21603 Posted May 8, 2010 Share Posted May 8, 2010 Just wondering if I can force the Construction Set to load mesh replacers like potion bottles and other various things. I added a whole bunch of potions to a store, but in the CS the bottles are default. When I go into the game I see the replaced bottles and they're all over the place and up in the air. Is there a setting in the .ini for this sort of thing? Link to comment Share on other sites More sharing options...
LFact Posted May 8, 2010 Share Posted May 8, 2010 1. If the replacer literally replaces stock meshes, it will show in CS normally.2. If the 'replacer' requires plugin(to assign individual mesh per potion), you have to load the plugin, and it should be master of your mod.(Read Mod de-isolation tutorial) Link to comment Share on other sites More sharing options...
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