TheDarkWolf45 Posted February 7, 2015 Share Posted February 7, 2015 I was wondering if there was a mod that worked something like this: 1. Kill Dragon2. Dragon Skeleton lands in a glorious fashion3. Use mod to make dragon skeleton a static object in the cell -Dragon no longer has physics and stays forever4. Skeleton stays and makes a wonderful decoration It would be cool to have this because I love the look of the skeletons but they have pretty bad physics and have a bug where they follow you around for some reason, so I end up disabling them. Link to comment Share on other sites More sharing options...
faffman Posted February 7, 2015 Share Posted February 7, 2015 Takes me back to my first character, when I hand't learned the console commands yet. I'd encounter a dragon, kill it, and not having enough carry capacity for its bodyparts, I'd go to the nearest city and sell off some junk, to then come back to the scene of the battle to loot them. Only to find the remains of the beast have mysteriously disappeared. So yes, I could get behind this. Link to comment Share on other sites More sharing options...
Boombro Posted February 7, 2015 Share Posted February 7, 2015 Look up stalking dragon fix. Link to comment Share on other sites More sharing options...
TheDarkWolf45 Posted February 7, 2015 Author Share Posted February 7, 2015 I feel like this could be used for more things too. Anyone know of a mod or some command to permanently turn off havok physics? Link to comment Share on other sites More sharing options...
TheDarkWolf45 Posted February 7, 2015 Author Share Posted February 7, 2015 Look up stalking dragon fix.Thanks! At least one part of this is figured out. :P Link to comment Share on other sites More sharing options...
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