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How is ESO so far?


Dahveed

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Actually I did 'hate it so much' and cancelled my account (and this after playing beta and after purchasing the early access version)

I will not go into detail but have to say that I never before gave up on a MMORPG before without playing it at least for a few months. This is the first one which became unbearable.

I have played MMORPG's for 30 years and am an avid player.

I now went back to Skyrim since there is so much extra added to it and starting it again from scratch and enjoying it.

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Why is it a Wow clone? You claim so but provide no proof. Is it because it's a MMO RPG where you adventure and do quests? Because if so, WoW didn't do it first. *shocked gasp*

 

Explain further? It's perfectly doable solo, I only teamed up with friends once during the beta. You just gotta be cautious and have the right gear.

 

To play together, explore, have fun and be social with friends? To share rewards?

 

Because it's an MMO. You're meant to play with people.

 

Honestly, if you hate it so much, don't play it.

 

it is a clone in all respect it game concepts are the same , you grind your quests , get new gear and level up and you keep doing this forever , there is no ridk there is little use of initiative the whole game world is prechewed and scripted for you , only thing you need to do is clixk your mouse buttons and pay your subscription fee

WoW was one of the first succesful themepark MMO s and still is considered the bench mark for all other mmos that came afterwards

i have no preblem with the gameconcept of these games , if people want to play in a themepark fine , let them have fun

But to blatantly copy game mechanics from other games , with some minor changes and give the map TES related names , for me is just lame and sounds for me the developers had no imagination whatso so ever

i ve said this many times in other post but they had the chance to create something really unique in the world of mmo s , but instead they went with a concept that has been done over and over again and people realy getting tired of it

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Why is it a Wow clone? You claim so but provide no proof. Is it because it's a MMO RPG where you adventure and do quests? Because if so, WoW didn't do it first. *shocked gasp*

 

Explain further? It's perfectly doable solo, I only teamed up with friends once during the beta. You just gotta be cautious and have the right gear.

 

To play together, explore, have fun and be social with friends? To share rewards?

 

Because it's an MMO. You're meant to play with people.

 

Honestly, if you hate it so much, don't play it.

 

it is a clone in all respect it game concepts are the same , you grind your quests , get new gear and level up and you keep doing this forever , there is no ridk there is little use of initiative the whole game world is prechewed and scripted for you , only thing you need to do is clixk your mouse buttons and pay your subscription fee

WoW was one of the first succesful themepark MMO s and still is considered the bench mark for all other mmos that came afterwards

i have no preblem with the gameconcept of these games , if people want to play in a themepark fine , let them have fun

But to blatantly copy game mechanics from other games , with some minor changes and give the map TES related names , for me is just lame and sounds for me the developers had no imagination whatso so ever

i ve said this many times in other post but they had the chance to create something really unique in the world of mmo s , but instead they went with a concept that has been done over and over again and people realy getting tired of it

 

 

Wow, okay. First of all - WoW was not the first MMO. But you are right, it set the benchmark for other MMOs. But didn't you just describe every RPG ever? Skyrim, ESO and WoW both have quests, you get new gear in all three of those games and you level up in all three games. By your logic, Skyrim is a WoW copy then.

 

You have no problem with them, yet you slam ESO for doing so? You're a hypocrite.

 

The locations... I can't argue with you, you just sound stupid. The maps are LOCATIONS in Tamriel, therefore, they have the names from lore. Shock horror, I know right?

 

I think they did. There is no set linear path for your class, you have do much roleplaying, the crafting system is now risky and fun at the same time, the game is actually a challenge, adventure and exploration to do, lots of content and chatter from the NPCs, and it's clearly something done for fans of the series.

 

So if you don't like MMOs, don't play it. Simpl

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Why is it a Wow clone? You claim so but provide no proof. Is it because it's a MMO RPG where you adventure and do quests? Because if so, WoW didn't do it first. *shocked gasp*

 

Explain further? It's perfectly doable solo, I only teamed up with friends once during the beta. You just gotta be cautious and have the right gear.

 

To play together, explore, have fun and be social with friends? To share rewards?

 

Because it's an MMO. You're meant to play with people.

 

Honestly, if you hate it so much, don't play it.

 

it is a clone in all respect it game concepts are the same , you grind your quests , get new gear and level up and you keep doing this forever , there is no ridk there is little use of initiative the whole game world is prechewed and scripted for you , only thing you need to do is clixk your mouse buttons and pay your subscription fee

WoW was one of the first succesful themepark MMO s and still is considered the bench mark for all other mmos that came afterwards

i have no preblem with the gameconcept of these games , if people want to play in a themepark fine , let them have fun

But to blatantly copy game mechanics from other games , with some minor changes and give the map TES related names , for me is just lame and sounds for me the developers had no imagination whatso so ever

i ve said this many times in other post but they had the chance to create something really unique in the world of mmo s , but instead they went with a concept that has been done over and over again and people realy getting tired of it

 

 

Wow, okay. First of all - WoW was not the first MMO. But you are right, it set the benchmark for other MMOs. But didn't you just describe every RPG ever? Skyrim, ESO and WoW both have quests, you get new gear in all three of those games and you level up in all three games. By your logic, Skyrim is a WoW copy then.

 

You have no problem with them, yet you slam ESO for doing so? You're a hypocrite.

 

The locations... I can't argue with you, you just sound stupid. The maps are LOCATIONS in Tamriel, therefore, they have the names from lore. Shock horror, I know right?

 

I think they did. There is no set linear path for your class, you have do much roleplaying, the crafting system is now risky and fun at the same time, the game is actually a challenge, adventure and exploration to do, lots of content and chatter from the NPCs, and it's clearly something done for fans of the series.

 

So if you don't like MMOs, don't play it. Simpl

 

no WoW was not the first but it was the first one that really reached out to the mass audience

 

yes they all have quest but you can not compare a single player game with a themepark mmo

in a game like TES V you playing a virtual sandbox where while it is the ultimate end game it isn't really important what you do or how you do it you can even completely avoid questing and still level up by just plucking flowers and doing alchemy and nothing else

you can not in a themepark mmo where questing is the only way to level up and or get new items

pre determined classes is a bane in character debelopment it basicly restricts your character development into one or 2 stereotype class with highly predictable playstyles

to be honest after almost 12 years of MMOs it is getting very boring to see the same game concepts over and over afain with only small and superficial changes

 

no disrespect intended , if you want to play this game and you enjoy it great for you but this old guy is basicly fed up with how gamepublshers try to beat as much money out of the fans by producing medioric games nobody really wanted in the first place

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Why is it a Wow clone? You claim so but provide no proof. Is it because it's a MMO RPG where you adventure and do quests? Because if so, WoW didn't do it first. *shocked gasp*

 

Explain further? It's perfectly doable solo, I only teamed up with friends once during the beta. You just gotta be cautious and have the right gear.

 

To play together, explore, have fun and be social with friends? To share rewards?

 

Because it's an MMO. You're meant to play with people.

 

Honestly, if you hate it so much, don't play it.

 

it is a clone in all respect it game concepts are the same , you grind your quests , get new gear and level up and you keep doing this forever , there is no ridk there is little use of initiative the whole game world is prechewed and scripted for you , only thing you need to do is clixk your mouse buttons and pay your subscription fee

WoW was one of the first succesful themepark MMO s and still is considered the bench mark for all other mmos that came afterwards

i have no preblem with the gameconcept of these games , if people want to play in a themepark fine , let them have fun

But to blatantly copy game mechanics from other games , with some minor changes and give the map TES related names , for me is just lame and sounds for me the developers had no imagination whatso so ever

i ve said this many times in other post but they had the chance to create something really unique in the world of mmo s , but instead they went with a concept that has been done over and over again and people realy getting tired of it

 

 

Wow, okay. First of all - WoW was not the first MMO. But you are right, it set the benchmark for other MMOs. But didn't you just describe every RPG ever? Skyrim, ESO and WoW both have quests, you get new gear in all three of those games and you level up in all three games. By your logic, Skyrim is a WoW copy then.

 

You have no problem with them, yet you slam ESO for doing so? You're a hypocrite.

 

The locations... I can't argue with you, you just sound stupid. The maps are LOCATIONS in Tamriel, therefore, they have the names from lore. Shock horror, I know right?

 

I think they did. There is no set linear path for your class, you have do much roleplaying, the crafting system is now risky and fun at the same time, the game is actually a challenge, adventure and exploration to do, lots of content and chatter from the NPCs, and it's clearly something done for fans of the series.

 

So if you don't like MMOs, don't play it. Simpl

 

no WoW was not the first but it was the first one that really reached out to the mass audience

 

yes they all have quest but you can not compare a single player game with a themepark mmo

in a game like TES V you playing a virtual sandbox where while it is the ultimate end game it isn't really important what you do or how you do it you can even completely avoid questing and still level up by just plucking flowers and doing alchemy and nothing else

you can not in a themepark mmo where questing is the only way to level up and or get new items

pre determined classes is a bane in character debelopment it basicly restricts your character development into one or 2 stereotype class with highly predictable playstyles

to be honest after almost 12 years of MMOs it is getting very boring to see the same game concepts over and over afain with only small and superficial changes

 

no disrespect intended , if you want to play this game and you enjoy it great for you but this old guy is basicly fed up with how gamepublshers try to beat as much money out of the fans by producing medioric games nobody really wanted in the first place

 

I would like to point you to the link in my description, where there is a bunch of guys exploring Character Builds in ESO. You don't have to take every skill and become a stereotypical warrior, assassin, healer or paladin, you can make it different.

 

WoW was not the first MMO and there is a reason why genres exist. Stealth games are all the same mechanically but are they all Thief rip-offs? No.

 

No disrespect intended, but your arguments are very poor.

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I think you guys are being a bit too harsh on Kleinstaff, because I totally understand his general point of view, even if his argument is perhaps flawed. I both agree and disagree with what he is saying, just as I both agree and disagree with the counter-arguments others have made.

 

I have tried quite unsuccessfully in the past to try MMORPGs other than WoW, trying games like Rift and SWtoR, but I just couldn't really get into them at all because they seem to follow the same old MMORPG formula of "do quests, get gear, level up". Sure you can mess around with how crafting works, you can add voice acting, unique quests, new graphics, all the bells and whistles... but at the end of the day the name of the game is progression and getting to the end game.

 

One of the biggest disappointments for me in WoW was when Cataclysm came along and basically uber-nerfed the entire planet of Azeroth in all zones and all dungeons. Nothing was fun or challenging anymore in the levelling, no rewards, no challenge, no fun no excitement.... All npc mobs died in 2-3 hits regardless of gear, spec or talents, so it made EVERYTHING you did before end level (80, 85, 90 orwhatever) completely irrelevant and the only goal was to get it done as quickly as possible.

 

Unfortunately a lot of MMOs have clones this approach, so that when I played Rift I was immediately bored... I lasted about 2 hours before I fell asleep on my keyboard, all I was doing was (as Kleinstaff said) clicking your mouse button on your action bar on a predetermined path.

 

If he feels that ESO is copying this formula to some extent and doesn't feel innovative enough, he does have that right... What makes Skyrim amazing is that right from level 1 with no gear no talents no health or magika you can adventure, have fun, be challenged and find exciting and interesting immersion everywhere... But I think what he is talking about is exactly the kind of thing I feared: that while playing ESO it will just feel like a mechanical "level up" process rather than an adventure.

 

I hope he's wrong and you guys contradicting him are right, but I totally get what he is saying.

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Anyone claiming it to be a WoW clone hasn’t played it or maybe doesn't understand wow, I got roughly over 100 ppl that came from WoW now permanently in eso in just one guild im in that would express their opinion of the game.

its more accurate to say its more like DAoC witch is high parsing it since that was the best pvp system ever created in an mmo. Obviously anyone who dislikes mmos will dislike it and bash it to no end/reason but overall no denying that its a great mmo. I really like the character advancement witch is more inline to Daggerfall and Arena for those actual tes fans...... what a concept picking a class that is meaningful unlike Skyrim witch utterly destroyed the class system all together in tes. Bethesda tries to redesign a game every time and sometimes they succeed in areas and others is just epic fail hopefully they will learn from their mistakes next game, maybe they can also learn from the successes of zenimax. Every elder scroll game created failed to some degree and succeeded in others Im not just picking out skyrim.

Lot of games get copied from other sources take Elder scrolls Ultima underworld ring any bells. TES base fantasy setting isn’t original by any means most fantasy as we know it today like it or not originated from J. R. R. Tolkien, that isnt a bad thing.

Yes Tes has its own unique lore but the base fantasy originated from Tolkien. Its certainly isn't bad copying DAoC something

that wasn’t only great implementation but also wildly succeeded just like Tolkien.

Edited by Bloodinfested
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Anyone claiming it to be a WoW clone hasn’t played it or maybe doesn't understand wow, I got roughly over 100 ppl that came from WoW now permanently in eso in just one guild im in that would express their opinion of the game.

its more accurate to say its more like DAoC witch is high parsing it since that was the best pvp system ever created in an mmo. Obviously anyone who dislikes mmos will dislike it and bash it to no end/reason but overall no denying that its a great mmo. I really like the character advancement witch is more inline to Daggerfall and Arena for those actual tes fans...... what a concept picking a class that is meaningful unlike Skyrim witch utterly destroyed the class system all together in tes. Bethesda tries to redesign a game every time and sometimes they succeed in areas and others is just epic fail hopefully they will learn from their mistakes next game, maybe they can also learn from the successes of zenimax. Every elder scroll game created failed to some degree and succeeded in others Im not just picking out skyrim.

Lot of games get copied from other sources take Elder scrolls Ultima underworld ring any bells. TES base fantasy setting isn’t original by any means most fantasy as we know it today like it or not originated from J. R. R. Tolkien, that isnt a bad thing.

Yes Tes has its own unique lore but the base fantasy originated from Tolkien. Its certainly isn't bad copying DAoC something

that wasn’t only great implementation but also wildly succeeded just like Tolkien.

aarrgghh what pvp ??

no disrespect intended but the pvp in these kind of themepark games is lame that involves absolutely no risk or challenge at all

yes DAOC was a great game but do you know why it eventually failed

because it was pretty difficult adding new content into the game without breaking the lore in the end the players got bored and moved on

and if you really want a great pvp sustem , it means that you as a player have to take risk and that the rewards are equal to the risks you take same goes for the penalties when you lose

what meaning does pvp has if there is no reward or penalty

this is my personal opinion about pvp and i confess my ideas and opinion about pvp comes from almost 7 years of eve online

which after thinking about it also probably has influenced my opinions on how and what a MMO should be

 

i really love both the TES and fallout franchisesthey have produced some of the best games in the last 14 yers and seeing my beloved franchise being abused like this because they at zenimax pressume all the fans will buy anything with the TES name stamped on it , just irritates me immensly

 

edit i am not a native english speaker so sometimes i failed to make my points of view more clearer

Edited by kleinstaff
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Anyone claiming it to be a WoW clone hasn’t played it or maybe doesn't understand wow, I got roughly over 100 ppl that came from WoW now permanently in eso in just one guild im in that would express their opinion of the game.

its more accurate to say its more like DAoC witch is high parsing it since that was the best pvp system ever created in an mmo. Obviously anyone who dislikes mmos will dislike it and bash it to no end/reason but overall no denying that its a great mmo. I really like the character advancement witch is more inline to Daggerfall and Arena for those actual tes fans...... what a concept picking a class that is meaningful unlike Skyrim witch utterly destroyed the class system all together in tes. Bethesda tries to redesign a game every time and sometimes they succeed in areas and others is just epic fail hopefully they will learn from their mistakes next game, maybe they can also learn from the successes of zenimax. Every elder scroll game created failed to some degree and succeeded in others Im not just picking out skyrim.

Lot of games get copied from other sources take Elder scrolls Ultima underworld ring any bells. TES base fantasy setting isn’t original by any means most fantasy as we know it today like it or not originated from J. R. R. Tolkien, that isnt a bad thing.

Yes Tes has its own unique lore but the base fantasy originated from Tolkien. Its certainly isn't bad copying DAoC something

that wasn’t only great implementation but also wildly succeeded just like Tolkien.

aarrgghh what pvp ??

no disrespect intended but the pvp in these kind of themepark games is lame that involves absolutely no risk or challenge at all

yes DAOC was a great game but do you know why it eventually failed

because it was pretty difficult adding new content into the game without breaking the lore in the end the players got bored and moved on

and if you really want a great pvp sustem , it means that you as a player have to take risk and that the rewards are equal to the risks you take same goes for the penalties when you lose

what meaning does pvp has if there is no reward or penalty

this is my personal opinion about pvp and i confess my ideas and opinion about pvp comes from almost 7 years of eve online

which after thinking about it also probably has influenced my opinions on how and what a MMO should be

 

i really love both the TES and fallout franchisesthey have produced some of the best games in the last 14 yers and seeing my beloved franchise being abused like this because they at zenimax pressume all the fans will buy anything with the TES name stamped on it , just irritates me immensly

 

edit i am not a native english speaker so sometimes i failed to make my points of view more clearer

 

I didn't play far enough to see PvP, but from what I heard, the combat is actually challenging and the AI is pretty damn good. Unlike in other games, where everything becomes easy once you get good gear (aka Diablo), the combat scales to be harder and you must either team up with mates or get better gear. If you die, you lose your weapon's durability.

 

You do realise Zenimax is also owned by Bethesda, therefore they had a say in TES Online too?

Edited by TaeRai
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