Bman26 Posted May 16, 2010 Share Posted May 16, 2010 I just downloaded Deadly reflex mod, oblivion mod manager, and OBSE. When It asked me to hold down a key for block, flip ect It works. I set the gore to 30 (recomended) It did not work, I killed everyone in skingrad. =( I set it to one 100% still no change. please help me! thank you very much! Link to comment Share on other sites More sharing options...
gekkey Posted May 16, 2010 Share Posted May 16, 2010 yeah I had that problem, but figured out that have to hit in just the right place and get a critical. Link to comment Share on other sites More sharing options...
Bman26 Posted May 16, 2010 Author Share Posted May 16, 2010 I have not yet had one still, I just downloaded this pack for the gore. If its realy supposed to be a "rare" chance of it happening, Is there any other good gore mods out there? Thank you very much for your Replies and help. Link to comment Share on other sites More sharing options...
gekkey Posted May 16, 2010 Share Posted May 16, 2010 You also gotta learn to use the different features and abilities like bashing and kicking and different power attacks. once you got those down then it will get a lot bloodier. ================================3. INDIVIDUAL FEATURES (player):================================ The different moves are triggered by either by normal melee or projectile attacks, or via Deadly Reflex special controls, which include grab key, Bash key and Dodge key. In the following list, the features are listed as shortly as possible, divided in corresponding sections starting with Deadly Reflex special controls. ---------GRAB KEY:--------- Grabkey is solely for Kicking. You can try and kick an enemy down ONLY while he is staggered. Knockdowns are no longer possible in Deadly Reflex with simply shield bashing, you have to explicitly try a knockdown via kick. Knockdowns are powerfull as they allow you to try and impale the enemy or smash him dead with a blunt weapon. Thus, knockdowns are vERY unlikely when the enemy is full of life, and kicks are usually wasted on him. Try kicking the enemy down when he´s seriously wounded, but don´t waste precious opportunities to strike him with your weapon if he seems to stand his ground. Acrobatics and strenght boost up your kick, together with lighter main (upperbody) armor used. ----------DODGE KEY:---------- If your Agility is over 25, you can press dodgekey to perform a quick duck. If you Acrobatics is over 50, you can press a direction + dodge at the same time, to trigger an acrobatic move. Deadly Reflex replaces the Oblivion defaul acrobatics with a new flip animation, a spinning backwards dodge, and two cartwheels. Left + dodge = cartwheel to the leftRight + dodge = carwheel to the right Forward + dodge = running forward flipBackward + dodge = spinning backwards dodge (usefull to retreat quickly backwards in battle) ---------BASH KEY:--------- Bash key is your special attack key: -Bashing- In a normal combat situation, it works as your defensive attack key, and allows you to either shieldbash or weaponpunch the enemy in order to stagger him. Don´t overdo it - the more the enemy staggers, the more he concentrates on countering the stagger attempts, predicting your moves. The harder you press the harder they resist, so give them some room to make the their own mistakes, and remember to use plain old blocking and attacking as well, don´t initate your every attack with a bash. Blockskill makes for more efficient bashing, strength naturally helps, shield bashing is a bit more effective - it´s all pretty intuitive, right? :) -Stunning- If the enemy is running towards you, or charging, a well timed bash against his face may broke his nose. The enemy will step back, shake his head, grab his face. Use this opportunity to finish him off with any of the finishers described here. -Impaling / Smashing- When the enemy is knocked down, get close to him, target him and press bash key to impale him with your blade or stave, or to smash him dead with your blunt weapon. The enemy may dodge or block the impale, and once again it comes down to your weapon skill and the enemy agility or block skill, and how beaten or not you both are. -Standing impale- When the enemy is stunned, you can drive your blade weapon through him by pressing the bash key. After wathcing your enemy to arch his back in pain, your character kicks him down to pull out the weapon. -Ambushing- Ever sneaked around in a dungeon, using the shadows or some invisibility potion to get withing a couple of meters from the enemy, and then wondered how to benefit from it? Now you can start the melee with style. Target the enemy from a charge-distance away, press the bash key, WHILE SNEAKING, to perform a jump attack that takes your target by supprise. If you are not detected by the target when the attack starts, you have a chance to make a perfect stike, causing a critical melee hit and killing the enemy with a single blow! You weaponskill, acrobatics and strength play a role in success chance, together with usual physical condition and level differencies. The enemy may manage to react, and send you flying with a kick, he may dodge or block, or you may get a partial hit which still knocks the enemy down and damages him. Note that sneak skill plays NO role in success chance, but this move only works outside combat, against unsuspecting victims - so a good sneak is skill IS usually needed, to get close to hostile without alerting them. Also note that this is not a silent attack, you will draw attention. -Throath slitting- Get behind an unsuspecting victim, and slit his throath. Unlike Ambush, this move calls finesse, and allows silent instakills. However, good sneak and blade skills are required for success, and experience through levels helps agaist experienced targets. Failing means you are detected before you get the blade comfortably on the victims throat. He may duck or turn and bash you down. Getting caught trying to murder someone counts as a normal attack, and the consequnces are exactly the same, a fight will follow and guards will appropriately defend a friendly citicen. -Sleep stab- Slitting throaths is the most effective strategy when the target is awake. But when someone sleeps soundly before you, it´s most convinient to simply stab him quicly a few times. Press bash key to stab a sleeping NPC to death. It´s best to kneel over him, simply crouch on his bed. Your character will stab the target 4 times in a row. Sleep stab is a 100% sure way to kill anyone. --------------MELEE ATTACKS:-------------- Melee powerattacks have the chance of causing direct criticals against enemies. The criticals will automatically trigger when you powerattack against for example stunned enemy, or when you succesfully ambush someone. In normal combat situations, in theory any powerattack may cause an instant, bloody death. In practice, you either need superior weapon skills and strength to get a early critical. Usually, in addition to fair skills compared to your target, you need to bring the enemy´s health down, to boost your chance at getting a critical hit. -Decapitation, Cut in half, and melee throat slit- Any rotating powerattack can trigger a decapitation, cutting off your enemy´s head. In practice, this means you need over 50 blade (side powerattacks), or over 75 blade to get a decapitation with a backward powerattack. Decapitation starts with a slow motion. During this time, you need to aim to the head of the target. If you aim to the waist, you cut the enemy in half. If you are using dagger, the decapitation is a throat slit instea, and cutting in half is not possible. Also note that due to technical restrictions, enemies with robes-like clothing cannot be cut in half. -Skull crushing- Skull crushing with a blunt weapon weapon simply requires a swinging powerattack, in other words not a thrust attack. With hand to hand, you may trigger a skull crush with a stationary powerattack, if your skill is higher than 25. Mechanics for skullcrush are similar to decapitation, it also starts with a slow motion and requires aiming to the head. -Wristcut (and other possible outcomes)- If the enemy blocks a decapitation or cut in half attempt, there are a few options. If you are using blade, and the block happens with a shield or a one handed weapon, your attempt simply fails. If the enemy is using a twohanded block (2h weapon, hand to hand), you cut off his wrists, and are free to finish the sobbing, bleeding enemy with multiple ways like with stunned enemy, only that this enemy will never recover even if you just leave him be. He will bleed to death in 60s. If your skullcrush attempt gets blocked, the enemy gets knocked down in every case by the power of your blunt weapon. -Critical thrust- Deadly Reflex replaces the skill-25 powerattack for one handed and two handed weapons with a new thrust attack (new animation for v5.0). With this thrust, it´s possible to trigger a critica thrust which wounds the enemy lethally. The enemy falls on his knees, with his lungs punctured or collapsed, and your character automatically follows up with a stylish special spinning jump that decapitates the enemy or breaks his skull in pieces. SPECIAL NOTE ON CREATURES: Creatures are different from NPCs from a techical point of view. Out of melee criticals, only Impaling and Ambushing can be used on creatures.However, using any enchanted melee weapon on a creature may cause elemental spell critical hits (see Projectile attacks -> Magic section below). -------------------PROJECTILE ATTACKS:------------------- -Bow Shots (non-enchancted)- Try to directly target the enemy´s upper chest area with your crosshair when releasing the shot, to occasionally puncture the victim´s lung, making him gasp for air and collapse on his knees, his life fading away. Critical bow hits usually take place when the enemy is severely wounded already, and the hit is required to cause at least 30% damage (take away 30% of the enemy´s remaining health). Only works on non-creature enemies. -Bow shots (enchanted)- If your bow or arrow used is enchanted with a fire, shock or frost damage, your critical bow hits cause elemental spell effects instead (read on for details). Works normally with creatures. -Magic attacks- Whether you are attacking with a enchanted weapon or casting a spell or shooting your staff, you have a chance at causing a critical elemental magic hit. This applies to effects with fire, frost or shock damage. The more you cause damage compared to remaining enemy health, the higher your chance is. The base chance is determined by your intelligent and willpower stats compared to your target, also the regular physical condition and level differencies play a role - I´m sure you are getting the idea behind all success chances. :) Causing 30% of damage, or killing the target is required to even have a chance at causing a critical magic hit. Fire roasts the victim alive. Shock has a similar effect, NPCs have their equipment melt partly in to their skin. Frost freezes your target to a statue! Strike the statue to cause it shatter in pieces! :) Notes: -Melee elemental effects apply to creatures only, which have no decapitations and such criticals. -only instant effect spells apply at the moment, as the damage is detected for one frame on hit only. Even 1s duration spells will not work. -only primary spell target is affected -frost effect is not technically possible if the spell kills the target -Combustive Convulsion- This a special spell you can use once a day to EXPLODE YOUR ENEMY in pieces, if the average of your health, willpower and destruction skill overcomes the enemy health and willpower. To obtain the spell, the average of your willpower and destruction must exceed 50. After *successfull* use, the spell is removed from you, having exhausted this greater power (it´s not a greater power, it just behaves like one). You will gain the spell the next day again, provided you still meet the requirements. Link to comment Share on other sites More sharing options...
Bman26 Posted May 16, 2010 Author Share Posted May 16, 2010 Ok I will spend more time using reflex, and using the special attacks added. thank you I may reply back if It still continues not to work. Link to comment Share on other sites More sharing options...
MichikoUnknownFox Posted May 16, 2010 Share Posted May 16, 2010 It won't make all the kills be gory, even at 100%. You have to meet certain requirements first, just like the readme says. Setting it to 100% will only give you the slowed-down "bullet time" effect 100% of the time whenever you do a power attack, but doesn't mean you'll get a one-hit kill. Even if you hit them, it's still possible they'll still be ablive, such as if you do such low damage. Again, certain requirements have to be met first. Besides, if you ask me, it gets old anyway, and is best if you only see it once in a while. :P I have mine set to 25%. It's enough for me to see it often, but not enough that I get tired of it. For sure though, if you're good at timing and have the right in-game skills (Blade and/or Blunt are very necessary), it'll be easier to get effective kills. I personally prefer the standing impale attacks (especially with a dagger). Link to comment Share on other sites More sharing options...
Bman26 Posted May 16, 2010 Author Share Posted May 16, 2010 Ok I will keep trying, thank you very much! Link to comment Share on other sites More sharing options...
Germandeathkittiez Posted May 17, 2010 Share Posted May 17, 2010 Thanks for the input, there are some of these I haven't heard of such as standing impale and breaking an enemy's nose. Also I don't know how to kick, I don't remember that option being in the button set up menu, unless it refers to the actual vanilla grab button which is used to talk to people and open doors. Another problem I commonly have is with lying-down impale, usually with something moderately high-level like a guard, I stab them (no block) and their health meter starts going down and then it actually goes back up and then some and I'm like wtf? why would that happen? I hope this isn't an actual implementation into the mod because I don't think it makes sense that such a deadly attack should strengthen, rather than injure, your opponent. If you have any answers thanks. Link to comment Share on other sites More sharing options...
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