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Adding items by type


Teleros

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Just wondering how difficult it would be to make a mod or similar that gives you items by type. For example, you've downloaded a mod that adds new spells or books, and would like them right now, as opposed to having to track them down etc. Now if it's the default game, there's the "coc qasmoke" option, but for mod items that doesn't exactly work :P .

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MFG console by Kapaer includes a little function where you can add every new item added by mods to the container you have selected. Keep in mind that it includes every mod installed, so you'll still have to search through the list. Oh, and you should probably clear it afterwards with removeallitems on the container.

 

 

- Cheat command
You can get all weapons/armors added by mod at once.
Select container on console and enter "getModItem mod", and this adds all weapons/armors added by mod into that container.
"getModItem vanilla" "getModItem dlc" add vanilla/DLC weapopns and armors.
-- warning! --
This command adds very many items (about 5,000 at vanilla), do not choice your favorite container and container in your home.
After you have finished, run "removeAllItems" command on the container will be good.
Some mod have test items, which may cause a bug. Be careful.

 

Edited by JangSunHee
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MFG console by Kapaer includes a little function where you can add every new item added by mods to the container you have selected. Keep in mind that it includes every mod installed, so you'll still have to search through the list. Oh, and you should probably clear it afterwards with removeallitems on the container.

 

 

- Cheat command

You can get all weapons/armors added by mod at once.

Select container on console and enter "getModItem mod", and this adds all weapons/armors added by mod into that container.

"getModItem vanilla" "getModItem dlc" add vanilla/DLC weapopns and armors.

-- warning! --

This command adds very many items (about 5,000 at vanilla), do not choice your favorite container and container in your home.

After you have finished, run "removeAllItems" command on the container will be good.

Some mod have test items, which may cause a bug. Be careful.

 

 

Perfect, thanks :D .

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