leonardo2 Posted October 22, 2019 Share Posted October 22, 2019 dont works for me it says it couldnt find the setting filesI think you need to launch Morrowind first, just to generate the Morrowind.ini file. Try that first before open MGE-XE GUI. Link to comment Share on other sites More sharing options...
TriibunalTemple Posted March 14, 2020 Share Posted March 14, 2020 In response to post #69190136. #73034598 is also a reply to the same post.killerkitten123 wrote: Why is the triforce in my Morrowind game? Basically there's this huge yellow triangle over all the tables, Any ideas?IlanSmolders wrote: missing textures look in the warnings file of your morrowind folderThe Triforce? What I wouldn't give for a bloody Zelda mod here just for the lols Link to comment Share on other sites More sharing options...
TriibunalTemple Posted March 14, 2020 Share Posted March 14, 2020 In response to post #69762973. TheDirtyWaffle wrote: I'm relatively new to mods I got the morrowind code patch can use it no problem, cant figure out how to use this one at allTrust me it is simple. Send the rar to morrowind or a separate file, just run the path to the main morrowind file itself and etc then its done. Honestly its brill and works fine. Link to comment Share on other sites More sharing options...
AlphaOmegaFreak123 Posted April 7, 2020 Share Posted April 7, 2020 Every time I try to click on it, it just says MGE has stopped working. Link to comment Share on other sites More sharing options...
Kurpulio Posted April 15, 2020 Share Posted April 15, 2020 for new users, here some basic info can be found on mge and setting up mods https://forums.nexusmods.com/index.php?/topic/8481563-guide-for-installing-mods/ btw don't download this, use the newer version instead: https://www.nexusmods.com/morrowind/mods/41102 Link to comment Share on other sites More sharing options...
ALDUINISSPYTRON9000 Posted April 28, 2020 Share Posted April 28, 2020 In response to post #79170458. AlphaOmegaFreak123 wrote: Every time I try to click on it, it just says MGE has stopped working.Same for me here Link to comment Share on other sites More sharing options...
TIMechaSonic Posted May 4, 2020 Share Posted May 4, 2020 (edited) I've had this issue with MGE for a decade now, every time I come back to Morrowind it plagues me... Beyond a certain distance (the default render distance, I think), all of the land mesh textures are the low res default textures. So if I give myself 500 acrobatics and jump up in the air, I'll see the textures switch right from high res to default right in front of my eyes. Is this a limitation of MGE XL? Any way to fix? Edit: Seen a bunch of people asking the same question if I Google it, but never any fixes. https://www.reddit.com/r/tes3mods/comments/ak9of2/mge_xe_using_vanilla_land_textures/ https://www.reddit.com/r/Morrowind/comments/6zvk4s/distant_land_low_quality_texture_generation/ Edited May 4, 2020 by TIMechaSonic Link to comment Share on other sites More sharing options...
korootz Posted May 28, 2020 Share Posted May 28, 2020 What's the difference between this mod and MGE XE? https://www.nexusmods.com/morrowind/mods/41102 Link to comment Share on other sites More sharing options...
leonardo2 Posted June 8, 2020 Share Posted June 8, 2020 What's the difference between this mod and MGE XE? https://www.nexusmods.com/morrowind/mods/41102This mod, MGE, is the prededecessor of MGE-XE with a few changes. Shader 2.0 = MGEShader 3.0 = MGE-XE Some old shaders cannot be used in MGE-XE I think. Don't ask me what shaders it is as I've only read about it. Link to comment Share on other sites More sharing options...
CoxisBreak Posted June 13, 2020 Share Posted June 13, 2020 Is either this or the XE version compatible with OpenMW? And if so, how would it impact a phone that fares well with modded morrowind? Link to comment Share on other sites More sharing options...
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