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Custom Companion Bug


Zazuban

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I've made a custom companion and now I'm finding issues with the Quest topics. Several topics : Wait Here, the entirety of the Tactic topics, part of the Go Home topics, and the inventory topic are overwriting the Topic headers of default Bethesda companions. Only the name of the topics are changed and not the dialogue itself. Does anybody know what might be causing this issue and how to fix them?

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Already tried that with the default companions but I'll go look through companion mods and find one that seems to be used alot. Thanks for the suggestion!

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Nvm found another topic that covers the issue that I had. Here it is for anyone who needs future reference to the same problem I had. http://forums.nexusmods.com/index.php?/topic/1968249-geck-companion-help/

Evidently my guide gave me incorrect info when editing topic text.

Edited by Zazuban
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