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Mod didnt run and appear in game


devilhacker

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i dont if this is error, bug or glitch. Im pretty sure i get everything done. everything was ok in NMM. updated USKP, SKSE, SKYUI and s#*!.

 

but when I load my save, the "this save need specific blah blah" appear when I never disable any of my mod.

 

then my character didnt show up in a location on my last save. instead it was in Sleeping Giant Inn, bald and naked.

 

when I open MCM, its just empty! like my plugin gone vanish or something? i just dont know what happen.

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run all three programs in my siggy, in the order they are listed, and check for any errors

 

Loot will put most of your mods in the correct order

 

Wrye Bash should have all green check marks, anything that isn't green need to be moved up or down till it is, Wrye will also make a bashed patch for you that if you're not already using, you should have been

 

Tes5Edit will tell you if you are missing a needed mod AND it will also tell you if a secondary mod is being loaded before a primary mod

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thanx for the response gromulos. but i think the problem didnt come from plugin. im trying to start from a fresh save using save file from other computer. this save didnt have any mod except the official plugin (dg, hf, db).

 

but still the "this save need specific blah blah" warning still appear.

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Wrye Bash and MO (and probably something else too) can tell you which .esps have been used for the save (check the "saves" tab, in MO mouse over the save and see if there are any missing esps listed in the decsription, in wrye bash left left click on the save and check the plugins list which is filled on the right, under the screenshot).

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Already did that but none of those esp and esm appear in game. I tried to search dawnguard and dragonborn stuff using help command but none of those thing appear. Its like my game rejecting every non vanilla plugin. It could be come from other setting perhapa like skyrimprefs or something although im not sure Edited by devilhacker
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