Guest deleted2159825 Posted July 26, 2014 Share Posted July 26, 2014 Just FYI: I'm going to be out of town until August 13th, so don't worry if I'm absent from the forums during that period. I'm very eager to release this mod, so expect a major ramp-up in production when I get back. Link to comment Share on other sites More sharing options...
Necromage5 Posted July 26, 2014 Share Posted July 26, 2014 So...should I be expecting worse than what happened in Russel to the villagers and Hunters?Degrees of "worse" tend to be rather subjective, but personally... I think NVBIII's climactic scene is more horrifying, as it unfolds in front of you. Testers, feel free to weigh in on that one. The personal aspect of it makes it a bit more horrifying in my opinion. What happens in Russell is terrible, yes, but it's the aftermath of a horrific tragedy, not the actual happening of it. You don't know any of the tribals, and you know from an outside perspective that there is nothing the Courier could have done to help them. Sad, awful, but something you can disconnect from. NVBIII doesn't happen to some strangers that already had a death sentence. It happens to you, and with the knowledge that it is happening because you chose to follow the story rather than turn back. Link to comment Share on other sites More sharing options...
Thenryb Posted July 27, 2014 Share Posted July 27, 2014 So...should I be expecting worse than what happened in Russel to the villagers and Hunters?Degrees of "worse" tend to be rather subjective, but personally... I think NVBIII's climactic scene is more horrifying, as it unfolds in front of you. Testers, feel free to weigh in on that one. I agree. I would even say much more horrifying. Link to comment Share on other sites More sharing options...
CrimsonFist501 Posted July 27, 2014 Share Posted July 27, 2014 What will there be in the way of unique gear? will we get Glanton's Knife or anything from Marko? I hoard uniques. Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted July 27, 2014 Share Posted July 27, 2014 What will there be in the way of unique gear? will we get Glanton's Knife or anything from Marko? I hoard uniques.That depends on what comes down the pipeline in the last phase of production. TBD. Link to comment Share on other sites More sharing options...
CrimsonFist501 Posted July 27, 2014 Share Posted July 27, 2014 What will there be in the way of unique gear? will we get Glanton's Knife or anything from Marko? I hoard uniques.That depends on what comes down the pipeline in the last phase of production. TBD. Well whatever you decide I rest assured by your judgement. As long as one spits lead with a punch like Adamantium Mike. Link to comment Share on other sites More sharing options...
TheStrictNein Posted July 28, 2014 Share Posted July 28, 2014 I'm almost worried about playing NVBIII While I can appreciate a dark story, I have an innate dislike for kick-the-dog style stories, dark and grim for the sake of being dark and grim. Having Marko being a psychopathic killer makes sense, and exploring that is cool, but forcing the Courier to murder everyone he ever cared about or something like that just feels like it would be a kick in the teeth and nothing more. Too cheap a story, if you get my meaning. I mean, having to let Glanton go and witness the aftermath was bad, but felt justified, as you had to save Silverwood (if you're karmically aligned like that), and it was easy to understand the towns point of view towards Glanton and why you can't just shoot him in the head and be done with it. I hope you can carry this forward to NVBIII and not just turn it into grim dark for the sake of it. Link to comment Share on other sites More sharing options...
reallancem Posted July 28, 2014 Share Posted July 28, 2014 I'm almost worried about playing NVBIII While I can appreciate a dark story, I have an innate dislike for kick-the-dog style stories, dark and grim for the sake of being dark and grim. Having Marko being a psychopathic killer makes sense, and exploring that is cool, but forcing the Courier to murder everyone he ever cared about or something like that just feels like it would be a kick in the teeth and nothing more. Too cheap a story, if you get my meaning. I mean, having to let Glanton go and witness the aftermath was bad, but felt justified, as you had to save Silverwood (if you're karmically aligned like that), and it was easy to understand the towns point of view towards Glanton and why you can't just shoot him in the head and be done with it. I hope you can carry this forward to NVBIII and not just turn it into grim dark for the sake of it. Well you're fortunate he's not using the "Lake of Fire" draft for the main quests. Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted July 28, 2014 Share Posted July 28, 2014 (edited) I hope you can carry this forward to NVBIII and not just turn it into grim dark for the sake of it.To build on reallancem's statement, that's why I passed on the "Lake of Fire" treatment. This mod will still be a kick in the nuts to many players, but the motivation behind it is certainly not "dark for the sake of darkness". Edited July 28, 2014 by someguy2000 Link to comment Share on other sites More sharing options...
Seager00 Posted July 28, 2014 Share Posted July 28, 2014 I apologize if I missed somebody already asking this in the thread while I was skimming by, but I'm wondering if I can just complete NVBII, save, then come to this when it's done and get the whole experience or if I'll need to start a new game? I'm aware there's gonna be a standalone but I'd hate to miss out on any awesome stuff. Link to comment Share on other sites More sharing options...
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