Cucsetto Posted March 7, 2022 Share Posted March 7, 2022 io have activated the plugin with "Vortex" but when i play they arent in game. For example if i speak with Sellus Gravus he doesn't tell me anything about the island... Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted April 21, 2022 Share Posted April 21, 2022 Morrowind is too old for Vortex. Link to comment Share on other sites More sharing options...
TheGauger Posted May 20, 2022 Share Posted May 20, 2022 In response to post #106620633. Cucsetto wrote: io have activated the plugin with "Vortex" but when i play they arent in game. For example if i speak with Sellus Gravus he doesn't tell me anything about the island...Don't use vortex with morrowind it's s#*! and hardly anything ends up working properly through it when modding morrowind I recommend installing everything manually [unless it has an installer] Link to comment Share on other sites More sharing options...
slygeezer Posted May 25, 2022 Share Posted May 25, 2022 In response to post #106620633. #109510353 is also a reply to the same post.Cucsetto wrote: io have activated the plugin with "Vortex" but when i play they arent in game. For example if i speak with Sellus Gravus he doesn't tell me anything about the island...TheGauger wrote: Don't use vortex with morrowind it's s#*! and hardly anything ends up working properly through it when modding morrowind I recommend installing everything manually [unless it has an installer]TheGauger is right about Vortex but installing mods manually will create problems for you later on unless you keep a detailed log of everything you add and/or edit. This is the current version of the mod manager that was initially developed for Morrowind, and has been updated by Polemos .https://www.nexusmods.com/morrowind/mods/45439 Link to comment Share on other sites More sharing options...
elanaahova2 Posted June 12, 2022 Share Posted June 12, 2022 In response to post #106620633. #109510353, #109719298 are all replies on the same post.Cucsetto wrote: io have activated the plugin with "Vortex" but when i play they arent in game. For example if i speak with Sellus Gravus he doesn't tell me anything about the island...TheGauger wrote: Don't use vortex with morrowind it's s#*! and hardly anything ends up working properly through it when modding morrowind I recommend installing everything manually [unless it has an installer]slygeezer wrote: TheGauger is right about Vortex but installing mods manually will create problems for you later on unless you keep a detailed log of everything you add and/or edit. This is the current version of the mod manager that was initially developed for Morrowind, and has been updated by Polemos .https://www.nexusmods.com/morrowind/mods/45439Or use Wyre Bash - mod manager. Link to comment Share on other sites More sharing options...
sirrichter Posted July 13, 2022 Share Posted July 13, 2022 In response to post #106620633. #109510353, #109719298, #110444328 are all replies on the same post.Cucsetto wrote: io have activated the plugin with "Vortex" but when i play they arent in game. For example if i speak with Sellus Gravus he doesn't tell me anything about the island...TheGauger wrote: Don't use vortex with morrowind it's s#*! and hardly anything ends up working properly through it when modding morrowind I recommend installing everything manually [unless it has an installer]slygeezer wrote: TheGauger is right about Vortex but installing mods manually will create problems for you later on unless you keep a detailed log of everything you add and/or edit. This is the current version of the mod manager that was initially developed for Morrowind, and has been updated by Polemos .https://www.nexusmods.com/morrowind/mods/45439elanaahova2 wrote: Or use Wyre Bash - mod manager.mod organizer 2 works great with Morrowind I'd recommend that Link to comment Share on other sites More sharing options...
JWhizard Posted December 29, 2022 Share Posted December 29, 2022 After downloading this mod I tried out the Siege at Firemoth. Everything is double. Double the baddies, double the companions, double the meshes (though only noticeable in a few spots), double the loot(thankfully), and double the Grurn *The Grurns smile at each other before blasting me into oblivion*. How do I do simple math and turn 2 Grurns into 1 Grurn? Link to comment Share on other sites More sharing options...
SCARaw Posted February 16, 2023 Share Posted February 16, 2023 i can't believe Bethesda used to be based and release free mods for their own games some of them are absolute worth it gems: female armor meshes - good fix Master index - poorly designed fast travel quest Adamentium armor - more or less what medium armor needed also sound fix :) now all of it would be 20$ in creation club later include in stupid pay twice edition for 30$/60$ Link to comment Share on other sites More sharing options...
TenshiOkihana Posted July 12, 2023 Share Posted July 12, 2023 In response to post #121456101. SCARaw wrote: i can't believe Bethesda used to be based and release free mods for their own gamessome of them are absolute worth it gems:female armor meshes - good fix Master index - poorly designed fast travel questAdamentium armor - more or less what medium armor neededalso sound fix :)now all of it would be 20$ in creation club later include in stupid pay twice edition for 30$/60$The times when games were made with love and passion and not money in mind TuT Link to comment Share on other sites More sharing options...
ShadySamMod Posted August 20, 2023 Share Posted August 20, 2023 In response to post #106620633. #109510353, #109719298, #110444328, #111834658 are all replies on the same post.Cucsetto wrote: io have activated the plugin with "Vortex" but when i play they arent in game. For example if i speak with Sellus Gravus he doesn't tell me anything about the island...TheGauger wrote: Don't use vortex with morrowind it's s#*! and hardly anything ends up working properly through it when modding morrowind I recommend installing everything manually [unless it has an installer]slygeezer wrote: TheGauger is right about Vortex but installing mods manually will create problems for you later on unless you keep a detailed log of everything you add and/or edit. This is the current version of the mod manager that was initially developed for Morrowind, and has been updated by Polemos .https://www.nexusmods.com/morrowind/mods/45439elanaahova2 wrote: Or use Wyre Bash - mod manager.sirrichter wrote: mod organizer 2 works great with Morrowind I'd recommend thatMO2 is my go to, but it doesnt like to work with me on Linux, so I just mod manually (and I completely restart every time I mess up XD) Link to comment Share on other sites More sharing options...
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