Faelrin Posted February 18, 2015 Share Posted February 18, 2015 (edited) Edit: Home is finished and uploaded here in case anyone wants to take a look: http://www.nexusmods.com/skyrim/mods/62887/? So I got two questions regarding the house mod I'm working on currently. First off how does one go about getting rid of shadow striping without getting rid of a shadow caster? I mean I know I could replace it with a no shadow version, but I like the shadows because it helps the mood, I guess. Also I'm wondering how does one go about removing the animations from a crafting station (specifically the small cooking pot with no handle)? The reason I'm asking about that is because I've run into this little annoying issue where when my character goes to use it, the void is suddenly visible. Granted that's also because I've placed it into a corner, but I want it there (for reasons). Reasons: I'm actually making this mod on a dream I had the other day, and it was quite a vivid dream, and I'm trying to stay true to what I remembered the most about it. Which is kind of why the cooking pot is there, and not on the other side of the counter, but if it really can't be fixed I'll have to move it. Had to do that with something else already. Here's an example of why I want a shadow caster:http://i1342.photobucket.com/albums/o776/Faeller/Skyrim/ScreenShot9_zpse1928674.jpg And here's the visible void upon using the cooking pot: http://i1342.photobucket.com/albums/o776/Faeller/Skyrim/ScreenShot10_zps0400deea.jpg Edited February 20, 2015 by Faelrin Link to comment Share on other sites More sharing options...
Tamira Posted February 18, 2015 Share Posted February 18, 2015 As for removing the animations you may have a look at my answer here: http://forums.nexusmods.com/index.php?/topic/2507564-my-method-to-access-crafting-menu-without-animations/ Link to comment Share on other sites More sharing options...
Faelrin Posted February 18, 2015 Author Share Posted February 18, 2015 Thank you for the help. I did see your reply right before I went to bed, but tried it after I got back to working on it today. I switched it to one of the container pot models, set the lid to null texture, and then made a static clone of the stew mesh (also using null texture on the stew's bowl), to fill it with the stew texture. Looks nearly the same, and works as intended. Link to comment Share on other sites More sharing options...
Elianora Posted February 18, 2015 Share Posted February 18, 2015 When you've placed the light source into the cell, double-click it and go to Light tab. Pull the Light Depth Bias slider to about 20. Link to comment Share on other sites More sharing options...
Faelrin Posted February 19, 2015 Author Share Posted February 19, 2015 Thanks, that fixed it. Guess I'll be uploading this soon then, since its almost ready to go (just need to get pictures). Link to comment Share on other sites More sharing options...
Recommended Posts