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Functioning Sta/Carry mod


DaemonGrin

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I'm a little OCD about certain things and one of them is uneven increments to things and the stamina carry weight increase of 5 kills me when I see 305, 315 etc. I looked through the mods that came up in my search but they are out of date. I tried one and it didn't CTD but it did freeze up the game forcing me to end program. So can anyone make me a mod that makes it 10 instead of 5 or tell me how to do this in the CK? Skyrim's CK methods are way different then GECK. I have all DLC (minus Hi Res ones I use the HD 2k custom textures), up to date version, all unofficial patches.

 

Much appreciated!

Geoff

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that is seriously just a change of numbers in the CK... I might be able to do this if I have time.

 

I would appreciate it. I looked through the CK and didn't know what I was looking for but one thing lead to another to another and back again. @.@ I don't like CK lol.

 

Geoff

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If you are using Elys Uncapper (needs SKSE to work) then you can open it in notepad and do the following changes.

 

[HealthAtLevelUp]
;Set the number of health points gained at each level up when Health is selected during the Level Up screen. If a specific level is not specified then the closest lower level setting is used.
;Default game value is 10 points per level
; Level (2..10000) = Points (0..10000)
;
;In the following inactive commented example the player will gain 10 points per level at and from level 2 to 9, then 20 points per level at and from level 10 to 29,
; then 40 points per level at and from level 30 to 94, then no points at all per level for level 95 and above
;
;2=10
;10=20
;30=40
;95=0
2=10


[MagickaAtLevelUp]
;Set the number of magicka points gained at each level up when Magicka is selected during the Level Up screen. If a specific level is not specified then the closest lower level setting is used.
;Default game value is 10 points per level
; Level (2..10000) = Points (0..10000)
;
;In the following inactive commented example the player will gain 10 points per level at and from level 2 to 9, then 20 points per level at and from level 10 to 29,
; then 40 points per level at and from level 30 to 94, then no points at all per level for level 95 and above
;
;2=10
;10=20
;30=40
;95=0
2=10


[staminaAtLevelUp]
;Set the number of stamina points gained at each level up when Stamina is selected during the Level Up screen. If a specific level is not specified then the closest lower level setting is used.
;Default game value is 10 points per level
; Level (2..10000) = Points (0..10000)
;
;In the following inactive commented example the player will gain 10 points per level at and from level 2 to 9, then 20 points per level at and from level 10 to 29,
; then 40 points per level at and from level 30 to 94, then no points at all per level for level 95 and above
;
;2=10
;10=20
;30=40
;95=0
2=10


 

Change the numbers on the right side of the = to the number you want to get when choosing health, stamina, magicka at level up.

Note: It's been some months since last time i played and modded skyrim so this might be outdated.

Sorry spoiler tag didn't want to work for me right now.

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In the Creation Kit go to the Gameplay menu, select Settings, locate fLevelUpCarryWeightMod, set the value from 5.0 to 10.0

 

Awesome Thanks a ton! Just curious do I need to make update.esm and the UnofficialSkyrimPatch.esp masters? (nvm had a dunce moment put it at the bottom of order and it will overwrite any changes :teehee: )

 

Gamevsreality I don't use the uncapper but I appreciate the info saving it incase I use it later on!

 

Geoff

Edited by DaemonGrin
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