2ndWind Posted December 23, 2014 Share Posted December 23, 2014 As the title says. I started a new play of Skyrim - Legendary Edition.I use USKP 2.0.8a, a few trusty + clean mods, and the bashed patch from Wrye Bash. The other day I killed the quest dragon Mirmulnir.Days have passed (in game) but the skeleton persists. I'm being stalked by it. Every now and then it'll pop in and bounce over the ground, every time getting a lil' bit closer to Whiterun's main gate. Why, with the latest save the creep always spawns onto the very doors as I step outside Whiterun! Even the guards posted to the side occasionally get hurt by it Mirmulnir outlived its welcome.Can I disable it for good -- or is this dangerous for the savegame? Link to comment Share on other sites More sharing options...
BlackRampage Posted December 23, 2014 Share Posted December 23, 2014 On 12/23/2014 at 11:42 AM, 2ndWind said: Mirmulnir outlived its welcome. Well, not really outlived. He's already dead after all :P But seriously, you can disable him without having to worry about your savegame. Can't you just send him flying with an ice spike or something btw? I always do that when they die right in the middle of a village or something. Link to comment Share on other sites More sharing options...
notmyhome Posted December 23, 2014 Share Posted December 23, 2014 Maybe try Dragon Stalking Fix? Link to comment Share on other sites More sharing options...
Hyacathusarullistad Posted December 23, 2014 Share Posted December 23, 2014 The disable command will remove it, but it will keep coming back until you also use markfordelete. Link to comment Share on other sites More sharing options...
niceguy Posted December 24, 2014 Share Posted December 24, 2014 If you have not already, make sure to use the unofficial skyrim patch and it's DLC versions. Actually those "unofficial" patches are pretty much official thease days. They fix a lot of bugs and are frequently updated. I cannot swear that it will fix your persistent dragon problem but something I run does and I suspect those patches. Link to comment Share on other sites More sharing options...
2ndWind Posted December 24, 2014 Author Share Posted December 24, 2014 Thanks to everybody.Allow me a quick reply to each.@ BlackRampageAlright, then I'll go with disable :smile:I've met a few random dragons already and they all vanished correctly. I like to think that Mirmulnir is an isolated case. My previous game showed signs of corruption at the 500 play-hours mark, and I hope this one lasts at least as much.@ notmyhomeI should have known that it was a known problem! I'll keep that mod in mind for the future. But for this game I prefer not to alter the mod list unless absolutely necessary.@ HyacathusarullistadAren't the effects of markfordelete permanent? I prefer the disable, just so it can be reversed if I ever need.@ niceguyDon't worry, I make use of the (USKP) Unofficial Skyrim Patch and its companions, the DLC patches, already.Merry Christmas and Happy New Year! Link to comment Share on other sites More sharing options...
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