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What game ending-outcome would you like?


frank lee

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  • 3 weeks later...
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i would join the legion, boomers, great khans, along with the various raiders to form a massive army. according to NCR people, the legion has the NCR outnumbered insanely, plus their soldiers are just plain better. Joining with the rest on the groups i mentioned will allow them to roll over any faction in the wasteland no matter what their alliances. It would be better for the people there because as the trader in the fort says, legion lands are the safest around. also, the legion, if they follow caesar's template, will be the best society any faction has to offer. after the takeover, they can absorb their allies and as arcade gannon says, "build the new world in the image of the old"
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i would join the legion, boomers, great khans, along with the various raiders to form a massive army. according to NCR people, the legion has the NCR outnumbered insanely, plus their soldiers are just plain better. Joining with the rest on the groups i mentioned will allow them to roll over any faction in the wasteland no matter what their alliances. It would be better for the people there because as the trader in the fort says, legion lands are the safest around. also, the legion, if they follow caesar's template, will be the best society any faction has to offer. after the takeover, they can absorb their allies and as arcade gannon says, "build the new world in the image of the old"

 

No society like the Legion can survive the long haul. You end up with too many people forced into submission and eventually that gets out of hand and you end up with a revolt of some kind. There's no freedom, no fun, no quality of life. It's just serve the leader and do what we say all the time. If you don't agree with them they kill you. They take over land with no goal except to take over more. It's an empty, brutal way to live. As far as that whole image of the old goes, who's image we talkin' about here? Yea that's what I thought. No thanks. The NCR's not perfect but at least they act civilized for the most part.

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Agreed Dasim, The roman model might be fine for welding a national unit together and conquering/pacifying the region but the long term . . . the Julio-Claudian Caesars went to hell in around 150 years that was swiftly followed by a theocracy. . .Nice!

Sorry the legion is too vulnerable to the guy at the top going nuts and taking the whole show with him. The NCR is least of evils.

 

But to provoke a different spin on this can anyone think of a faith, a creed or philosophy to introduce to the game to effect the outcome. Supposing the far left came to power in the NCR (Roosevelt style) or the followers suddenly embraced Jesus (or Buddha for that matter). Not a hell of a lot changes if gangs like the Jackals become devotees of Kali the Destroyer but if the Great Khans suddenly discovered Timothy Leary had all the answers things could change faster than you could say "LSD in the water supply".

Just wondering whats the smallest thing to introduce that would have the greatest effect.

Edited by frank lee
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I was pretty disappointed that, after all the work I did to get them on my side, The Great Kahns just up and moved out. I wanted to see them involved in the battle with me. I wanted to see some Great Kahn ass kicking going on. The end battle was pretty pathetic anyway. Me and my two guys, along with only one of House's Robots, mopping up a few straggling Legion goofs. I guess I was expecting something a bit more epic. Overall it ended ok for me though. Not exactly what I had in mind but there were a number of options and that's way better than most games these days. Mostly it was all the options along the way that I enjoyed. Becoming friends or enemies with the different factions was good. It was also nice that it was possible to do that whenever I liked instead of being forced at a specific moment to choose. It felt very fluid for the most part.
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I was pretty disappointed that, after all the work I did to get them on my side, The Great Kahns just up and moved out. I wanted to see them involved in the battle with me. I wanted to see some Great Kahn ass kicking going on. The end battle was pretty pathetic anyway. Me and my two guys, along with only one of House's Robots, mopping up a few straggling Legion goofs. I guess I was expecting something a bit more epic. Overall it ended ok for me though. Not exactly what I had in mind but there were a number of options and that's way better than most games these days. Mostly it was all the options along the way that I enjoyed. Becoming friends or enemies with the different factions was good. It was also nice that it was possible to do that whenever I liked instead of being forced at a specific moment to choose. It felt very fluid for the most part.

The great khans helped me out...

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  • 3 weeks later...

As i was playing the game, i was under the impression that i could either fight alongside House, Caesar be independent or build alliances between different factions. Ive never actually completed the game, mainly because i found out that i couldn't continue afterwards, (whats the point in doing all this if you cant even see the results?) and i looked at all the possible endings on Youtube and didn't want any of them.

 

I would have liked myself, the BOS and the Boomers all together to fight for a new future. I wanted all of the weapon hungry cyber-robots to be with me so i could crush anyone who came across me.

 

However while doing the 'Wild Card' quests i was just confused in what i was doing, i was expecting that i had to go and scout out each faction then decide which ones to side with, which is basically what the quest is but some factions are already hostile towards others and cannot be joined together to form new combinations. You also had to do quests first so the faction trusted you, but the quest just told you to find the factions not bond with them, i was expecting a pop-up screen on yes man with a ticksheet of which factions i wanted or something.

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I would want an all-new faction (well, technically it's old), Desert Ranger remnants. Members of the Desert Rangers that never wanted to be absorbed into the NCR. Their forces would be small, but I with the help of the Yes Man, they would take the dam. With this, borders in Vegas would be opened, and new Desert Ranger recruits as well as Securitrons would patrol New Vegas and the further reaches of the Mojave, establishing guarding and trading agreements with settlements like Novac, Primm, and Goodsprings. They would give policing authorities to the people who already have them, such as the Kings and the Westside Militia, and fill in policing duties in places where they are needed. Farms on the Vegas outskirts would be reopened, and the Westside Coop would be expanded to include the entire city of Vegas with the new farm lands. Fiends, Vipers, Scorpions, etc. would be booted out of the area, only remaining in smaller pockets that cause little problems. Basically an organized union of the entirety of New Vegas, making it more effective in its independence.
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As far as that whole image of the old goes, who's image we talkin' about here? Yea that's what I thought.

 

I believe he meant Rome.

 

Personally, I'd want an independent New Vegas, but not the bulls*** independent New Vegas in the game, in which your character unlike any other is completely freaking incapable of keeping order with an enormous army at his disposal. I'd want one in which I removed all the raider factions, moved to defend the towns with Securitrons and start hiring out workers to make the Mojave habitable again, got agriculture going, removed all those giant bugs and death claws, etc. I think the biggest partners I'd have would be the Followers of the Apocalypse, with their research and education necessary to help reach out to the Mojave.

 

I don't know how I'd deal with the factions on the outside, though. I'd probably end up being pretty hostile to Caesar's Legion, maybe allow NCR to have a limited presence, though only as diplomats and tourists, not as military leaders or rulers. Great Khans: Probably mostly ambivalent, so long as they could agree to behave. Omertas: Destroyed for collaborating against the Strip. White Glove Society: Investigated for cannibal elements. Chairmen: Left alone. Boomers: Agree to open trade and allow for open communications. Brotherhood of Steel: Peace agreement to agree to work together to protect the Mojave. Forced to leave if they disagree. Jacobstown: Open trade and peaceful relations. Fiends, Jackals, Vipers, Powder Gangers: Destroyed completely or imprisoned.

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  • 2 weeks later...

The perfect ending would have been my character using her obscene negotiating skills backed by a robot army to negotiate a position of governorship over Vegas with the NCR.

Nevada would become a part of the NCR but I'd have a lot of control, and in return the NCR doesn't have to spend much to defend the place as well as finally getting tax revenue for all their efforts.

Eventually I would use my success in Nevada to catapault myself into the presidency, take away power from the Robber Barons, and lead the Republic into its next great age.

 

McNamara's Brotherhood would be slowly assimilated into my government as a judiciary and elite law enforcement branch. Their separation from the rest of society would keep them less corruptable than other people... They may even find a new purpose in the world other than hording old technology for themselves.

 

The Followers would receive state funding for their work.

 

The Great Khans would be given a truce and allowed free-access to Nevada so long as they didn't pull punk behavior.

 

Legion would be driven out of Nevada and be forced to focus on the civilization aspects of Rome instead of just the warmongering.

 

The White Glove Society would have its activities strictly monitored but be allowed to exist.

 

The last of the Omertas would be imprisoned, and the Gomorroh given new management... preferably to one of the former slave girls, if one is capable.

 

Boomers would be allowed to trade but given their xenophobia and violent tendencies I'd be ready with AA and my own artillery to put them down if they hurt the people of Nevada.

 

Basically I'd take civilization forward again with a vengeance.

 

 

... as for House... I'm not sure. I'd probably keep him imprisoned until I could figure out a way to nullify the threat he posed while tapping into his old-world technological prowess. Given the weasel's skills that may be for a very very long time. At least he'd be given some luxuries and with any luck boredom will drive him to assist with pushing the country's technology forward.

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