quentinsane Posted May 3, 2014 Share Posted May 3, 2014 Hello everybody thx to the creator, Awesome Mod you've created there. I love it. But i have trouble with creating a follower. I get a message when i try to load an .esp file that i made with the "NPC Creation Tutorial" Unhandled Exception has occured in your application. If you click Continue the application will ignore this error and attemp to continue. If you click.... Index was Out of range. Must be non-negative and less than the size of the collection. Parameter name: Index See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text **************System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException() at System.Collections.Generic.List`1.get_Item(Int32 index) at Skyrim_NPC_Editor.clsMesh.LoadDrawVertex() at Skyrim_NPC_Editor.clsMesh..ctor(clsNPCHeadPartStructure SourceStructure, clsPreviewPanel TargetControl, Boolean IgnoreSkin, String OldNPCMap) at Skyrim_NPC_Editor.clsSkyrimModel.UpdateHead() at Skyrim_NPC_Editor.clsSkyrimModel..ctor(clsNPCHeadStructure SourceStructure, clsPreviewPanel TargetControl) at Skyrim_NPC_Editor.frmMain.UpdateHeadStructure(clsHDPT MouthHDPT, clsHDPT HeadHDPT) at Skyrim_NPC_Editor.frmMain.UpdateHead(UInt32 NPCFormID) at Skyrim_NPC_Editor.frmMain.cboNPCs_SelectedIndexChanged(Object sender, EventArgs e) at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e) at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value) at Skyrim_NPC_Editor.frmMain.btnSwitchNPCSource_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies **************mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.18444 built by: FX451RTMGDR CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll----------------------------------------Skyrim NPC Editor Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files%20(x86)/Skyrim%20NPC%20Editor/Skyrim%20NPC%20Editor.exe----------------------------------------Microsoft.VisualBasic Assembly Version: 10.0.0.0 Win32 Version: 11.0.50938.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll----------------------------------------System Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll----------------------------------------System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll----------------------------------------System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll----------------------------------------System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll----------------------------------------System.Runtime.Remoting Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll----------------------------------------System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll----------------------------------------System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll----------------------------------------Microsoft.Xna.Framework Assembly Version: 4.0.0.0 Win32 Version: 4.0.30901.0 built by: xnabldr CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/Microsoft.Xna.Framework/v4.0_4.0.0.0__842cf8be1de50553/Microsoft.Xna.Framework.dll----------------------------------------Microsoft.Xna.Framework.Graphics Assembly Version: 4.0.0.0 Win32 Version: 4.0.30901.0 built by: xnabldr CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/Microsoft.Xna.Framework.Graphics/v4.0_4.0.0.0__842cf8be1de50553/Microsoft.Xna.Framework.Graphics.dll----------------------------------------Ionic.Zlib Assembly Version: 1.9.1.8 Win32 Version: 1.9.1.8 CodeBase: file:///C:/Program%20Files%20(x86)/Skyrim%20NPC%20Editor/Ionic.Zlib.DLL----------------------------------------Accessibility Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll---------------------------------------- ************** JIT Debugging **************To enable just-in-time (JIT) debugging, the .config file for thisapplication or computer (machine.config) must have thejitDebugging value set in the system.windows.forms section.The application must also be compiled with debuggingenabled. For example: <configuration> <system.windows.forms jitDebugging="true" /></configuration> When JIT debugging is enabled, any unhandled exceptionwill be sent to the JIT debugger registered on the computerrather than be handled by this dialog box. Does anyone now this issue? ivle loaded only Skyrim.esm and Update.esm but i cant figure it out where the problem is. Link to comment Share on other sites More sharing options...
quentinsane Posted May 4, 2014 Author Share Posted May 4, 2014 anyone? Link to comment Share on other sites More sharing options...
Dhegonus Posted May 4, 2014 Share Posted May 4, 2014 bizzarre, does the ck load up normally with out the esp activated? Link to comment Share on other sites More sharing options...
quentinsane Posted May 4, 2014 Author Share Posted May 4, 2014 well the ck does bring up some errors but nothing unusual, there it works just fine, and even this esm can be loaded. and also custom characters can be loaded in the NPC editor... only the ones i "created" myself dont work.I worked exactly as described here: http://www.nexusmods.com/skyrim/mods/23972/? Link to comment Share on other sites More sharing options...
quentinsane Posted May 5, 2014 Author Share Posted May 5, 2014 does anyone know this error? last try :( Link to comment Share on other sites More sharing options...
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