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Quick updates to the site, money money money edition


Dark0ne

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I'm an old-school believer in free-market capitalism *ducks thrown eggs and rotten veggies.* I have always held that if someone can earn money for their creative efforts, then they ought to be rewarded. Monetary incentivization of modding absolutely changes the playing field, and there will definitely be negative consequences, with which the community will learn to cope.

 

Please don't associate "money" with "evil;" if a modder chooses to take the opportunity to monetize, that's their choice. After all, if you're going to see The Avengers: Age of Ultron, this weekend, there was plenty of profit orientation in making that film. True, up until now, modders have made mods strictly for love of creativity, but I'd be willing to bet they'll still love what they do, even while it puts a little cash in their pockets for what can often be MANY hours of hard work.

 

Valve's approach was a tad hamfisted, but I am sure there were reasons beyond mere greed for the structure of their compensation model. Bethesda certainly had a say in how much THEY expected to get, and that's their right, too. For my part, I would much rather make a donation directly to a mod author here on the Nexus, than involve the admins in what would otherwise be more sticky mess (including, reportedly, tax reporting, in Valve's case) than they need added to their work. I haven't made any such donations, yet, though I will; I just got around to buying my Lifetime Premium membership, here (motivated by current events to do something I'd meant to do ages ago, sorry).

 

Many modders here have already made their stand, rejecting the paid mod system on the Steam Workshop. Yet, one cannot help but think that, being human, those authors who have taken a strong, ethical stance against it, might also feel a little like chumps, when other folks eagerly embrace the model and reap such benefits as they may. Of course, people again being people, those who have paid for those mods may not have been all that generous, either. Here is where our opportunity lies, on the Nexus. Revisit the pages for your favorite mods. Drop a buck or two in the hat for the folks who have added so much to all our games. Not all at once, of course, but when you see the effects of their work in your game, let them know that they're appreciated, and that their commitment to those of us who use the Nexus as our main source of mods will not go unrewarded.

 

This isn't the end of the world, just a wake-up call. Let's show Valve that theirs is not the only model in the new modding economy. Competition is good. It fosters creativity and quality, and benefits the consumer, providing choice. Let's choose to cut out the middle-man. =^[.]^=

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In response to post #24616159. #24616314, #24616399, #24616454, #24616704, #24616799, #24616909, #24617019, #24617144 are all replies on the same post.


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Well I respect your decision you have a hobby and see a chance to make a few quid out of it why not. People do that with other hobby's such as arts and crafts and so on. I was initially very upset about this mods for money thing but I'm calming down a bit now. I do have a question though will your workshop edition use the MCM if so what % of the $2.99 goes to them ?.
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In response to post #24615969. #24616779 is also a reply to the same post.


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While this is mostly Valve and Bethesda's fault, some mod authors actually ARE to blame too... Like the ones that steal mods... Or that person that uploaded a file called "nothing" that, guess what, is actually nothing. Wouldn't be surprised if I say $5 for "nothing" on the most popular section of the steam workshop. On the other hand, GOOD mod authors such as Trainwiz, Elianora, Insanity, and Antioch08 (Examples, don't take offense if I didn't name some people) are the kind of people who should be allowed to charge... Not people like xXx_Imma_cheeky_scamlorde_xXx who charges $5 for a TROJAN "horse" mod (As in the virus, cause... You know... Scams.).
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I like how open you are in regards to the issue at hand. I agree that everyone should know about all of this. Thank you very much for taking the time to summarize here. I hope that this does not change modding in the future. Unfortunately i think the implications of paid modding are far more complex than we know as of now. Thanks again for the summary and hard work. Hope you get to enjoy some sort fo holiday soon, you earn it.
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In response to post #24616159. #24616314, #24616399, #24616454, #24616704, #24616799, #24616909, #24617019, #24617144, #24617304, #24617394 are all replies on the same post.


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Thanks for the mostly positive comments so far guys. Magic Evolved does not contain any assets created by other modders. I will certainly never be stealing ideas or content from other mods just to make a profit. I have enough original ideas for new mods and improvements on existing mods. :)


MCM is getting a portion of pay. My mod barely uses it but it will receive a portion of proceeds nevertheless.
Edited by phenderix
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In response to post #24616159. #24616314, #24616399, #24616454, #24616704, #24616799, #24616909, #24617019, #24617144, #24617304, #24617354 are all replies on the same post.


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They should be paying you guys more. Like for reals.
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Soon enough there will be a "Booty", like with Sims mods.
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In response to post #24616159. #24616314, #24616399, #24616454, #24616704, #24616799, #24616909, #24617019, #24617144, #24617304, #24617354, #24617394 are all replies on the same post.


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Good luck with that though i wish it felt like my money was going to you rather than valve :(
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In response to post #24615349. #24615514, #24615539, #24615594, #24615744, #24615844, #24616559, #24616664, #24616684, #24616839, #24616949, #24617094 are all replies on the same post.


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http://www.pcgamer.com/fake-protest-mods-hit-the-steam-workshop/?ns_campaign=article-feed&ns_mchannel=ref&ns_source=steam&ns_linkname=0&ns_fee=0
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