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TES V requests/wishlist


Pyramidhead123

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Some of these requests scare me a little. I'm not singling anyone out here, but I for one, would NOT like every little detail to be just like Morrowind. All we really need when you get down to it is more weapons (yes, THAT much is like Morrowind), a better systems for magic, combat, and stealth, and some skill synergies. All this talk about decapitation and nudity and bringing medium armor back for no reason other than that it was in Morrowind would make the game a lot more hokey and stupid. TES is not a game based on instant gratification. I don't think extreme gore and nudity are really their style, nor SHOULD be their style.

Well, considering it's a video game, we don't really need anything. What the new game "needs" is what the majority of the players want in the game. Therefore, if 90% of the players want Skyrim to be a lot more like Morrowind, then that's what the game "needs". I agree personally, changing/adding stuff to make Skyrim a beefed up Morrowind sounds silly and illogical, but what're you gonna do, right?

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i just want a decent facegen. i swear even the sims 2 has a better facegen than oblivion. i could make any face i pictured in ts2 while in oblivion it took hours just to make one good face because the sliders were all connected. i would make one change, and the next thing i did would just undo what i did

 

 

i didn't like the facegen in fallout 3 much either. there weren't enough sliders. i did like how each npc had their own face texture though. i hope they let the player choose a base head model, the texture and the makeup(like in dragon age). i hope they don't omit sliders like they did in fallout 3

Edited by kl055
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Loved Morrowind weapon system. A long sword and short sword arnt used the same way. would be great if that came back.

Maybe have a standard sword fighting style til you reached a sudden level, lets just say 50 in sword, and to raise the sword level more you had to seek a teacher that would teach you a fighting style, if you pick another you would have to start over with the training, focusing on a special type of swords. Could be short swords, would be even faster, long swords doing more dmg, or 2 handed would stun your target, depending on the fighting style.

Same could be done to magic, so you dont end up with this master of all trades, but had to specialise a bit.

 

And now we are with equipment, it would be nice to see different styles of equipment, based on the blacksmith, maybe even have a small symbol on lets say the sword showing it was made by this weaponsmith. The different factions would have they mark on they equipment.

 

Also make armour matter. If im running around in a plate mail, there is no chance in hell i can swing a sword as fast as in cloth or leather armour. No armour = you die very fast, but you can move faster, heavy armour you dont die fast but you move slower.

 

Really missed how you could train up your skills at a skill trainer, instead of casting a lowleveld spell 1 million to level up. I always end up "cheating" in oblivion and making it a lot faster to level up skills.

 

Another thing i loved in Morrowind was all the factions.

The Thief/Fighter guild storyline was imo brilliant, the quests could have been better, but think thats was more because of the limits to stealth aspect of the game.

The Thief guild in Oblivion was also great, especially the late quests was good, but again the stealth wasnt that amazing. Improving the stealth aspect of the game, think the old Thief games, and the thief guild questline would be amazing.

Another faction i loved very much from Morrowind, was Telvanni. Not much killing, but a lot quests that made you get stuff, like "to be a real telvanni mage you need x spell! go get them!" or "i want a skirt!!! get me a skirt!!! now give it to my slavepet!!". it was funny quests and gave the telvanni faction personality. Also the "cure the queen from blights" was good.

Didnt find Morag Tong's questling funny in Morrowind. Really really boring, go kill x and here is a paper you show the guards so you dont have to fight them.

The Dark Brotherhood questline was defently more fun. But still missed those "make it look like an accident" option. as far as i remember there was only one quest. The storyline was okay tho.

And really liked how you joined DB, and would love to see that used on other factions aswell, like you been doing some small quests, and the fighter guild gives you and offer you can cant refuse.

Also expand the questlines to not just stop when you reach "master of the faction", but have an option to influence the world after that. Could be investing some money into equipment, or just a blacksmith, so the faction would be better equipped. Or being master of the fighter guild you could take over part of the protection of a city or the roads and that way expand your influence.

But would love to see, The Imperial Legion, The Fighter Guild, The Mage Guild, The Thief Guild and The Dark Brotherhood as factions you could join. More factions would ofc also be welcome, like a trade faction.

 

Basic needs like food water and sleep, could be added, but should be able to turn them off. Personally i find them annoying.

 

Also, i want a castle this time. not those boring houses they call homes... I want a real castle, where i can hire the fighter guild to stand guard, a mage to reseach magic and having a temple for the imperial cult, Ebonheart style.

Make it that you should buy some land at first and build a small house on it, you then slowly could upgrade it to a castle, if you could find the right builder, maybe even have different builders, to build different styles of castles, based on the race of the builder, and got enough money. This would make a decent questline.

 

Different body types. Soldiers should be muscular while the innkeeper having a beerbelly. Old women should have sacky breasts, and young ones firm. Stuff like that. Modders will defently make more bodytypes later on, if it just an option.

 

Damn this became a bit longer than i expected.

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1} That the game is as modable as the current one.

 

 

2} More natural bodies. The current bodies are very stiff, try to make them move more organicly.

 

 

3} More pliant flesh. Current skin behaves more like shell than flesh; the developers should take a look at the latest quality boxing games (yea that is a bit of a contradiction), the way flesh deforms in those games is great.

 

 

4} Better AI, or at least more sane AI. Maybe an insect or a Dragon would rush a knight in full armor wielding a flaming sword, but a bandit in sackcloth with a dagger wouldn't.

 

 

5} Take advantage of modern hardware. Use all the RAM available, use all the cores available, use high res texture maps, use Windows 7.

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maybe skiing? I bet there's a lot of snowy mountains in Skyrim. If you climb them surely you got to get down somehow. Also a good way to get forward. The oldest ski found was over 5000 years old so why not?
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I want real dialogue. I always felt like a caveman in Oblivion, because I could only say one or two words at a time.

 

Another thing I'd like are choices, like a good and bad sort of thing. I wouldn't want to say this, but something like Karma in Fallout.

 

As for combat, harder and bigger bosses.

 

And dual wielding.

 

And crossbows.

 

And cool robes for HtH characters.

 

A better leveling system is a must!

 

I should probably stop before I come up with anything else, otherwise I'll go on forever.

Edited by Amoramor
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i would love to see something like real time settler ( obviously a different name )

where u can build you own homes and harvest resources and the like, i now thats more

of a real time strategy game thing to do but i played real time settler in fallout 3 for hours

and i enjoyed it a lot. theres my 20 cents.

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