olafreinhardweyer Posted March 28, 2010 Share Posted March 28, 2010 "Damnation Alley" - 20th Century Fox - 1977 :thumbsup: "A small group of survivors at a installation who survived In the aftermath of a nuclear holocaust attempt to travel across the desolate wasteland to wherefrom a radio broadcast has been received. Along the way, they are joined by an attractive young woman when they stop in Las Vegas, are joined by a young boy when they meet desperate survivors in the desert, must face hoards of killer cockroaches and survive a major flood." LOL :teehee: Link to comment Share on other sites More sharing options...
ancalimonungol Posted March 28, 2010 Share Posted March 28, 2010 Were they sued? Link to comment Share on other sites More sharing options...
evilneko Posted March 28, 2010 Share Posted March 28, 2010 Well I guess we know where they got the idea for radroaches. ;D But, I thought it was pretty obvious that the story elements, including (especially) the post-apocalyptic setting, were nothing new. As for killer bugs.. well... look back a little further. :p I'm not an expert on the history of gaming but I don't think any of the Fallout games did anything groundbreaking gameplay-wise either. Evolutionary maybe, revolutionary not so much. (With Fallout 3 not even being evolutionary much less revolutionary) Link to comment Share on other sites More sharing options...
Skaargoroth Posted March 29, 2010 Share Posted March 29, 2010 Huh, interesting. I always thought that Fallout was actually an direct inspiration of Mad Max. :p Link to comment Share on other sites More sharing options...
nosisab Posted March 29, 2010 Share Posted March 29, 2010 Just a thought, should not children be the most prominent and dominant creature in Fallout3? After all they evolved to a utterly invulnerable being... :) Link to comment Share on other sites More sharing options...
evilneko Posted March 29, 2010 Share Posted March 29, 2010 Just a thought, should not children be the most prominent and dominant creature in Fallout3? After all they evolved to a utterly invulnerable being... :) Problem is, they grow out of it before they figure much out. ;) Link to comment Share on other sites More sharing options...
nosisab Posted March 29, 2010 Share Posted March 29, 2010 Just a thought, should not children be the most prominent and dominant creature in Fallout3? After all they evolved to a utterly invulnerable being... :) Problem is, they grow out of it before they figure much out. ;)That makes sense, hahaha ... actually they go to big town to live (and die) What rises another question: how does Lamplight replenish it's children stock? (not a mention about children being recruited elsewhere for it) Link to comment Share on other sites More sharing options...
Tony the Wookie Posted March 30, 2010 Share Posted March 30, 2010 I like blueberry pie Link to comment Share on other sites More sharing options...
olafreinhardweyer Posted March 30, 2010 Author Share Posted March 30, 2010 You know, this argument just opened the road for a new quest mod, where you have to recruit kids for Little Lamplight (e.g. Maggie in Megaton, an new home for Brian Wilks convincing him Mrs. Weatherly suck (oh, i am already sorry for her) and that other kid of Rivet City who doesn't like his mother anyway (so Rivet City security will give you a hard time sneaking away with him) etc. Someone willing to mod that? Just a thought, should not children be the most prominent and dominant creature in Fallout3? After all they evolved to a utterly invulnerable being... :) Problem is, they grow out of it before they figure much out. ;)That makes sense, hahaha ... actually they go to big town to live (and die) What rises another question: how does Lamplight replenish it's children stock? (not a mention about children being recruited elsewhere for it) Link to comment Share on other sites More sharing options...
evilneko Posted March 30, 2010 Share Posted March 30, 2010 That makes sense, hahaha ... actually they go to big town to live (and die) What rises another question: how does Lamplight replenish it's children stock? (not a mention about children being recruited elsewhere for it) Well, they leave at 16, so at 15.... :sweat: Link to comment Share on other sites More sharing options...
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