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Quick updates to the site, money money money edition


Dark0ne

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for what its worth the improvement of mods will work 2 ways, the amazing honest modders will spend more time maybe creating even better work, but on downside you will have people releasing low quality work trying to make a quick buck, also the idea that you can just download the mod get the files and get a refund and keeping the mod anyway sucks, good luck to all who choose to go the pay route Edited by kazamir
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In response to post #24616159. #24616314, #24616399, #24616454, #24616704, #24616799, #24616909, #24617019, #24617144, #24617304, #24617354, #24617394, #24617519, #24618004, #24618149, #24618159, #24618169, #24618264, #24618289, #24618509, #24618574, #24618634, #24619184, #24619264, #24619524, #24619749, #24619879, #24620069, #24620089 are all replies on the same post.


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@CommanderJuraks
I completely agree with a lot of the points you listed.
That is why only one of my mods is making this transition.
The other 7 are remaining Nexus exclusives and forever free. Edited by phenderix
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for what its worth the improvement of mods will work 2 ways, the amazing honest modders will spend more time maybe creating even better work, but on downside you will have people releasing low quality work trying to make a quick buck, also the idea that you can just download the mod get the files and get a refund and keeping the mod anyway sucks, good luck to all who choose to go the pay route
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Mods are meant to be an expression of love for a game or series. Now Valve and Bethesda are gouging out the community for their own benefit. This 'paid mods' idea WILL NOT survive, because apart from all the free alternatives, people are already pirating Workshop-exlusive paid mods and uploading them for free elsewhere. My only fear is that it'll take the modding community down with it.
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In response to post #24617279. #24618539, #24618579, #24618659 are all replies on the same post.


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This storm has moved me to consider the time I have spent enjoying modded Skyrim (and other Bethesda games, and even older Total War games) and how the modder's work has greatly increased my enjoyment, and even driven me to purchase these games in the first place. These modder's are definitely worthy of some gratitude (donations), which I will start doing over this weekend.
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In response to post #24616159. #24616314, #24616399, #24616454, #24616704, #24616799, #24616909, #24617019, #24617144, #24617304, #24617354, #24617394, #24617519, #24618004, #24618149, #24618159, #24618169, #24618264, #24618289, #24618509, #24618574, #24618634, #24619184, #24619264, #24619524, #24619749, #24619879, #24620069, #24620089, #24620334 are all replies on the same post.


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Good luck seeing that happen.

A bit of advice for you, if you are not modding for your own game then releasing because others may enjoy it as well then you are doing it wrong. If your motivation is recognition and money then grab either the Unreal or Unity engine and make something you own and sell it. You will get the recognition if the game is good and make far more than the %25 Beth and Valve is offering.

I have been modding since Windows 95 was the latest OS and Win 98 was just around the corner, Had Paypal donations available since 2006 I think and not received one donation and during the mid 2000's I was making complete game overhauls that took a year or more to make without a proper SDK like the CK. As in Hex editor was an essential tool to get every 3D model working. Not a single donation for 4 years spending almost every free moment creating lists in a text editor and changing 3d Models in a hex editor. And you know what? Even if those were the top downloaded mods for the 3 games they were made for that's perfectly fine. Why? Because I did it for myself first. I have an unfinished game using the Unreal engine that I can work on but making it for a job just isn't as fun.

I hope you understand that I am offering advice on how to keep modding fun and still have a place for creating something for recognition and money and that none of this was an attack. I do feel you are modding for the wrong reasons and that's why the donations thing gets to you.
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In response to post #24616159. #24616314, #24616399, #24616454, #24616704, #24616799, #24616909, #24617019, #24617144, #24617304, #24617354, #24617394, #24617519, #24618004, #24618149, #24618159, #24618169, #24618264, #24618289, #24618509, #24618574, #24618634, #24619184, #24619264, #24619524, #24619749, #24619879, #24620069, #24620089, #24620334, #24620539 are all replies on the same post.


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If people really believed in the donate option, wouldn't they be lining up to donat money to you in order to try to change your mind? Is that happening?
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I don't know if anyone posted this yet, but Midas Magic was hidden here and the free version on the workshop now has popups every time you cast a spell that tell you to buy the full version. I guess skyrim mods are now taking hints from android apps.

What even?

PS: I just checked and it got so bad that they had to take it down. I guess deleting the angry comments got to be a bit much for them.

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I live in Brazil. the dollar price here is 3x of the currency. I use 80 mods. Lets say every mod cost US$ 3,00. 80x3 = 240. Fine. Converting to my coutry currency is 240x3 = 720. I will have to pay R$ 720,00 to use mods. The minimal salary here is R$ 788,00. Converting this to dollar is US$ 197,00. Think about it.
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In response to post #24616159. #24616314, #24616399, #24616454, #24616704, #24616799, #24616909, #24617019, #24617144, #24617304, #24617354, #24617394, #24617519, #24618004, #24618149, #24618159, #24618169, #24618264, #24618289, #24618509, #24618574, #24618634, #24619184, #24619264, #24619524, #24619749, #24619879, #24620069, #24620089, #24620334, #24620539, #24620654 are all replies on the same post.


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If you're giving some money to SkyUI for use of their MCM, don't forget to kickback some to SKSE, since the MCM relies on that
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