Maliciuzzo Posted November 24, 2014 Share Posted November 24, 2014 Hi guys, I've installed Fallout NV with several mods and I'm having a lot of crashes.I've played modded FNV in the past with the same computer and never had any kind of problem, so I guess it must be some mod conflict or something else.Can you help me?This is the list from Fallout Mod Manager: FalloutNV.esmELECTRO-CITY - Highway and Byways.esmELECTRO-CITY - CompletedWorkorders.esmCaravanPack.esmClassicPack.esmDeadMoney.esmGunRunnerArsenal.esmHonestHearts.esmLonesomeRoad.esmMercenaryPack.esmOldWorldBlues.esmTribalPack.esmAWorldOfPain(Preview).esmProject Nevada - Core.esmProject Nevada - Cyberware.espProject Nevada - Equipment.esmProject Nevada - Rebalance.espMore Traits.esmMore Perks.esmNVWillow.espSomeguySeries.esmThe New Bison Steve Hotel.esmRun the Lucky 38.esmAWOPLowLootGeneral.espAWOPLowLootSkillBooks.espFallutNV_lang.esmWeaponModsExpanded.espProject Nevada - WMX.espMore Traits update.espMore Perks Update.espProject Nevada - Dead Money.espProject Nevada - Gun Runners' Arsenal.espProject Nevada - Honest Hearts.espProject Nevada - Lonesome Road.espProject Nevada - Old World Blues (No Cyberware).espEVE FNV - ALL DLC.espNewVegasBounties.espNewVegasBountiesII.espQuick Trade.espThe Lucky 38 Empire.espThank you very much Link to comment Share on other sites More sharing options...
M48A5 Posted November 24, 2014 Share Posted November 24, 2014 Main game always loads first, followed by DLCs. Always. After the last DLC, you would load the remaining .esm. .esm always load before .esp. After the .esm, you would load the .esp. The only exception would be an .esp that has a file header of .esm but and extension of .esp. If you left click on the mod name in FOMM, it will tell you if the file has a header of .esm. It will also show the required master file/s for the mod. Just look in the lower panel. Hope this helps. Link to comment Share on other sites More sharing options...
Maliciuzzo Posted November 24, 2014 Author Share Posted November 24, 2014 It's the oerder FOMM gave me, anyway there doesn't seem to be anything wrong. ;/I tried also reinstalling DirectX and Vcredist, but nothing has changed. I don't understand what's wrong with the game. Link to comment Share on other sites More sharing options...
M48A5 Posted November 24, 2014 Share Posted November 24, 2014 FOMM does not determine load order. In any event, the one you posted is not correct and needs to be adjusted. Link to comment Share on other sites More sharing options...
Maliciuzzo Posted November 24, 2014 Author Share Posted November 24, 2014 I'll try reinstalling everything and see if changing the order fixes my problem Link to comment Share on other sites More sharing options...
gromulos Posted November 25, 2014 Share Posted November 25, 2014 (edited) follow my guide and let me know if you need any more help, it's step by step and EASY :smile: http://forums.nexusmods.com/index.php?/topic/2247404-fallout-new-vegas-beginners-guide-to-modding/ @m48as, those project nevada esp's ( cyberware and rebalance ) are falsely marked esm's , so they are in the right place Edited November 25, 2014 by gromulos Link to comment Share on other sites More sharing options...
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