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Valve/Bethesda announce paid modding for Skyrim, more games to follow


Dark0ne

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In response to post #24579484. #24579559, #24579659, #24579729, #24579749, #24579769, #24579849, #24579884, #24579969, #24580074, #24580224, #24580304 are all replies on the same post.


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Thanks Wight! No, I'm more interested in creating other things. I've got a c# app that's due for Fallout 4. It will be free and has taken a lot of hours to code. I'll never charge, even if it's a big app like what I'm talking about. I don't even have a donate button. I believe in giving back to a community that has been a special part of my gaming life since Morrowind. It's the circle of life :)

I just updated the object remover mod today though (removing thickets because...). It will continue getting small updates removing anything I find that's worthless while I play.
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Hey guys, remember that $5 horse armor dlc which was a retexture that we all laughed at and made fun of? well put on yer boots and get out ye torches because it will make a return sooner or later and i feel its time to strike back is close..

 

 

 

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In response to post #24579774. #24580049, #24580149 are all replies on the same post.


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Chesko should NOT be trying to sell versions of mods previously published on Nexus, plain and simple- but in his favour is the fact that Bethesda and Valve are actively encouraging such dishonest behaviour. To be legal, Chesko MUST create mods that have ZERO prior input from people expecting the mod to remain FREE. And bug finding and feature suggestions from emails and Nexus forum posts count as input that MUST be paid for - this is a simple fact of Law.

Chesko MUST create what is known as clean-room code and content- uncontaminated from the days when assistance was provided FOR FREE by people expecting the resultant mod would be free.

It does NOT matter how many people here liked his mods, or appreciated the work he did for free. To be LEGAL, Chesko must obey the Law. And that means new work 100% (one hundred percent) of his own ownership. I would imagine 99% of all significant mod authors at Nexus are lucky if their current mod would even count as 25% of their own work when all forms of derivation and unpaid assistance are taken into account.

Bethesda and Valve are literally saying "modding is the new Wild West, so scr*w the Law, and join the goldrush"- but given that these two get the lions share of the profits, we should not be surprised- but we most certainly should be saddened.
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In response to post #24580299.


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If a mod author chooses to do this, they are ruining their rep. They brought that upon themselves. I'm more worried about what steam / beth decide to do with those rights. What about mods that change similar things hosted on the nexus, will those mods violate their copywrite ownership?

Nexus won't be able to fight that, they'll be deleting things left and right, there will be riots.
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In response to post #24580299. #24580459 is also a reply to the same post.


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Thats part of releasing a mod. You do it knowing full well that Beth can lay claim to your work but you do it anyway to make your gaming experience better.
Its something else entirely when some other modder comes along and steals your work then turns around and sells it.
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In response to post #24578504. #24579089 is also a reply to the same post.


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That statement is not entirely true.
Tb stated that Modders should be able to make money from their mods, as it is real work and he thinks that people should be payed for their work, one way or another.
But he suggested a more encouraged-donations based model (comparable to patreon)
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In response to post #24579484. #24579559, #24579659, #24579729, #24579749, #24579769, #24579849, #24579884, #24579969, #24580074, #24580224, #24580304, #24580369 are all replies on the same post.


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Coolio, stay classy mate. :3
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In response to post #24579484. #24579559, #24579659, #24579729, #24579749, #24579769, #24579849, #24579884, #24579969, #24580074, #24580224, #24580304, #24580369, #24580559 are all replies on the same post.


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I have sent the following message to Chesko:

"Hi Chesko,

In light of the recent events, I wanted to send you a message.

Please note that this is not a hate mail, nor am I flaming you for your recent actions.

I truely appreciate your efforts in your Mods as Arissa have brought me hours of joy in-game.

I wanted you to know that right now I believe you are in a position to make a statement of the recent events.

I am of the firm believe that modders should be given proper appreciation of their work, however I do not agree with the model that Valve has introduced.

You can find my full post here if you wish => http://www.nexusmods.com/skyrim/news/12449/?page=1&sort=DESC&pid=0&thread_id=2793304&pUp=1

I believe that if Valve is to take a 75% profit form you then they should have an active responsibility in verifying, authenticating and to provide technical support for the mods.

Modders in general do not have a responsibility to update or provide support for their mods as they are distributed to the world at large as is because there is no vendor and consumer relationship created. Contrary to donations which are in part largely voluntary, do not create such a relationship.

However once money is involved, there is now a very real vendor and consumer relationship. This inherently imposes responsibilities on all parties, such as using the mod for its intended purpose, ensuring the mod is in working order etc. Analogous to purchasing a product from a store.

Nevertheless, on behalf of the community I am requesting that you sign this petition => https://www.change.org/p/valve-remove-the-paid-content-of-the-steam-workshop

And make a post telling the community at large that you have done so.

Please forward this to any other prominent modders of whom you know have taken up the offer from Valve.

Again I would like to make it clear I am not judging anyone for their actions of late, I only want whats fair and reasonable for all parties.

If any modders are unsatisfied with the appreciation in which they are receiving, marthgun in his post suggested that advertisements be introduced in downloading similar to Youtube which will allow all modders to have monetary gains for their work and effort and also not create any form of consumer vendor relationship.

I trust you can see the injustice in this and will do the right thing."

I trust anyone who reads this post and my OP above will appreciate what has happened and understand that this model introduced by Valve is not only unjust but entirely unilateral in that they take no responsibility for the mod itself yet have gained a 75% profit from the work and effort of modders.

Please do the right thing, sign the petition and lets all keep our fingers crossed!
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In response to post #24578554. #24578854, #24579349, #24579589, #24579674, #24579854, #24579929, #24580014, #24580089, #24580159, #24580169, #24580349, #24580769 are all replies on the same post.


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Lilly,

As a professional programmer I am insulted by the low opinion that BethSoft and Valve seem to have of the various modding communities. (Let's not kid ourselves, Nexus isn't the only modding site.) Yes, BethSoft has provided many assets within Skyrim, but for many modders who go out of their way and put in the amount of time and effort required to create totally new assets...I am sorry but 25% is insulting.

One of the things that, as Dark0ne alludes to in his previous post, is a potential problem is the use of these modder created assets. Chinese users (and others, not picking on anyone specific here) have for many years outright stolen mods and started selling them on their own websites with no attempt made to attribute the mods to their authors. This happened earlier this year with SkyUI. What is to stop someone from taking a bunch of mods here on the Nexus and uploading them to Steam and selling them there? Yes, Steam might pull the plug on the mods and ban that user if the author(s) complain to them about the theft, but they won't be giving the actual author the money, or refunding it to the people who paid for the mods.

Regarding Chesko, yes he is very polite and very talented and I have and continue to wish him nothing but success. His comment on Steam about how now that the mod there require payment before the download does not entitle people to make demands is rather silly, save for regarding updates or new features, in my opinion. He, and the other authors, have now put, as Dark0ne described it, a "pay wall" between their mods and the community. That makes them a business as far as I am concerned. They need to prove, both with quality of content and quality of support, that they deserve to be paid. And if their customers find that quality lacking, it does entitle the customer to demand either restitution for what they see as poor service or an improvement of the service.

Having been a modder for Oblivion and Morrowind, I had several mods that were never fleshed out or finished for various reasons. How will Valve react to mods like this? What kind of system, if any, will they put in place to keep people from uploading "Imperial Guard Armor Playable" style mods? (For those that don't know what that means, it is about the simplest possible mod you can make for Oblivion and there was a point where at least one of those was popping up in the Oblivion Latest Files page per day.) Furthermore, what are BethSoft and Valve going to do when people start buying the pay mods and then posting them on other sites for free?

And to direct this back to the Nexus and to Dark0ne, what are YOU going to do when people start trying it here? Because it will happen eventually.
Edited by Smith099
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In response to post #24580299. #24580459, #24580464 are all replies on the same post.


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I'm a mod author and I refuse to participate in this. This was not why I started modding but looks like a good time to retire from it. Sad day indeed.
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