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A bit of help with a ridiculously small mesh?


Jokerine

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Good morning! So I have this little model of a paper plane that's giving me trouble. :pinch: I downloaded the blender file from here and have successfully turned it into a .nif with collision and all. It works fine, but for some reason parts of it appear really dark in-game. Here's a picture.

 

http://i.imgur.com/ET5uLBU.png

 

I've checked for overlapping vertices (I am terrible with Blender so maybe I missed something...) and all but I still can't get it to work right. Would anybody be willing to take a look at the mesh and help me figure out what's with it? It's such a little thing that I can't believe I'm stumped :down:

 

Any help would be appreciated! Thank you!

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It's very much possible that it's because it's nearly overlapping, look here:

 

 

17132269001_92152be989_c.jpg

 

 

Blender is showing that the planes are close overlapping to with the dark blue area.

 

Edit: Made a small mistake, if the planes are overlapping, they wouldn't be showing as dark blue, you would see the overlap :p. My bad.

 

Also, I would probably suggest changing the mesh a bit because (I'm assuming) the original isn't too well made.

Edited by ArekkusuStorm
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I've been messing with the flags and such to make them the same as other meshes but they seem to display the same. I even moved the planes around so they would not overlap at all, but the weirdness is still happening. I may just have to go with the higher-poly mesh instead :pinch:

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I added those three flags to test but it seems to still display all dark and weird in-game. So annoying! This thing hates me :pinch:

 

EDIT: Well, I just asked a friend to make me a new one so it's all good. :dance:

Edited by Jokerine
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