AxellSlade Posted November 20, 2014 Share Posted November 20, 2014 CAS is also the file format used for the newest WoW expansion, TomRUS has a tool to unpack those but it doesn't work for DAI files. Link to comment Share on other sites More sharing options...
Miskonius Posted November 20, 2014 Share Posted November 20, 2014 I dont think that I will be playing this game untill modders create UI and tactical camera view like it was in Origins, I will probably try but i am not getting my hopes up.I just hope that they can do it... Link to comment Share on other sites More sharing options...
Silvist Posted November 21, 2014 Share Posted November 21, 2014 (edited) Ok, so it looks like over at the xentax forums, they are already working on unpacking the cas files. They were able to use the battlefield 4 extractor to get the music files, only with a bit of tweaking. The other files tossed out were unusable supposedly. So hopefully we'll see some progress soon. Edited November 21, 2014 by Silvist Link to comment Share on other sites More sharing options...
Silvist Posted November 23, 2014 Share Posted November 23, 2014 Alright so I was messing around with a couple tools, and stumbled upon one that extracts from bf4. I'm not sure if its the same as the bf4 audio extractor, but the files i'm seeing seem to be very reminiscent of the previous two dragon age games. Examples: mt_basa_hf_meshhf_hed_bas_dhf_hed_bas_nhf_hed_bas_s Now these all came out in a format called ebx, and with the tool it has some kind of ebx to tex converter. If anyone else wants to give these a try you can find it here: http://www.bfeditor.org/forums/index.php?showtopic=15844 For reference on how to even use these python scripts you can check a nice tutorial someone at xentax found: https://www.youtube.com/watch?v=UVUv_L7m4g8 Link to comment Share on other sites More sharing options...
2much4l1 Posted November 23, 2014 Author Share Posted November 23, 2014 Alright so I was messing around with a couple tools, and stumbled upon one that extracts from bf4. I'm not sure if its the same as the bf4 audio extractor, but the files i'm seeing seem to be very reminiscent of the previous two dragon age games. Examples: mt_basa_hf_meshhf_hed_bas_dhf_hed_bas_nhf_hed_bas_s Now these all came out in a format called ebx, and with the tool it has some kind of ebx to tex converter. If anyone else wants to give these a try you can find it here: http://www.bfeditor.org/forums/index.php?showtopic=15844 For reference on how to even use these python scripts you can check a nice tutorial someone at xentax found: https://www.youtube.com/watch?v=UVUv_L7m4g8Thank you Silvist. It's all Greek to me, but it looks promising. Link to comment Share on other sites More sharing options...
Silvist Posted November 30, 2014 Share Posted November 30, 2014 (edited) So finally after looking everywhere, and posting everywhere...progress has appeared! K so finally we have a cas viewer! It allows us to extract files from the cas! Check it out yourself: Direct tool link: http://www.mediafire.com/download/chi6w8xua5dixtm/DA_Tool.rar Forums of the tool itself: http://me3explorer.freeforums.org/post13327.html#p13327 Credit goes to Renmiri and Warranty Voider (creator of me3explorer) for this awesome work! Apparently an itexture to dds is in the works as well! Edited December 1, 2014 by Silvist Link to comment Share on other sites More sharing options...
Silvist Posted December 5, 2014 Share Posted December 5, 2014 Alright, so in like 4 days Ehamloptiran was able to fully extract all the game files, and change an in game texture. More people have joined the ranks (including the main guy behind the cheat engine) and due to the thread being on me3 lol, they made their own site. You can find the tools and all progress here: Dragon Age: Inquisition Modding Tools ? Index page Keep in mind this is still a wip. Currently Ehamloptiran is trying to create a way for us to add items to the game, including meshes. Warrantyvoider is working on a gui version of all this command line. All the tools currently do now is extract the game files and convert them into usable dds textures and meshes. Some files are still being worked on, and Ehamloptiran is working on a better mesh type, since the meshes are currently only in object format. Link to comment Share on other sites More sharing options...
TheObstinateNoviceSmith Posted December 5, 2014 Share Posted December 5, 2014 Silvist, I just want to say thanks for keeping us all updated on this for real. It gives hope. Thanks for acting as the Herald of Modraste :P I know it was a terrible joke, but hopefully you'll still accept my gratitude, lol. Thanks for this. Link to comment Share on other sites More sharing options...
Silvist Posted December 6, 2014 Share Posted December 6, 2014 (edited) Not a problem. Since I've been really unable to help with the coding, I figure I could at least use another means of help, albeit by spreading the word. I also test what I can for them to ensure consistency; though they are quite good about it. I just wanted to get any potential modders aware that big things are coming. It may take sometime, but already huge progress has been made. Being a modder myself it takes time to learn new tools and methods for a new game. Some aren't so different, such as oblivion to skyrim. But here were jumping from an old DA engine to frostbite 3. Quite a large jump in terms of what's required to get things running. But also, I wanted to change the mentality out there that no modding will be coming. Ehamloptiran has modified the game in such a way that it would probably be the way developers would update or add to a game. We are trying to make modding DA:I helpful to the game, not against it. Meaning building a mod system that's not built upon hacks. We after all are fans of the game too, and would hate to hurt the developers revenue (specifically the people who worked hard to make this game). Edited December 6, 2014 by Silvist Link to comment Share on other sites More sharing options...
envoy23 Posted December 10, 2014 Share Posted December 10, 2014 check out cheatengine 6.4, lots of mods possible but you have to do them yourself, I have tried but failed trying to mod inventory keep getting editor not populated :(hoping we have a cheatengine expert here in nexus to post a how to guide Link to comment Share on other sites More sharing options...
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