jjgutib Posted July 27, 2014 Author Share Posted July 27, 2014 Text notifications (text on upper left of screen "critical hit", ect)Crosshair prompts (talk lydia, take, steal, ect)i dunno about the enchantment bar haven't tested yet Link to comment Share on other sites More sharing options...
h4n4 Posted July 27, 2014 Share Posted July 27, 2014 (edited) please watch gophers tutorial on iHUD, SKSE and SkyUI. He is the author of iHUD and his videos are for everybody to understand, easy and slow step by step instructions! there is no easier way to get your HUD done... iHUD DOES have all the options you wanted, you just have to set it up correctly. Put some work in it damn it! Edited July 27, 2014 by h4n4 Link to comment Share on other sites More sharing options...
jjgutib Posted July 28, 2014 Author Share Posted July 28, 2014 nah ihud has a lot of options, but like i said it doesn't really have the capability to remove the text notifications that pop up on the upper left corner of the screen (added 200 gold, added 2000 bounty, critical hit on guard, ect.), and you can only either remove the crosshair itself or the crosshair and it's prompts (talk lydia, take, steal, pickpocket). there's no option to remove the prompts itself and just leave the crosshair Link to comment Share on other sites More sharing options...
jjgutib Posted July 28, 2014 Author Share Posted July 28, 2014 plus modifying it through hudmenu.gfx just seems cleaner and more efficient because you won't have to initialize scripts at the beginning of every game, it'll use scaleform's instruction set itselfif only we could get someone in this thread that has had experience with successfully releasing a mod that modifies hudmenu.gfx, he'd be able to tell me everything i need, or probably make it for me himself (if he's nice!). do you guys know anyone with any experience editing hudmenu.gfx, either through SWiX or some other tool?i think the problem may be that SWiX isn't recompiling the XML correctly and that's what causes the new file to go bonkers Link to comment Share on other sites More sharing options...
IceDolphin Posted July 28, 2014 Share Posted July 28, 2014 (edited) Now i'm just saying this because 1/4 of what you just said was idiotic, The notes in the top left corner is not something you can edit out by editing the hud, it will come no matter what, it's a script. and the "prompts" are not part of the hud either. You know its part of the hud when it's ALWAYS there, eg - Health, Stamina, Magicka, CROSSHAIR. And iHud has options to edit ALL the hud. This is my last post in this thread, because you're to naive to believe Ihud has what you explained you wanted. Edited July 28, 2014 by IceDolphin Link to comment Share on other sites More sharing options...
lofgren Posted July 28, 2014 Share Posted July 28, 2014 What's with all the abuse? iHud clearly isn't what he is looking for. Insisting that it is won't make it so. Link to comment Share on other sites More sharing options...
restcoser Posted July 29, 2014 Share Posted July 29, 2014 Well, you can always use "Less Intrusive HUD II" and move the items off screen that you don't need, even though that might be not the cleanest solution (and it takes some time for each savegame iirc): http://www.nexusmods.com/skyrim/mods/35154/? Link to comment Share on other sites More sharing options...
jjgutib Posted July 31, 2014 Author Share Posted July 31, 2014 just an update to everyone - i actually solved the problem by downloading an older version of SWiX (version 1.3) and instead of editing the XML of hudmenu.gfx directly, i just removed tags through the tag browser. i unpacked hudmenu.gfx from Update.bsa, not from the Interface.bsa, because that one holds an older, non dlc compatible version.and @IceDolphin, guess what? I was able to remove the notifications in the top left corner and the prompts by removing ui id 121 and 688, 684, 687, and 685, respectively. i guess they're part of the HUD after all? HUD meaning HEADS UP DISPLAY. oh, and them being stored in the freaking HUDMENU.GFX file? who would've thought, huh? i posted here in the hopes that this would be a welcoming modding community embracing choice and self-reliance - instead what i get is a vitriolic dip**** like IceDolphin telling me i cannot get what i want because they don't have it, and that i shouldn't be wanting it in the first placei guess this is the last time i ever ask for help from the nexus forums, thanks anyway to everyone else who tried to helpfor anyone who stumbles on this thread and is wondering how i went about it all, this is the process1.) download bsa unpacker and unpack the hudmenu.gfx file from Update.bsa (assuming you have all the latest skyrim updates installed)2.) download SWiX 1.3 (don't download the latest version)3.) open hudmenu.gfx in notepad++ (you can try notepad but i'm not sure if it'll work) and change the first three characters from "CFX" to "CWS"4.) rename hudmenu.gfx to hudmenu.swf5.) open hudmenu.swf in SWiX6.) remove the ids of the hud elements you want gone, right click on id and select clear (list of hud elements and their corresponding ids are below)7.) save8.) rename hudmenu.swf back to hudmenu.gfx9.) open hudmenu.gfx again in notepad++ and change the first three characters back to "CFX"10.) place your new, edited hudmenu.gfx into Data/Interface/exported11.) enjoy hud elements and their corresponding ids: magicka enchant - 737 (709 on old version)weapon enchant - 749 (721)arrow count - 754 (726)enemy name and health - 778 (750)crosshair prompts (take item, talk person, steal item, pickpocket person, ect) - 684 (656)key for prompts (E) - 688 (660)sneak eye and detection notifications - 681 (653)location notification (upper right corner of screen) - 442 (414)general notifications (upper left corner of screen) - 121crosshair item info (value, weight) - 685grey divider for crosshair item info - 687shout cooldown - 434shout blinking - 457level up bar - 411text next to level up bar - 414level up text - 416"Tab back" in lower left when in follower command mode - 422dragon words on screen when you learn new shout - 393quest update notifications - 397 hud elements i don't know the id to yet (if you know please help us out): the location discovered notificationskill increase notification (archery increased, lockpicking increased)"dragon soul absorbed" notificationnew shout learned notification if there are hud elements you would like to know the id to, drop a reply and i'll try my best to find 'em in the XML Link to comment Share on other sites More sharing options...
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