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[LE] Adding more Force to Unrelenting Force


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I am not in CK currently, but I think you need to alter the Explosion. Add force to that, should be able to knock enemies down and deal damage. Check the CK wiki for information on how to deal with Explosion effects.

 

In Ck it's under SpecialEffect on the object window. I would imagine it's named something like Unrelenting or Force

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  • 3 months later...

Under the Magic tab, go to magic effect and type "force" in the search bar.
VoiceUnrelentingForceEffect03 should appear.
Double click that to enter the effect menu.
Hover all the way down to Papyrus script and double click "voicepusheffectscript"
Alter the "Push Force" property from 15 to a reasonable amount, say 25 or 30.

If u noticed in-game, the only version of fusrodah that actually throws u in the air is the final third one. That's the one with the "voicepusheffectscript" attached to it.

Hope this helps

EDIT:
And damn I'm so late (Im necro as f*#@) :(

Edited by lennykrapitz
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Unfortunately there is a cap to the push factor int he game

 

I found this out while trying to create immersive cannon fast travel and use a pushactoraway to basically ballistic throw the player from whiterun to solitude, I could only ever get 2/5 the way there

lol

Always with the crazy stuff :D

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Lol, well as I found, trig boxes will NOT detect the player while they are rag-dolled, or anyone else for that matter, if it did I would have plotted precisely where each land point was and set up a second cannon, doesnt work though so QQ, least trig boxes actually detect while in translation or donkey kong barrels wouldnt work

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  • 3 months later...

Ultrapower FusRoDa does this already (If I understand your desire correctly). I've been using it a few years now, and when combined with "thundering shouts" it's beautiful. I believe this is it: http://www.nexusmods.com/skyrim/mods/11628/?

 

Slight necro, but I'm using the Ritual Stone today.

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