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The extends script does not exist !


daisy8

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OK here is the solution to this problem for anyone who comes through this thread.

 

The CK script editor is not looking for the scripts in Data\Scripts\Source\Scripts it wants them to be in Data\Source\Scripts

 

so when you extract the Scripts.zip make sure that's where the scripts go and the errors will go away and you will be able to create new and edit existing scripts with no errors.

 

The issue was caused by naming the zip file scripts so it placed the data in the scripts folder instead of the source folder. DUH!!!!!

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I am having a similar issue, here is what pops up in the window I attempt to create a new script named "testscript1":

 

Starting 1 compile threads for 1 files...
Compiling "testscript1"...
<unknown>(0,0): Unable to find flags file: TESV_Papyrus_Flags.flg
No output generated for testscript1, compilation failed.

Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on testscript1

 

Then it brings me back to the scripts list. "testscript1" isn't listed, and when I try to create it again, I get the message:

"That script already exists, please choose a different name"

 

This script also isn't listed in the scripts file under data. I did find it in Data > Source > Scripts

 

Anyone else still having this issue in 2021?

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I am having a similar issue, here is what pops up in the window I attempt to create a new script named "testscript1":

 

Starting 1 compile threads for 1 files...

Compiling "testscript1"...

<unknown>(0,0): Unable to find flags file: TESV_Papyrus_Flags.flg

No output generated for testscript1, compilation failed.

 

Batch compile of 1 files finished. 0 succeeded, 1 failed.

Failed on testscript1

 

Then it brings me back to the scripts list. "testscript1" isn't listed, and when I try to create it again, I get the message:

"That script already exists, please choose a different name"

 

This script also isn't listed in the scripts file under data. I did find it in Data > Source > Scripts

 

Anyone else still having this issue in 2021?

Skyrim LE: ensure that the scripts.rar file is extracted at location in the data folder (all necessary sub-folders are within the archive).

Creation Kit LE: check the INI file(s) to make sure that the source folder is "Data\Scripts\Source"

File Explorer: confirm that TESV_Papyrus_Flags.flg is located in "Data\Scripts\Source"

 

Skyrim SE / AE: ensure that the scripts.zip file is extracted at location in the data folder (all necessary sub-folders are within the archive).

Creation Kit SE / AE: check the INI file(s) to make sure that the source folder is "Data\Source\Scripts"

File Explorer: confirm that TESV_Papyrus_Flags.flg is located in "Data\Source\Scripts"

 

Note: in both versions the source folder can be changed in the INI if desired. No matter what source folder you use you will need to ensure that all source scripts you need to work with plus the FLG file are copied to that folder in the correct order (i.e. base game, dawnguard, hearthfires, dragonborn, skse, etc). The layering of base + DLC scripts is only important for LE. SE already has the base + DLC source scripts merged together in a single folder.

 

If the Creation Kit was open while performing these tasks, exit and restart.

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