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Yes Man Ending


Inathero

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they will say it's the end then they will realize how much more they can milk from New Vegas and open it up broken steel style. originally fallout 3 was going to end with the lone wanderer dead either from project purity or members of the brotherhood for making lyons do it and that was going to be it according to the early interviews and see how that turned out
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The thing that made Fallout 3 a lame ending at that point was that you get vaporized for no good reason. It was just a scripted event that made no sense, and leaving that as the ending just made the rest of the game seem pointless. With New Vegas, the ending seems to have been pretty well thought out. The ending has its good and bad sides, but it does really feel like an ending.
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I never played any Fallout games before so .... If I do the final Dam quest, will the game end in a way that I won't be able to explore any areas anymore and I need to start over ? Why would open world game like this have the game end when you do the final quest .... Seems weird, but that's how I understood it when I read this thread x.x
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I never played any Fallout games before so .... If I do the final Dam quest, will the game end in a way that I won't be able to explore any areas anymore and I need to start over ? Why would open world game like this have the game end when you do the final quest .... Seems weird, but that's how I understood it when I read this thread x.x

There is a no-turning back point where you can...either do the damn quest or continue doing whatever you want.

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cause they want you to pay for dlc that extends the story is the cynical answer :).

 

and yea the dam in the no turning back point of the game, but there are several mods that allow you to play past the ending already, some give options to reset the game and return your faction standings to the pre dam raid, which will peeve off at lest one faction if not two, or keep your standings as they are at the end of the dam mission.

 

http://www.newvegasnexus.com/downloads/file.php?id=35450

 

looks to be the best of the lot with him planning to add more to it as he develops it more.

 

and yea the end of fo3 was kind of like wtf especially if you have 2 party members that should be immune to radiation but your only option is to send the hot blonde to die or to bite the bullet yourself, and even silier if you ask your supermutant friend to do the game spits out some lame ass dialogue as to why you have to do it yourself. then retcon the ending so you by some miracle live thru massive radiation exposure.

 

lest the ending of nv your alive and well and so on and there will be no retcon of events to explain why your back for the dlc.

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Basically at the ending, right before the flashback/credits, Yes Man comes to you and says well done for taking care of the NCR and legion.

 

then he says he's going to upgrade his personality to make him more assertive. That is followed by "It was fun, bye" or something like that.

 

Does this mean that Yes Man will do something like iRobot? will he betray the currier and take control of New Vegas and the Mojave by himself?

 

I personally think you are correct. It seemed apparent to me that the Yes Man was indicating he was going to go reprogram himself. Yes, the Yes Man does TELL YOU that he has to do what you tell him to. But there is no reason to think that is actually correct. It would be simple enough to assert he is only stringing you along and letting you think you are in charge when he is actually just waiting to take control once you do all of the dirty work.

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they will say it's the end then they will realize how much more they can milk from New Vegas and open it up broken steel style. originally fallout 3 was going to end with the lone wanderer dead either from project purity or members of the brotherhood for making lyons do it and that was going to be it according to the early interviews and see how that turned out

 

Broken Steel was made because the original ending to Fallout 3 was pretty much universally hated to the point where the Broken Steel events replaced it as the canon ending.

 

There are other issues against making Broken Steel type DLC for New Vegas. One of the big benefits to Broken Steel was raising the level cap to 30 and providing more perks, but New Vegas already goes to level 30. Also because each of the four ending paths in New Vegas are exclusive to each other, a DLC taking place after the ending would either need to really be a DLC for each ending or some story that makes the "exclusivity" of the four paths irrelevant by letting you change sides again, which would be very difficult as if you killed House he'd still have to be dead and neither the NCR nor Legion is going to be very forgiving of you if you went House/Wild Card either.

 

Most likely the DLCs will take place during the existing game, ala The Pitt, most likely opening up those areas of the Mohave Wasteland map that are not being used at all right now.

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I never played any Fallout games before so .... If I do the final Dam quest, will the game end in a way that I won't be able to explore any areas anymore and I need to start over ? Why would open world game like this have the game end when you do the final quest .... Seems weird, but that's how I understood it when I read this thread x.x

There is a no-turning back point where you can...either do the damn quest or continue doing whatever you want.

 

This is why I miss Oblivion.

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The way i see it with the yes-man ending and him upgrading his personality is just that he makes sure that he can maintain security on the strip... if he was programmed to do what's best for the one controlling him at the moment he wouldn't be capable of punishing the courier (or whoever else was holding the override chip for that matter) for any crimes they commited, and if his programming was even worse and he was programmed to do the best for all of humanity he wouldn't be capable of punishing anyone...

 

i just see him as the one controlling the securitysystem after you give mister house the boot because he was controlling it from the mainframe before yes-man, so he isn't really going rogue in the sense that he's going to start a dictatorship even though he has the possibilities... at least that's how i see it... but maybe that'll change when they release the freeplay-dlc that'll come eventually (and hopefully they'll get rid of all those stupid bugs in the process).

 

But what's that thing with yes-man standing around in the streets ? the only non-generic securibot i've seen around in the streets is victor, and this is my second playthrough where i'm taking myself as much time as possible for exploring nearly every nook and cranny

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