Bazza0304 Posted November 2, 2014 Share Posted November 2, 2014 Hi guys, I am new to the forums and new to modding FO3 but i am having a problem with the white faces for black NPCs issue. A number of black NPCs in Megaton have white faces including Lucas Simms and in addition Lucas Simms is stuck in place where he is supposed to walk to the PC and greet you when first entering the town. He won't even walk up to me. Previously i also had a problem in that Lucas Simms was duplicated so he would be standing still by the front gate and there was a clone of him standing still near the bomb. I went through and completely optimised the load order by following the readmes on files and then created a merged patch and the clone seems to have disappeared but the Simms by the gate is still stuck and still has a white face. The other black npcs who have this problem are the 'travellers' added by MTC Wasteland Travellers mod but Simms is vanilla so why is he affected? I am worried that this is a symptom of a larger problem i will run into later on in the game. I am open to the fact that my load order is still wrong! I also had crash to desktop upon exit previosuly but doing the above steps seems to have fixed that too. I have checked the usual solutions and Archive Invalidation is on and the ini file is showing bloadfacegenheadEGTfiles = 1 This problem persists upon starting a new game. My mods and load order is as follows: Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmProject Beauty.esmxCALIBR.esmUnofficial Fallout 3 Patch.esmSShop.esmTalonExtraArmor.esm[DC RANGER ARSENAL v3 MASTER].esmArefuExpandedByAzar.esmAWorldOfPainFO3.esmAdvanced Recon Tech.esmAlton, IL.esmEVE.esmDCInteriors_ComboEdition.esmRH_IRONSIGHTS.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esm20th Century Weapons.esmRHKBrisaAlmodovar.esmStar Paladin Praetus.esmSydney Follower.espHoldenVendor.espVanessaFollower.esmImproved Clover.esmProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espRCmarketNoFire.espBetterGamePerformance.espReduced Dust Particles V01.espArefuExpandedByAzar-Radio.espGNR Enhanced.espCONELRAD 640-1240.espUPP - Pack 1.espUPP - Pack 2.espUPP - Experience Perks.espUPP - Quest Perks.espUPP - Beverage Perks.espClassic Fallout Weapons BETA.espMTC Wasteland Travellers.espMTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.espRivet City Merchants With Point Lookout.espSShopItems.espUndergroundHideout.esp[DC RANGER ARSENAL v3] - DLC GEAR.espAdvanced Recon Armor.espAdvanced Recon Gear.espArmored Duster.espBoSDX.espWinterizedT51bDX.espOutcast DX.espDark Justice Duster.espRaider Combat Armor.espRaider Combat Armor Pitt.espRaider HeadGear.espSteinerCombatGear.espAttentater's Wasteland Economy.espSkullMask.espFogRemover.espFO3 Error Fixes.espMercMashup.espAltonAddon.espRC Stairwell fix.espRemoteControlCompanionsPlus.espDogmeat Leather Armor - no crafting.espCompatibility Plugin00 TalonCo & Marts.espxCALIBRammo_FWE.espxCALIBR_20CW_v5.12.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - Optional Restore Tracers.espFO3 Wanderers Edition - Optional Restore Tracers (automatics only).espFO3 Wanderers Edition - Project Beauty.espFO3 Wanderers Edition - Project Beauty (Followers Enhanced).espAdvanced Recon Tech FWE.espCompatibility_Plugin_TalonExtraArmor_FWE_BrokenSteel.espWeaponModKits.espWeaponModKits - FWE Master Release.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espWMKAA12Shotgun.espRH_IronSights_Basic_VanillaPlugin.espRH_IronSights_Basic_AnchoragePlugin.espRH_IronSights_Basic_PittPlugin.espRH_IronSights_Basic_BrokenSteelPlugin.espRH_IronSights_Basic_PointLookoutPlugin.espRH_IronSights_Basic_ZetaPlugin.espRH_IronSights_Vanilla_NewWeapons.espRH_IronSights_Pitt_NewRifleSights.espRH_IronSights_PL_NewItems.espRH_IronSights_RemoveReticule.espRH_FWE_Bridge.espRH_EVE_Bridge.espRH_WMK_Bridge.espEVE.espEVE Operation Anchorage.espEVE - FWE Master Release.espEVE - FWE Master Release (Follower Enhanced).espEVE Anchorage - FWE DLC Anchorage.espEVE - FWE with WeaponModKits.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Project Beauty.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - FWE Master Release + DLCs.espMart's Mutant Mod - FWE Master Release + Project Beauty.espLt Williams Companion.espRHKBrisaAlmodovar - Custom - PB HD.espoutcast_comp.espslaveraider.espbittercup_comp.espCharonImproved.espLucyWestCompanion.espMystyk's Followers.espKnight Finley Companion.espRHKBrisaAlmodovar - FWE.espRHKBrisaAlmodovar - DLC.espJeriboosted.espNewJericho.espImproved Clover.espAntAgonizerCompanion.espCalavera.espAndroid.espFollower Kodiak - Copy.espSP - AustralianWanderer.espCorporal Reaper USMC Essential.espOverlord 1.1.espmm01 Falls Church.espmm01 Falls Church - MMM Patch Essential.espMedic Companion.espStarPaladinCrossFaceMod.espButchassaultriflenew.espSydney Follower - Load Order Fix.esp20th Century v5 ALIVE (Vendor).esp20th Century v5 ALIVE (Containers).esp20th Century v5 ALIVE (NPC_Settler).esp20th Century v5 ALIVE (Vault 101).esp20th Century v5 ALIVE (RivetCity).esp20th Century v5 ALIVE (Raider).esp20th Century v5 ALIVE (Slaver).esp20th Century v5 ALIVE (Chinese Ghoul).esp20th Century v5 ALIVE (SuperMutant).esp20th Century v5 ALIVE (Talon_Regulator).esp20th Century v5 ALIVE (Brotherhood_Outcast).esp [NOT ACTIVE]20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp20th_Century_Weapons -Plus- Reborn_v1_70RC-18668_Ironsights_v1_1.esp20th Century Weapons -Plus- Reborn V1_70RC-18668-ALIVE(SuperMutant).esp20th Century Weapons -Plus- Reborn v1_70RC-18668-ALIVE(Chinese Ghoul).espxCALIBR_ammo_Override_v1_01_for_20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.espMerged Patch.esp I can honestly live with this if it is the only issue but i am worried it is a symptom of something much more critical as stated above. I just don't understand why Simms is being affected when he is vanilla. The doctor in megaton for example who is also African American is fine. I also have some other caucasian npcs with whiter than white faces but again i can live with it if it is the only problem. I have also optimized textures and .bsa files with Ordenador if that could be part of the issue. It seems to have improved my performance though to the point that i can have some AF and AA even on my old laptop. Finally, when starting a new game i get a lot of extra options for my race including two african americans, asdiamonized01b twice, brisa almodovar,caucasian, teen caucasian, ghoul, and two hispanics. I know some are added by FWE (i think) but could this be part of the problem? I have no idea! If anyone can help i would really appreciate it and sorry if this has already been answered but I can't find anything online about the issue with Simms. Thanks a lot for reading. Sorry if i missed anything out that you would need to know. Link to comment Share on other sites More sharing options...
M48A5 Posted November 2, 2014 Share Posted November 2, 2014 You have too many files active. You need to get below 130. FWE does not add race options for companions, that is part of the companion mod. The face and body mismatch from Wasteland Travelers is a known problem and can be fixed by making the .esp and .esm using FO3Edit Disable and delete Mart's Mutant Mod - Natural Selection, Zones Respawn and Natural Selection, they are part of FWE. You are duplicating you patches in MMM. Disable and delete the ones you don't need. You are duplicating the plugins in FWE. Disable and delete the ones you don't need. RH-Eve Bridge need to load after EVE.esp. Link to comment Share on other sites More sharing options...
Bazza0304 Posted November 2, 2014 Author Share Posted November 2, 2014 (edited) Thank you so much for your reply and taking the time to have a look at this for me. OK so i will do what you said re Wasteland Travellers and the RH-Eve Bridge but re the duplicated plugins am i right in thinking i can delete the following: Mart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Project Beauty.esp (duplicated by Mart's Mutant Mod - FWE Master Release + Project Beauty.esp)Mart's Mutant Mod - FWE Master Release.esp (duplicated by Mart's Mutant Mod - FWE Master Release + DLCs.espFO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp (NOT ACTIVE ANYWAY)FO3 Wanderers Edition - Project Beauty.esp (duplicated by FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp) Are there any others? You said Natural Selection twice - did you mean tougher traders or another plug in? Thanks again M48A5, you're a legend.Sorry, also do i need to make both Wasteland Travellers plugins esms or just the mian file and leave crowded cities as it is? I then need to move the esm up the list to where the other esm files are right? Edited November 2, 2014 by Bazza0304 Link to comment Share on other sites More sharing options...
M48A5 Posted November 2, 2014 Share Posted November 2, 2014 I did mean Tougher Traders. Yes to the other plugins. I am not sure about which Wasteland Travellers you need to change. I am also using both, but I don't see the mismatch that much so I never changed either. Don't forget to reduce your load order. Link to comment Share on other sites More sharing options...
Bazza0304 Posted November 3, 2014 Author Share Posted November 3, 2014 I did what you suggested mate and got my load order down to around 120 and then created a merged patch but the simms issue persists on a new game and the clone is even back! I'm tearing my hair out here as I've spent all day on it to no avail. Going to bed now as I've just had enough but do you think there a anything left to do but fresh install from the ground up? I'm not even sure if this is a symptom of a bigger problem or something I can ignore . I could always delete or disable the clone I suppose. If I have to start all over again and wanted to check the situation as I install each mod could I save before entering megaton and load the save each time or would I need to start a new game every time ? Thanks for your help anyway , it is much appreciated. Link to comment Share on other sites More sharing options...
M48A5 Posted November 3, 2014 Share Posted November 3, 2014 I suggest that you go to Megaton, make a save. Then start adding your mods, one at a time, checking in the game to ensure they are working and not causing a problem. If everything is working normally, make another save.Continue adding mods until you have a problem. Now you will know that the last mod you added is causing a problem. Remove that mod from your load order and continue adding mods until you have reached the limit. You do not have to start a new game every time. After you have the game the way you want it, you can go back and delete the saves you don't need. Link to comment Share on other sites More sharing options...
Bazza0304 Posted November 3, 2014 Author Share Posted November 3, 2014 Thanks, I'll do that. Again, appreciate the help friend. Link to comment Share on other sites More sharing options...
LordMankarCamoran Posted October 28, 2018 Share Posted October 28, 2018 Any solution to the double Lucas Simms bug would help. FWE is the culprit. it's master esm creates the Simms, I think. Link to comment Share on other sites More sharing options...
HadToRegister Posted October 28, 2018 Share Posted October 28, 2018 You need to add this to your Fallout3.ini file at the end of the [General] section bLoadFaceGenHeadEGTFiles=1 Link to comment Share on other sites More sharing options...
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