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Game makers need to grow up


makhno

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just a short one. wth does having sexual content has anything to do with maturity? what about tomb raider, guild war and wow, with all the chicks with big busts. quite opposite actually, actaully they want to add sexual contents to attract the young boys. already IS doing that. but to say specifically that adding sex to games to increase maturity is stupid.

 

for maturity, it would make sense for example if you have an advanture games with realistic dialog interactions.

 

its just a game, whatever contents, for a specific or overall consumers, but in the end if its enjoyable than thats all it matter for me.

 

i think the issue here is more about the laws and regulation of the game contents, and how it effect the (young) players.

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just a short one. wth does having sexual content has anything to do with maturity? what about tomb raider, guild war and wow, with all the chicks with big busts. quite opposite actually, actaully they want to add sexual contents to attract the young boys. already IS doing that. but to say specifically that adding sex to games to increase maturity is stupid.

 

for maturity, it would make sense for example if you have an advanture games with realistic dialog interactions.

 

its just a game, whatever contents, for a specific or overall consumers, but in the end if its enjoyable than thats all it matter for me.

 

i think the issue here is more about the laws and regulation of the game contents, and how it effect the (young) players.

 

Atleast someone gets it.

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just a short one. wth does having sexual content has anything to do with maturity? what about tomb raider, guild war and wow, with all the chicks with big busts. quite opposite actually, actaully they want to add sexual contents to attract the young boys. already IS doing that. but to say specifically that adding sex to games to increase maturity is stupid.

 

for maturity, it would make sense for example if you have an advanture games with realistic dialog interactions.

 

its just a game, whatever contents, for a specific or overall consumers, but in the end if its enjoyable than thats all it matter for me.

 

i think the issue here is more about the laws and regulation of the game contents, and how it effect the (young) players.

 

Atleast someone gets it.

Ditto. Couldn't gave said it any clearer myself.

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I'm glad you're in agreement... be careful about one liner "me too" posts that don't really add anything though you two, as they do count as spam. ;) I'll let you off this once though, as your forum behaviour is normally very good. :P
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  • 1 month later...
You know I seriously don't get why parents, game publishers, and poloticians care don't want any games with nudity or sexual content to exist, but they are almost completley fine anymore with decapitating people just because you feel like it. What would you rather want a person seeing, the best and bloodiest way to maul a person, or stuff that they will without a doubt experiance and see thousands of times in their lives.

 

Well we are a puritan society that sees sex as a much bigger taboo than violence. For instance, a movie with blood are gore off the wall will most likely have an "R" rating(such as the hills have eyes) but add too much sex and it gets slapped with an NC-17.

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  • 5 weeks later...
[...]Well we are a puritan society that sees sex as a much bigger taboo than violence. For instance, a movie with blood are gore off the wall will most likely have an "R" rating(such as the hills have eyes) but add too much sex and it gets slapped with an NC-17.

 

Got to agree; My English class last year watched Frankenstein. The teacher fast forwarded through them slobbering over each other's faces (Oh god no! Not affection! Aaaaaaaaaaa!) but managed to let us see someone's heart get ripped out.

 

Excuse me? Is there some sort of misplacement of taboos here?

 

The same thing does happen too frequently in computer games, unfortunately.

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  • 2 months later...
The "Sex as a bigger taboo than violence" thing has always mystified me. As a briton, I don't have that problem, as the BBFC are vey reliable in their ratings. Anything too violent gets an 18 certificate, yet there have been games with sex in them that have only got a 15 cert. for example: Fahrenheit. This attitude towards "games being for kids" (when they really aren't, in any way for kids) seems to be confined places with an extremely strong religious background, e.g. The United States
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  • 1 month later...

Vagrant, I believe that makhno's point was that certain parts in life are under represented (such as sex, love etc.) by all except for a small section of "Dating Sim" games which provide nothing but that (sex, love). Most games focus too much on a specific section, unlike some books, which portray life semi-accurately.

 

It isn't all about violence or sex.

 

Emotions would be nice to see influencing anything in a game that isn't just more emotion (or sex). Like violence.

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Emotions would be nice to see influencing anything in a game that isn't just more emotion (or sex). Like violence.

If the vast majority of gamers weren't emotional cripples, who only seem to want violence, lust, and an occasional power trip, I would be inclined to agree with you. There are a few games which don't fall into that framework, but they are released to small markets, and don't sell very well. I believe this is the point I was making (not sure since it was quite awhile ago) that no matter what the aim of producers are for a game, in order to sell the game they will eventually have to cater to those who want just the sex, violence, and sense of power. The fact is that most people wouldn't accept an emotionally charged game that didn't feature some of these elements, infact, such a game would probably be regarded as rather boring, even to the soap opera crowd.

 

More to the point, sex is just one of those things where once it's allowed in one form, it can arguably allowed in another form. Who can really draw the line between artistic expression and pornography? There is no clear line, if anything that line has become less clear as sex purely for erotic pleasure has become the more accepted norm.

 

It may not be clear, so let me try to make this as simple as possible. The people determine what kinds of games sell well. Most of the people just want violent, erotic, empowering games. The games that sell well, and encourage other games to be made, are made in according to those wants. In virtually every area of gaming, strategy, simulation, roleplaying, action, ect, games produced, especially as sequals, conform more and more to those wants, cutting out other aspects in the process. Any sort of romance game would, and has, followed that line as well. As sex, and images of sex become more acceptable, more and more games with erotic content will be produced since that is what the market wants. There are very few companies who would go out of their way to release something designed for a niche market, so no matter what you personally want, they will continue to try and aim for the larger group of consumers. Those companies who go for niche markets tend to be very small, do little advertizing (since they can't afford it), and often fail. As any group aimed purly at gaining profit gets involved with games featuring any sort of nudity, those games will cretainly be tailored to the larger market. Regardless what intent the game was designed for, it will either end up being ignored or embraced by the market only for its content.

 

It isn't that game companies couldn't release a game that accurately depicts relationships between people, it is that such a game wouldn't sell as well as one that focused on the sex within that relationship. As such a game would be seen more for its sexual content, it wouldn't be appreciated for the romantic aspects or depth. Since it would be labeled as porn due to this underappreciation of romantic aspects, and focus on erotic aspects, it could only be advertized within the porn community. Since people seeing those advertizments would also be people who buy porn, and seek only something to jerk off to, those games would be mostly purchased by this group. Due to those reasons, any romantic aspects would likely be regarded as filler to be fast forwarded through by most those playing it... kinda like movies containing more than occasional nudity. Since this becomes the only market that series of games can be sold to, the companies making those games try to release products that feature more of what people want, so that those people are more likely to buy their product.

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...such a game wouldn't sell as well as one that focused on the sex...
Actually, I realize that, and my post originally had something to say along the same lines of what you said, but I for some reason I can't remember I deleted that. I realize that it wouldn't sell well, I hope I didn't make it seem like I thought that it would.

Unless you could create a game where if you just attack everyone, you get your violence, and if you don't, you get a deeper meaning for the violence. But for the reasons you pointed out it wouldn't sell or would be twisted into just sex and violence.

...most people wouldn't accept an emotionally charged game that didn't feature some of these elements (sex, violence sense of power)...
Hey now, I like my violence too.
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