Jump to content

A good way to distribute new abilities?


haytur

Recommended Posts

So I decided my mod would first ship with the new abilities focusing on mainly adding more rogue like abilities to the game that are balanced. I was orignally going to add abilities through quests but later decided I would much rather finish the abilities up and than focus on a new mod that is just questing. My orignal idea was to do something like Achieve That! does and require the player to do many different things. Such as for Parkour perk, they would have to take falling damage so many times or a certain amount, and for things like toxicity maybe making a certain number of poisons. I am not at that level yet however so I need a better way to add them. I am not super keen on the idea of just having a vendor sell them but I think I lack the ability to do something much more complex. Unless someone has a good way of tracking things in the form of a tutoiral that maybe helpful.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...