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True Historical Archery Animations request


kiwiMsama

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Hello, please could an animation modder develop animations based on actual historical methods of archery as outlined here:

 

Would be nice too if different animations played for different proficiencies donated by the perk system, for instance a master archery skill perk would have the player firing arrows in the draw hand allowing for rapid fire and shooting of multiple arrows. In comparison a novice would hold arrows in the quiver and shoot slowly, one at a time in an over the shoulder motion.

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Wow! Thanks for the awesome video! :smile:

 

Back to the topic, I think it require some serious change in combat, for starter the ability to fight in the air.

Zartar managed to do that to a certain extent in Character Behaviors Enhanced you can shoot and attack mid air but that is still in a sorta experimental stage.

 

I reckon a lot of what is shown in the video 'could' be done within the confines of the engine. Definitely possible animation and behavior wise, but I see a lot of work needing to go into the behavior part, and even then the animations and behavior might work.. but that doesn't mean the shooting mechanics will work the same that's pretty un-moddable as far as I know. Still, I would be glad to be wrong with that because this looks real nice.

Edited by Arocide
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The ranger perk and the one that lets you draw a bow faster are the closest thing that I know of. Somebody might be working on a mod that lets you fight while jumping and swimming. The gameplay mod I want the most, though, is one for angular sprinting like in The Elder Scrolls Online, and for sprint jumping like in Call of Duty and Halo.

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