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The enemies you hate


Amoramor

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Are we allowed to list enemies from mods? If so, I humbly nominate Balors and Reavers from MMM.

 

-Balors are a freaking nightmare, even with god mode. They have more health than anything else in the game, and hit so hard that you'll often be knocked flat on your back. Oh, and they have ludicrous armor values. Luckily, MMM's latest update seems to have removed them.

 

-Reavers are a lot like Balors, only they come in packs. Very large packs. And they can show up anywhere. Not fun.

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DEERS.

 

I know they are not hostile, but the Game treats them as enemies, so they belong to the group that "detects" you -.-

 

Wisps. I like the little glow balls from a decorative point of view, they are sparkly and look cool at night. But they are way too fast in battle and you can barely hit them at all.

 

Horses. If you ever get on a horses bad side by, say, having a stray sword slash hit them, they might not have the most health, but boy they are strong and beat the crap out of you. In lower levels horses are ridiculously overpowered. I totally get that, the are supposed to fight with you in a battle while you are travelling, but man. Ow.

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or the spider's minion in oblivion gates that keep paralyze you

 

THIS

 

Also Flesh Atronaches because they'll rocket at you from half an acre away at neck-breaking speed. God forbid you're in a dark area when you encounter them and they give you a bloody heart attack.

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