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CTD near Super Duper Mart


Kreyd

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Hi guys, im requesting your help cause its the third time i start new game (thought it was some corrupted save but no), I tried to disable many mods but it change nothing...

 

My game keep CTD when i leave Megaton in direction of ( following his step quest ) the first Super Duper Mart.

 

I cant go further than tis anymore... (already did the Moira quest in the Super Duper Mart at the whole begining without problem but i had cTD while trying to go back to Megaton near the same location)

 

http://img11.hostingpics.net/pics/175436Megatonloc.jpg

(not my map in the back im at 3hours playing)

 

My load order + mods :

 

 

Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
HairPack.esm
CRAFT.esm
CALIBR.esm
Project Beauty.esm
EVE.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
Enhanced Weather - Rain and Snow.esm
CrossModData.esm
DCInteriors_ComboEdition.esm
Sharing and Caring Companions.esm
FO3 Wanderers Edition - Alternate Travel.esp
Project Beauty- Broken Steel.esp
Project Beauty- Point Lookout.esp
eyes_hairpack_en.esp
hair_add_npc.esp
CrowdedCities_v2.esp
CrowdedCities_v2_lessNPCs.esp
megalight.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Optional Restore Tracers.esp
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
FO3 Wanderers Edition - Project Beauty.esp
FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp
WeaponModKits.esp
WeaponModKits - FWE Master Release.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - PointLookout.esp
WeaponModKits - Zeta.esp
FO3 Error Fixes.esp
FalsSexyT3Conversions.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - Master Menu Module.esp
Mart's Mutant Mod - Project Beauty.esp
Mart's Mutant Mod - FWE Master Release.esp
Mart's Mutant Mod - FWE Master Release + DLCs.esp
Mart's Mutant Mod - FWE Master Release + Project Beauty.esp
dD - Enhanced Blood Main.esp
Clear Cell Buffers (no message).esp
Fellout-pipboylight.esp
Enhanced Weather - Rain and Snow in Fallout.esp
Enhanced Weather - Radioactive Rain and Snow Plugin.esp
Enhanced Weather - Weather Sounds in Interiors.esp
Enhanced Weather - Sneak Bonus during Storms.esp
Fellout-Full.esp
Fellout-Anchorage.esp
Fellout-BrokenSteel.esp
Fellout-PointLookout.esp
Fellout-Zeta.esp
Blackened FWE + MMM + EVE + Project Beauty.esp
AdjustedWeather_Anchorage.esp
AdjustedWeather_PointLookout.esp
AdjustedWeather_Main.esp

Total active plugins: 75
Total plugins: 80

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Use only one Crowded Cities, only one Optional Restore Tracers, uninstall FWE - Project Beauty (Followers Enhanced) you are not using FWE-Broken Steel (Followers Enhanced). You also have too many MMM compatibility patches. I don't use MMM, but I have seen were you do not need all of them when you have Master Menu.

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I don't use MMM, but I have seen were you do not need all of them when you have Master Menu.

 

This.

 

In fact, if you're using Blackened, which you do, you can safely delete all these plugins:

 

 

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Master Menu Module.esp

Mart's Mutant Mod - Project Beauty.esp

Mart's Mutant Mod - FWE Master Release.esp

Mart's Mutant Mod - FWE Master Release + DLCs.esp

Mart's Mutant Mod - FWE Master Release + Project Beauty.esp

 

Yes, that's including the Master Menu Module, since it's also integrated into Blackened (thanks to MMM's author).

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Im still crashing at the exact same place :sad:

 

even after the cleaning you told me, maybe i forgot something...

 

my now load order :

 

Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
HairPack.esm
CRAFT.esm
CALIBR.esm
Project Beauty.esm
EVE.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
Enhanced Weather - Rain and Snow.esm
CrossModData.esm
DCInteriors_ComboEdition.esm
Sharing and Caring Companions.esm
FO3 Wanderers Edition - Alternate Travel.esp
Project Beauty- Broken Steel.esp
Project Beauty- Point Lookout.esp
eyes_hairpack_en.esp
hair_add_npc.esp
CrowdedCities_v2.esp
megalight.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Optional Restore Tracers.esp
WeaponModKits.esp
WeaponModKits - BrokenSteel.esp
FO3 Error Fixes.esp
FalsSexyT3Conversions.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
dD - Enhanced Blood Main.esp
Clear Cell Buffers (no message).esp
Fellout-pipboylight.esp
Enhanced Weather - Rain and Snow in Fallout.esp
Enhanced Weather - Radioactive Rain and Snow Plugin.esp
Enhanced Weather - Weather Sounds in Interiors.esp
Enhanced Weather - Sneak Bonus during Storms.esp
Fellout-Full.esp
Fellout-Anchorage.esp
Fellout-BrokenSteel.esp
Fellout-PointLookout.esp
Fellout-Zeta.esp
Blackened FWE + MMM + EVE + Project Beauty.esp
AdjustedWeather_Anchorage.esp
AdjustedWeather_PointLookout.esp
AdjustedWeather_Main.esp

Total active plugins: 58
Total plugins: 66

 

Anyway thanks for the help guys, muh appreciat it

Edited by Kreyd
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Well i "skipped" following his step quest for now and goes in the opposite direction, my game seem's more stable anyway, no crash after 2hours... So i tried to go back and try to cross that bridge near the Super Duper Mart and the game CTD again at the exact same spot >.>

 

I just can't go at the south east of the map, i don't why, no matter what i cant enter in the red circle...

 

http://img4.hostingpics.net/pics/498313Megatonloc.jpg

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Well i "skipped" following his step quest for now and goes in the opposite direction, my game seem's more stable anyway, no crash after 2hours... So i tried to go back and try to cross that bridge near the Super Duper Mart and the game CTD again at the exact same spot >.>

 

I just can't go at the south east of the map, i don't why, no matter what i cant enter in the red circle...

 

http://img4.hostingpics.net/pics/498313Megatonloc.jpg

 

The only way you can locate what mod is causing your crash is to disable everything save fallout.esm and the DLC ones and then start from there, add one at a time and reload every time to check which one makes you crash, or you can do it backwards keeping your current load order and disabling one at a time to see which one it stops crashing when you disable it, viewing your load order I suggest to start with the seventh one in it.

Edited by Billy1969
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You are in need of some compatibility patches for Weapon Mod Kits. You should read the mod description page and where it says to check FOIP for patches, go to FOIP and check for patches.

 

Why are you using two error correction mods?

 

Your load order shows having 8 files more than you have active. You should uninstall them. Everything that is installed in the data files is loaded when the game loads.

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  • 2 weeks later...

THanks all, i finally found out what it was causing me CTD in approch of the area...

 

It was : Clear cell buffers.esp

I just disable it and know i can travel there without any problem and with a lot of less crash.

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