SagaBreaker62 Posted May 9, 2006 Share Posted May 9, 2006 Have there been any Star Wars mods for oblivion yet? If not, any modders out there wanna take the initiative? Maybe start with a lightsaber? replys appreciated. Link to comment Share on other sites More sharing options...
mezlo Posted May 9, 2006 Share Posted May 9, 2006 Have there been any Star Wars mods for oblivion yet? If not, any modders out there wanna take the initiative? Maybe start with a lightsaber? replys appreciated. There are one or two which replace the big moon with the Death Star, but tessource.net doesn't seem to want to load right now so I can't provide a link. I haven't seen any which add lightsabers, stormtroopers, or anything else though. Mezlo Link to comment Share on other sites More sharing options...
SoulBlazer_87 Posted May 9, 2006 Share Posted May 9, 2006 I remember seing a lightsaber mod but I don't remember where and I can't find the link now... Link to comment Share on other sites More sharing options...
SagaBreaker62 Posted May 9, 2006 Author Share Posted May 9, 2006 I remember seing a lightsaber mod but I don't remember where and I can't find the link now... Yeah i did a search in google after i read that, and it showed some lightsaber as well as force power results, but for whatever reason, i still couldn't find what it was actually pointing too, it seems it was up at some point and then removed... I really with i could figure this stuff out on my own, cause I'd do it if that was the case. Link to comment Share on other sites More sharing options...
SoulBlazer_87 Posted May 10, 2006 Share Posted May 10, 2006 If you can make it please do it! I don't know heads ffrom tails in the CS and being a huge star wars fan I would really like to see it! (If I eacall well the problems were about collision or something to do with the weapon going through anything but hey that's the point with a light saber right?). Oh and if you make it please make a small quest of sorts! Not something big but just enough to justify it (e.g. a rift in the time-space continum by a badly cast spell ;) ) Link to comment Share on other sites More sharing options...
Stampede Posted May 10, 2006 Share Posted May 10, 2006 Actually a massive star wars total conversion project has started on the official forums. The work they have done so far is jaw dropping. I Fear for the legalities. Link to comment Share on other sites More sharing options...
SagaBreaker62 Posted May 10, 2006 Author Share Posted May 10, 2006 Actually a massive star wars total conversion project has started on the official forums. The work they have done so far is jaw dropping. I Fear for the legalities.Why fear? not like anyone has ever been sued for making a theme TC for anymod before... Link to comment Share on other sites More sharing options...
Switch Posted May 11, 2006 Share Posted May 11, 2006 Er, actually, they almost have. See MEMod as an example. The only reason people don't is because they back down and shut up the mod before it goes that far. You can and will be sued if you use content without express permission from the license holders. I wouldn't give any theme TC any attention unless they expressly state that they have full permission. Link to comment Share on other sites More sharing options...
Myydraal Posted May 13, 2006 Share Posted May 13, 2006 BUT if you do it in parody and don;t use there content to "push" your product or something, your compltly safe! Man legal stuff is so tight ropish. Link to comment Share on other sites More sharing options...
Peregrine Posted May 13, 2006 Share Posted May 13, 2006 Er, actually, they almost have. See MEMod as an example. The only reason people don't is because they back down and shut up the mod before it goes that far. You can and will be sued if you use content without express permission from the license holders. I wouldn't give any theme TC any attention unless they expressly state that they have full permission. As I understand it, closing MEMod was done completely voluntarily. Out of respect for the license holders (and the devs' future industry careers), they made the extra effort to ask for permission. And then when permission was denied, they ended the project, without any request from the license holder or threat of legal action. If they had just ignored the issue completely, I doubt anything would've happened. 99.99% of the time, nobody is going to take legal action against a game mod, unless they do something incredibly stupid like copying (literally, as in copy/paste) files from another game. It's just not worth it. It hurts their image with the community for no useful result. It costs money to investigate the project, hunt down real-life contact information for the developers, and make their threats. So why bother? Pretty much it's kind of a gray area... they don't have permission, but the license holders aren't exactly going around looking for as many ways to enforce their IP rights on fan-made non-profit projects. It's like with all the countless Star Wars fanfilms, or the fanfiction communities for various books/movies. Every bit of it is technically illegal, but the license holders don't do anything to interfere. It would be incredibly bad business strategy to give official permission or recognition, but most of the license holders are perfectly content to let the fan community do what it wants (again, short of incredibly stupid copyright violations). The far bigger problem with TCs is lack of motivation and people not understanding the scale of the project they're starting. For every project that is shut down because of legal issues, at least a hundred fail completely on their own. Before even thinking about the legal issues, take a long and careful look at how likely you are to actually finish the project. That's your big concern, not some hypothetical legal issue. ========================================== As for whether there are any for Oblivion... I seriously doubt it. These things take a LOT of time, and we don't even have all the modding tools we need. And that's not even considering how poorly suited to a Star Wars game Oblivion's basic engine is (hard-coded skills, poor support for ranged weapons, etc). In the next few months, you might see some minor things, but that's it. Link to comment Share on other sites More sharing options...
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