SayinNuthin Posted July 7, 2014 Share Posted July 7, 2014 All in the title really, an option on the Ulysses dialogues to make the man quit his rambling. 'I'm not going to get there any quicker stood here listening to you rave on, alright' And a Nail-Gun that staples doors 'locked', at least until the player leaves the volume. This is my umpteenth play through and I know a hoard of feral ghouls etc. will come pouring through the door as soon as my back is turned. Sneak, sneak, sneak Cli-BAK! Cli-BAK! Cli-BAK! Cli-BAK!... Door SHUT! The last might be all sorts of game breaking if the effect were permanent but a limited effect might be do-able.. If I knew I'd do it myself. Link to comment Share on other sites More sharing options...
JimboUK Posted July 7, 2014 Share Posted July 7, 2014 I would kill for a STFU Ulysses mod, the guy talks in riddles, doesn't have anything remotely interesting to say and I hate being forced into dialogue. Link to comment Share on other sites More sharing options...
MarchUntoTorment Posted July 7, 2014 Share Posted July 7, 2014 (edited) Me? I love Ulysses' dialogue. Nonetheless, I'm pretty sure that a script could be implemented that would automatically cycle through the dialogue, if only one which upon his dialogue activation just repeatedly uses keypresses to skip through it all with lightning speed. I can appreciate that Ulysses is a bit love-him-or-hate-him as a character, so I'm happy to contribute ideas for this mod (although I lack the scripting knowledge to do it myself). Alternatively, I might have some fun and re-record his dialogue in the silliest voice possible. That could work too xD EDIT: Oh, and the door thing wouldn't be too hard either. Just an on-hit script that automatically applies a Hard lock to the door. Edited July 7, 2014 by MarchUntoTorment Link to comment Share on other sites More sharing options...
SayinNuthin Posted July 7, 2014 Author Share Posted July 7, 2014 Me? I love Ulysses' dialogue. Nonetheless, I'm pretty sure that a script could be implemented that would automatically cycle through the dialogue, if only one which upon his dialogue activation just repeatedly uses keypresses to skip through it all with lightning speed. I can appreciate that Ulysses is a bit love-him-or-hate-him as a character, so I'm happy to contribute ideas for this mod (although I lack the scripting knowledge to do it myself). Alternatively, I might have some fun and re-record his dialogue in the silliest voice possible. That could work too xD EDIT: Oh, and the door thing wouldn't be too hard either. Just an on-hit script that automatically applies a Hard lock to the door. Agree the guy is Marmite. Something like this? The Day Today Sien Fein Link to comment Share on other sites More sharing options...
Recommended Posts