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Changing Chimera mesh, need help!!


Corehound

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Hey every1 :thumbsup:

 

I am currently trying to change the look of the Chimera tank from Anchorage into that of the GOW vehicle, current results are as follows:

 

1st result: Mesh change succeeded, BUT! immobile for some reason (Full sound and FX from the chimera still working) :blink:

 

2nd result: Now mobile, BUT! mesh invisible :pinch:

 

 

1st result was made by simply exchanging the "skeleton" and "chimera" main mesh, with the GOW vehicle mesh (No skeleton mesh)

 

2nd result is when I only exchange the "chimera" main mesh. Also tried this by the use of creating an "override plugin", keeping the old GOW vehicle mesh name.

 

In all the tests texture paths was change accordingly, attempts was made with path to and textures placed in, the "chimera" directory, but also with path to and textures placed in custom set up folder.

 

Any1 have a suggestion or advise on what I might be missing?

 

I know changing the mesh in this fashion might not even be possible, but thought it was worth putting it to the test :wink:

 

 

With best regards

Corehound

 

"Cry havoc and let slip the Corehound of war!"

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