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IDEA! Rustic hand-drawn Textures!


Nadin

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One of the big appeals about borderlands is the hand-drawn textures, which looked simultaneously awesome, silly, psycho, and cartoonish. I was wondering if it would be feasible to do something similar with NV or F03? It seems--fitting.

I know this can be done. It's just a question of manpower.

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There are several threads on various forums, trying borderlands style textures. there is also a pdf on the net from their dev team. it's about creating a unique look to a game, so as to stand out, art direction.

 

anyway Borderlands uses a special shader to get most of this effect.

 

the textures are a combination of hand painting and photo ref.

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If it's about being unique, maybe it would be better to change other parts.

Maybe make it look like the generic 50's pulp sci-fi? That is to say, with the squiggly lines and "Oof!" when hit, Etc. Maybe in addition to hand-drawn textures or something along those lines.

It'll be interesting to see what can be done.

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...anyway Borderlands uses a special shader to get most of this effect....

 

There are some experimental edge-detection shaders in the Oblivion Graphics Extender, I think. I don't know how easy that project would be to port to Fallout 3, but that would help with the Borderlands look a bit.

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Oblivion graphics extender?

Sounds like something we need to port.

 

I haven't been following it or anything, but I think the project has been restarted a couple times and has never gotten past the experimental stage. Also, some of the features are already either included in the Fallout 3 engine or are already otherwise doable, like depth of field. It's been a few years since I have followed anything Oblivion-related, but I remember seeing some cel-shading effects for Oblivion, probably from this project.

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