Jump to content

cerebus23

Banned
  • Posts

    131
  • Joined

  • Last visited

Everything posted by cerebus23

  1. But what are the script lines to do it?
  2. so i would like to copy the hv bos bunker and use it for a template to create a new bunker you have to infiltrate to get some items. but the issue seems to be that in the geck the hv bos bunker is segmented into a number of small chunks that would be very difficult to work with. i mean i would like to make a few patrols that move around the various halls and rooms but if i have to keep loading different cells to see the whole layout and makes it a tad confusing how things exactly link together etc. so if there anyway to combine the small chunks into one cohesive map? or is there a way to load multiple interior cells to see the whole picture? thanks.
  3. hmmm? http://fallout.wikia.com/wiki/Vault_19 supposed i would have just been skrewd for the quest since i killed powder gangers on sight no questions asked or wanted.
  4. dl one of the continue mods? tho i would recommend that you reset your standings to pre dam standings cause it is lame as all hell getting aggro from ncr in new vegas and having to kill them your your bots kill you cause if you keep your damn faction hits, lest if you dont side with the ncr like i didnt, they are all over the place and will want to kill you which would not be a problem if the ai in vegas adjusted to ncr = bad, me = good and all the robots did not decided i was a bad guy.
  5. how about a tough stealth run like in fo2? and old enclave or ncr base/bunker you have to sneak or fight your way in to get some experimental pa? with mk1 stats and buffs or something? put it way out maybe past nv or in the bug country someplace it would take some effort to get to at lest. single or duo guard patrols you can sneak by if you do not want to gain rep loss with the chosen faction. mean fo2 took some running and usually a lot of reloading your save when the random encounters got hard as you headed down to the base. then i think if memory serves there was one or two patrols to avoid in the actual base, to get to the ladder to reach the level with the armor stored. then you could just remove the pa training req from the armor or add a computer or book in the room that gives you the required training. mean there are a good bunch of power armor mods that probably already put the pas in or near gs etc.
  6. well easy enough to just use the console to add the perk or the old pccanusepowerarmor or whatever that command is to cheat it in, dunno the old fo games you could use it np i seem to recall in fo2 considering you could use the speed run to get it at the start of the game, why i added a book that grants it in victors shack in good springs in my mod named the book "power armor for dummies" :P cause you can get power armor pretty early in the game just doing the brotherhood line and looting several sets along that quest, nm if the old end loop gets your game stuck at the part you can actually get the damn training to wear it, then you were boned till the very end of the game just about for using the stuff. me i think the perk should just let you learn how to maintain and repair the stuff, maybe grant an agi bonus of there is any agi penalty on the armor or allow you to move faster in said power armor. seems wearing the stuff should be a no brainer but repairing and caring for the stuff should be where you need some skill to do that. seems just laziness on the coders part that every party member can wear the stuff i mean there is little or no reason why boon should be able to wear pa considering he was an ncr sniper and ncr does not hand pa out to everyone and the ones you scavenge off the ncr guys if you take the non ncr route in game are scavenged pa that have no training req even. so seems ncr does not even have real pa sets at all that they would train people to use it. nm cass being able to wear pa.......
  7. a lot of the fo nv system seem pretty compatable to me, similar weapons, implants, spells data and effects from the old oblivion days, flexible engine, and hell i dunno anyone since college that has played or wants to play sr these days, muds are ok but sr is a world that is ripe for a good pc or console rpg treatment not the joke that ms played with that crap fps game.
  8. so this has been 50 pages back for awhile bump for curiousity.
  9. maybe next year when they start coming out xbox gets dlc soon. pc has to wait.
  10. well purists are free to keep their games pure by the mods they dl is that not the bottom line? lot of people love anime and probably more keen to have fun with the game then worry if everything is canon, i mean while the world and timeline is crafted in great detail (see the fallout bibles) the game is also a rather tongue and cheek game in which we got robots, modern day weapons ancient cars that ran on nuclear reactors etc, exist. so most anything could be canon with a bit of retcon to the things backstory or just for the heck of it. hell i would not mind seeing a vaash the stampede trigun mod, the characters would fit rather well into new vegas almost perfectly, tho i doubt i would ever see vaash's coat done with any justice where i would actually use it a ton. having a lack of movable cloth with such an animated coat just would seem odd. but whatever floats your boat and the boat of other people that play the game the nexus is full of non canon creations and god items and etc, what some anime content?
  11. but not all of us take sandman know my character does not have it ;).
  12. well disabling pagefiles is a pretty widely debated topic from gamers in general, some claim they do it and have no ill effects, other claim it causes issues and unstability. my buddy does it but hes got like 20 some gig of ddr3 ram or something along those lines and claims he has no issues and everything runs better. i guess it depends how much ram you got to begin with and its speed, on the surface of it to my mind at lest forcing a pc to use ram which is going to be much faster than disk caching, no matter how you slice it should in theory give you better boost to system speed. but having only 4 gig of ram in a 64 bit os with usually a ton of stuff running i would be hesitent for myself to test it in practice. fonv tho by default should address no more than 2 gig of ram, unless you are using a 4 gig enabler hook on it, so 4 gig you might squeek by if your not running 10 web pages, etc to boot. you video card could also play if you got a monster video card with tons of ram so most of your textures are going to the card wholesale and not having to cach some of them to disk to stream them into memory, then you results might vary there also. but if it works for you do it.
  13. well since the game ends after you beat the game on hardcore mode and you have to start an entirely new game, seems kinda hard for them to give you anything for your efforts. other than an achievement on your steam profile. maybe when we get the dlc that expands the end game some way maybe they will add in some special item that you can use for the dlc off your hardcore save. way it seems now you could probably beat the game 5 or 10 times on hardcore mode doing everything in game until we get some dlc for pc at lest.
  14. any helios modifying mod should have the name "helios" in it but it does not making it kinda hard to find.......
  15. or just leave boone outside or tell him to go back the lucky save yourself some messing around and get to the killing/slaughter. land mines also work pretty well as long as your hidden if you cannot be seen you seem to not take any hit to faction standing since none can see you to blame you, might also negate karma hits but not like karma is a big deal soon as you steal some junk or slaughter some "innocent" killing a few gangers or legion and boom your maxed out again. yea i tried it only catch with mines or plastic explosives, is you have to find one alone solo, and put down enough explosives to make sure you kill them outright. if you do it in the big bed rooms you alert the whole room when they go off, and they will look for you even if hidden, tho you will get no faction hit but they will shoot you if they see you, if you get one alone and put 4 or 5 c4 around his bed then go into a nearby bathroom or some off room that is isolated and trigger them off he gets boomed and you can walk out go to the room take the stuff and leave. no faction hit no karma loss etc. mines for whatever reason get eaten if you place them and wait using the timer, so c4 is the safer option cause you can place it and explode it on the spot with the detonator. else you have to time them waking up and use mines cause it seems a bug just gobbles up mines via the wait option. sad because c4 does not give you the nice slow mo blow up view where mines will when they get blown to pieces.
  16. i think black armored devils could refer to the ncr rangers who are sometimes refered to as having black armor in the game even tho it looks more olive brown to me. ncr has been harassing the khans forever, or it could be refering to the fiends but since they sell all their drugs to the fiends and they all wear black leather armor.
  17. might look to fook and umm arwens? game play mods, that look to make the game harder, any number of them out there, some just adjust the global damage modifiers others go deeper and rebalance the dt of all the armors and weight of stuff you can carry etc. so there already all kind of total gameplay overhauls that are wips out there and other more simple ones that are more or less done. http://www.newvegasnexus.com/downloads/file.php?id=34759 can look thru the gameplay effects and changes category in the files section to find others and see if any float your boat.
  18. well there are already a few ported katanas for fo nv, granted i think they are some of the worst of the lot in all the katana mods that were made for fo3, heck in oblivion there was a few kill bill katana mods that looked killer, it is easy enough to go back to fo3 nexus look around see if there are any swords you like dl them convert them for you own game(i have done that), and if you want to release it or something contact the owners of the mods and see if you can get permission. grab the mods copy the meshes and the textures to your data folder create a new plugin in the geck create a new weapon, you can open another melee type weapon in the geck to see how stats and weight and etc should about look, sound files etc, then just make your own attach the mesh form the mod you imported and the skins and etc should all be right there. takes a few minutes to do when you get the hang of it. and boom you got more katanas then you know what to do with, or ninja swords sure there got to be a few around from fo3. i might have to go back find them kill bill swords and see if i could port those in :) i do recall loving that sword in oblivion, great texture job and model they did on those swords.
  19. but does that option not remove him from his pod so you talk to him and the game makes it clear at one point that him leaving his little pod would kill him just not right then and there but the contamination from contact with the real world would make him sick and he would die sooner rather than later. to disconnect him wo killing him he would have to stay in his pod.
  20. when my game was bugged by the vault glitch and i was aggro from all of the lucky 38 i capped him to. then i rolled back something like 10 hours to get the real playthru. i played along. so i played the house ending today and well, not that impressed, one he kills the kings and yea the kings wanted to do their own thing and not be ruled by him or his bots, but the kings were an above average gang that tried to help out their community and improve the lives of the people there as best they could. even they do not like the ncr much but if you negotiate the cease fire they accept the help of the ncr to feed the people there. second he sends victor back to good springs to spy on the people there.....now this is a ending point that confuses me why does he feel the need to spy on them? how is gs a threat to house at all? really makes no sense really, all gs had going for it was some decent people and a decent water supply. they were not pro ncr they just wanted to make their own way best they could. now if you kill house the ending tells you how prosperous gs is. and of all the towns in nv well if i would want one to get a happy ending it would be gs. so house must die. :P now ideally i would like to see an option in the game to keep house around for his big brain to help things along but the game precludes that since it gives you no option even with 100 science to disable him wo popping his bubble. and his despotic rule and the cold streets of nv ruled by his bot army does not strike me as a happy ending. even with the fixed train and dreams of a future in the stars, hell maybe we could give him the bright brotherhood and book his life pod a spot on one of those rockets before they blast off. :P
  21. hated the subway mazes, but i guess it was a nice clever way to section off the cities and junk to improve performance, wo seeming like it.
  22. heck i want a shadowrun conversion all kinds of cybernetic eyes in shadowrun :).
  23. does it make me a pervert for dling slopfs females for oblivion and kumino manor, and when they went swimming or went to bed well.....kinda creepy tho going to sleep in your own room and having one of the girls of manor naked next to you when you woke up and have no memory of anything :P. sandbox ai ftw! either way i dld it just to see and gods were his models detailed not that it got my rocks off or anything but i was like geeze this guy put a ton of work into these models and skins lol. did give more a sense of realism to the place you know you having a posh mansion all your own with swimming pool, garden, alchemy tower, etc etc, and it is filled with female vendors, cooks, maids and whatever else they did in there. one of the best house mods for oblivion ever period and hell the solph mod just made it like the playboy mansion come nighttime, really seemed to liven the place up at lest,
  24. fo3 weapons should port over fine if you export them out of the old engine and create new entries in nv, heck the dlc weapons from oa are still in the game engine and work perfectly fine with minor tweaks. course uploading them probably would be another thing, entirely.
×
×
  • Create New...