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RealVision ENB causing CTD on Skrim loading screen.


olliegoldie

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I am sure that it is Realvision causing this problem. I start up Skyrim fine, load my latest save, the game loads for about twenty seconds and then crashes. I think that this is happening at the end of the loading screen i.e. just as I get into the game. I have uninstalled and reinstalled realvision loads of times. How can I fix this?

Thanks

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Yeah. It does that automatically with the realvision installer, no?

 

Unfortunately it doesn't. I noticed this last time I messed with Realvision ENB. Open your Skyrim directory and open enblocal.ini - change the following settings to ensure your memory patch is enabled and you're allocating enough memory for your system.

 

[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
EnableZPrepass=true
[MEMORY]
ExpandSystemMemoryX64=true ;this MUST be true
ReduceSystemMemoryUsage=true ;This MUST be true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=384 ;Set this at 384 if you have a lot of texture mods, if not, then 128 or 256 should be fine
VideoMemorySizeMb=xxxx ;Your System's Overall Memory - 2048 (I personally recommend nothing more than 4096 even if you have more memory)
EnableCompression=false
AutodetectVideoMemorySize=false
Finally, make sure you've installed the appropriate DLL (d3d9.dll) for ENB v0.266 into your Skyrim Directory as well.
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  • 1 year later...

 

Yeah. It does that automatically with the realvision installer, no?

 

Unfortunately it doesn't. I noticed this last time I messed with Realvision ENB. Open your Skyrim directory and open enblocal.ini - change the following settings to ensure your memory patch is enabled and you're allocating enough memory for your system.

 

[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
EnableZPrepass=true
[MEMORY]
ExpandSystemMemoryX64=true ;this MUST be true
ReduceSystemMemoryUsage=true ;This MUST be true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=384 ;Set this at 384 if you have a lot of texture mods, if not, then 128 or 256 should be fine
VideoMemorySizeMb=xxxx ;Your System's Overall Memory - 2048 (I personally recommend nothing more than 4096 even if you have more memory)
EnableCompression=false
AutodetectVideoMemorySize=false
Finally, make sure you've installed the appropriate DLL (d3d9.dll) for ENB v0.266 into your Skyrim Directory as well.

 

I changed the things that you said and it's still crashing

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  • 2 months later...

Doesn't fix anything :sad:(

What ENB version are you using the one downloaded from the page? and you already tried this right: https://forums.nexusmods.com/index.php?/topic/3089504-fix-for-skyrim-crashing-instantly-with-enb-on-windows-10/ (go to the last page and do what darstyler says).

 

And another thing:

[MEMORY]

DisableDriverMemoryManager=false<----Set to true for AMD Videocards

ExpandSystemMemoryX64=true ;this MUST be true<------WRONG this MUST be "false" if using SKSE memory patch or Crash fixes UseOSAllocators=1

VideoMemorySizeMb=xxxx<----if using Win10/Win8/Win8.1 with 4gig + of GPU memory set 3714 otherwise: Download from here: http://enbdev.com/download_vramsizetest.htm the vram size tester launch the DX9; remove 350 from the result if using Win10/Win8/Win8.1; remove 170 if using Win7 (on Win10/Win8/Win8.1 the max result is 4064 is a limitation of the OS).

Edited by Project579
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