Jocks in college? :biggrin: )

 

Any game is what it is. If you like it, play it. If you don't, don't. But no one has the right to denigrate those who do.

 

As for the whole lawsuit thing ... Who are the lawyers? Don King and Geraldo? I agree with the pre-trial legal chest thumping argument.

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Well, I must admit that there are improvements and downgrades that Bethesda made to the Fallout series.

 

I suppose I'll miss the sexual situations that occured in FO1 and 2 (staring at Leslie Anne Bishop's chest, anyone?), and I suppose I'll miss the way Followers are integrated more into the story and dialogue. Like in FO2, where NPCs would comment on Marcus and the Robobrain.

 

But on the other hand, the full 3D graphics are cool (though I'm not really a graphics angel...), and... there are other things, but I can't think of any right now. They'll come to me...

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Perhaps, then again the Elder Scrolls is Bethesda's own IP that continues to perform well without a big name attached to it, although you could argue now that the Elder Scrolls is a big name, but they got their by their own merits, not jumping on the bandwagon of a previously established franchise.

 

Oh, Daggerfall was a excellent, and Morrowind was a good game, a great one if you modded it. Oblivion on the other hand was mediocre at best out of the box.

 

In all honesty, Beth is still riding the current of good will they created with Morrowind, but as they go on each release is getting worse and worse. Morrowind wasn't as good as Daggerfall (still good though) Oblivion wasn't nearly as good as Morrowind, and Fallout 3 isn't as good as Oblivion.

 

Good for you. Go play chess. I personally prefer games I'm entertained by. See how useful this is?

 

If that was an attempt at an insult, it was very weak. Smart games can be fun, and often are more entertaining than dumb ones of the same quality. Fallout 3 isn't smart. It reads like it was written by the brilliant minds behind the Scary Movie franchise and as an action game it falls flat on its face. In all honestly the only thing that makes it even playable is the mod community who I respect highly for their ability to take Beth's rancid, steaming turd of game and pull a diamond out of it.

 

That said, I judge a game on what its like out of the box, not what the fans can do to it.

 

But on the other hand, the full 3D graphics are cool (though I'm not really a graphics angel...), and... there are other things, but I can't think of any right now. They'll come to me...

 

Van Buran was going to be fully 3d.

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