SCSojiro Posted September 28, 2014 Share Posted September 28, 2014 Hi guys, I'm actually having randoms crashes when encounter hostiles NPCs (like bandits, foresworms). I've done some tests on my own : - 80% of the hostiles NPCs do not crash my game- The other 20% crash my game (return to desktop) if they come too close from my PC.- However my game do not crash if these bugged NPCs are killed from far away (tfc + kill). So I've done some research before posting this, and I've read some tutorials about bashed patches. I'm not at home atm (so I can't test it), but do you guys think it will solve my problem ? Because I have maybe like 10+ mods who modify the leveled list. I can't think of anything else. Sorry to bother you guys with this, but I need to know if my thought process if correct or not. Thanks anyways =) Link to comment Share on other sites More sharing options...
gromulos Posted September 28, 2014 Share Posted September 28, 2014 (edited) anytime you have 2 or 3 mods or more installed you should use a patch file, download Wrye Bash below in my siggy and it will automatically make you a bashed patch, then just enable it :smile: EDIT: make sure the bashed patch is last unless you're using an ENB or the Reproccer Edited September 28, 2014 by gromulos Link to comment Share on other sites More sharing options...
SCSojiro Posted September 28, 2014 Author Share Posted September 28, 2014 Thank you for answering =) I'm using BOSS atm, so i'll switch to LOOT and patch the all thing, as you said here http://forums.nexusmods.com/index.php?/topic/2144259-new-to-modding-suffering-random-ctds-please-help/ :) Link to comment Share on other sites More sharing options...
bojanni Posted September 28, 2014 Share Posted September 28, 2014 What is you load order? Link to comment Share on other sites More sharing options...
camaro_69_327 Posted September 28, 2014 Share Posted September 28, 2014 (edited) anytime you have 2 or 3 mods or more installed you should use a patch file, download Wrye Bash below in my siggy and it will automatically make you a bashed patch, then just enable it :smile: EDIT: make sure the bashed patch is last unless you're using an ENB or the ReproccerYou do know that the Bashed patch that is first created and placed in the load order is EMPTY correct?? IN order to have a working Bashed Patch the user MUST right click on "bashed_patch01.esp" select "Rebuild patch" then configure the patch in the menu, then once the patch is created the user will have a real bashed patch. 1. Open Wrye bash (SKIP to # 5 if NOT merging mods into patch)2. Select entire mod list 3. Right click and "Mark mergable"4. Click list to DE select.5. Right Click on Bashed Patch 0 .esp and Select "Rebuild Patch"6. if you get a pop-up asking to MERGE click yes if you want all the mods from step 3. to be included in the patch. "Skip" if not merging Then in patch config make sure "merge patches" is DEselected.6. Check all Sections on Right side and Left side for proper choices.7. Click "build Patch" 8. Read the Report! See if everything is correct. In no way would i figure that is "Automatic" Yes Wrye gives you a BLANK patch to start but if the user does not do anything it will do nothing. The latest version does so much more then just leveled lists! <<<That's version 306.0.10 (not found on the Nexus). Edited September 28, 2014 by camaro_69_327 Link to comment Share on other sites More sharing options...
SCSojiro Posted September 28, 2014 Author Share Posted September 28, 2014 @bojanni : I'm good now =) For the record, I have installed http://www.nexusmods.com/skyrim/mods/12801/?, delete "rich merchants", run LOOT (witch I believe did nothing, since every plugin has his priority set to -max or 0), and made my bash patch like this -> https://www.youtube.com/watch?v=VRk2XluECXU It's working now, I have succesfully load some problematic saves (with problematic fights) and no CTDs. I did not expect this to be that easy :blush: Thank you for you help =)Quick question, should I rebuild the patch & run LOOT everytime after a mod installation ? Link to comment Share on other sites More sharing options...
gromulos Posted September 28, 2014 Share Posted September 28, 2014 running loot every time is not needed, just run wrye bash and look for non green check marks, drag them up or down till then turn green and you're good to go Link to comment Share on other sites More sharing options...
bojanni Posted September 28, 2014 Share Posted September 28, 2014 Run LOOT everytime you remove or add a mod. Wrye Bash's green box only means that the master files of the esp are in the right order. LOOT does a lot more. Link to comment Share on other sites More sharing options...
ShadowLegend96 Posted October 29, 2016 Share Posted October 29, 2016 what if I use FNIS for my mods for a patch will it mess with other files? Link to comment Share on other sites More sharing options...
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