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Steam and Bethesda remove paid modding from Skyrim Workshop


Dark0ne

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In response to post #24801964. #24802149, #24802519, #24802894, #24803109, #24803194, #24803479, #24803744, #24803784, #24803814, #24804154, #24804314, #24804509, #24804619, #24804724 are all replies on the same post.


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Curated mods is definitely the model I would promote (in addition to donations here on the Nexus). This would entail that less mods could benefit from the system because the process would become more selective. There are no easy answers to this and each method has its advantages and disadvantages. These are what all these discussions are for, I only hope those on high consider this and don't just go ahead with what they think is best for us... and their pockets.
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In response to post #24798859. #24798999, #24799109, #24799114, #24799789, #24800024, #24800839, #24802019, #24802639, #24802919, #24803084, #24803214, #24803324, #24803634, #24803924, #24804049, #24804079, #24804924, #24804984 are all replies on the same post.


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*slow claps*

You can label me a hater all you want, it doesn't change what I say one bit.

I am offering genuine opinion on the matter of rage-quitting modders over many years of observations across multiple modding communities, and apparently that makes me a hater. Well sure, whatever floats your boat. I only try to wake people up once. If you insist on living in the dream bubble, who am I to persist?

And good luck with your paid-mod revolution. You'll need it if you're going by your plan of "not posting anything until the pay button comes back". This kind of tactic only works when the modding community is so small and your contribution so great that your departure would actually make a dent on it.
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  On 4/29/2015 at 9:48 PM, greggorypeccary said:

 

In response to post #24801759. #24802244, #24802379, #24802609, #24802804, #24802979, #24803189, #24803484, #24803499, #24803564, #24803639, #24803729, #24803904, #24804179, #24804294 are all replies on the same post.

 

 

 

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I'm not even talking about Steam or Bethesda. I like Bethesda, A lot. To me it is the Nexus that should be nuturing the modders mainly because they profit from them. The nexus is the one who benefits from the community and the modders. Its time to give something back. They stand to the side while the community fights between modders and users and it plays into their hands while they pretend they don't realize they are part of it.

 

 

In June 2013, Bethesda announced that over 20 million copies of the game had been sold.[122] Regarding sales on the PC, Todd Howard stated in an interview with Rock, Paper, Shotgun that “Skyrim did better than we’ve ever done on PC by a large, large number. And that’s where the mods are. That feeds the game for a long time."

 

I think you got that totally backwards. You like Bethesda alot , really.

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In response to post #24798859. #24798999, #24799109, #24799114, #24799789, #24800024, #24800839, #24802019, #24802639, #24802919, #24803084, #24803214, #24803324, #24803634, #24803924, #24804049, #24804079, #24804924, #24804984, #24805039 are all replies on the same post.


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Hum the forum reply is a mess ^^
When re-reading everything i(m still not sure who quoting who and who speak about what.

My point was just to say that the youtube ads earning model can 100% fit the modding community, offering, reward for (good) modders and free content for end-user.
So nobody would have to pay anything. (except the advertiser)
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In response to post #24805159.


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Yes, They made some game I like a lot and they gave me the geck. I know they make money and that mods help their sales. And yes I still like them. I like the nexus too. I hope they can swallow their pride and admit where their revenue comes from so they can continue.
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In response to post #24801759. #24802244, #24802379, #24802609, #24802804, #24802979, #24803189, #24803484, #24803499, #24803564, #24803639, #24803729, #24803904, #24804179, #24804294, #24804639, #24804809, #24805499 are all replies on the same post.


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I'm not sure Nexus is making a profit. It was my understanding that Dark0ne runs this site at a loss. A labor of love.

Capitalism is the best economic system we've discovered thus far, but it has its flaws. One of those flaws is there is always a "race to the bottom"--hamburger patties get smaller, the toaster burns out faster, and just the general overall quality of everything slowly goes down over time. And all in the name of maximizing profits. There is no reason to believe this paradigm wouldn't happen with game mods.

Take a great mod like Falskaar for example. The author put a ton of time and energy into this expansion, and churned out a mod that, in my opinion, is heads above anything Bethesda has tried to peddle to us. Now what if he had been contracted by Bethesda to make it? All of a sudden there would be a deadline by which they expect it to be ready. They want it now now now because time is money, and the author wouldn't be able to take his time to put in all the details he otherwise would have. There might even be bugs he didn't have time to fix, or other shortcuts he had to take to make sure Bethesda had their product on time (and in corporate-America it ceases to be "art", and becomes a nameless PRODUCT--a widget on an assembly line whose sole purpose is to increase profit). I believe this is what happened to Skyrim. The programmers were rushed, and released a bug-filled, and partially incomplete product. In fact I think they just quickly ported it from the console version.

Not to mention that the number of mods required to make Skyrim enjoyable (say at $1.99 each) is out of the budget for most gamers. I know I have over 100 mods myself. This means that save for a few exceptional mods, most mod authors won't be making very much because the gamers simply cannot afford it. There will be all these mods on some paysite that never (or only rarely) get downloaded, and eventually the mod authors will stop writing mods because unless they are churning out the next Falsksaar, it just isn't worth their time. This will most likely kill the modding community because by then Bethesda will probably have taken steps to close down sites like the Nexus because they will want to maintain their monopoly. Edited by Vesuvius1745
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In response to post #24800594. #24801939, #24802404, #24803319, #24803379, #24803609, #24803719, #24804489 are all replies on the same post.


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Blackasm

It is not unfair, is slavery to work with that kind of cut (And I talking slavery figuratively), period. If is okay to you that terms because is regular (A thing that shouldn't be), so it is your problem, I don't agree, that kind of things is what make this world unfair and just worse.

And that is your opinion of things, if for you the community, all thanks, endorsements, people support, likes, whatever, is worthless, for me and others is worth. And maybe the people who talked to you was ungrateful because you speak with a such arrogant and superior tone like someone who believe knows everything at point to be disgusting to read.



Edited by OiramX5
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In response to post #24801759. #24802244, #24802379, #24802609, #24802804, #24802979, #24803189, #24803484, #24803499, #24803564, #24803639, #24803729, #24803904, #24804179, #24804294, #24804639, #24804809, #24805479 are all replies on the same post.


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Quote Sunshinenbrick "This is a massively complex situation and in many regards the Nexus have their hands tied in what they can legally do."

Not really sure why nexus should be tied for adding an ads earning to modders.

The same thing exist on youtube where youtubbers/players can showcase videos game walk threw , reviews, or simply their gameplay and get some $ simply because they have xxx views.
Nobodies even bethesda ever complain about this. but the fact is, they are making money when playing a game ^^

It works because what is rewarded in this case is not the content itself, it's the audience, the more audience the more incomes (basic advertising earnings concept)

And more, the content itself is still FREE OF CHARGE for the end-user, and for me it's the best part.
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In response to post #24800994. #24801184, #24802944, #24803524 are all replies on the same post.


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Stop using YouTube as since example of a working system, a mod author is unlikely to upload 30 files a week to get any kind of decent revenue.

Why do you think all the popular youtubers run several accounts at once? How many views do you think are generated from garbage shock titles and misleading thumbnails alone?

It's not an appropriate comparison so please stop making it.
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In response to post #24798859. #24798999, #24799109, #24799114, #24799789, #24800024, #24800839, #24802019, #24802639, #24802919, #24803084, #24803214, #24803324, #24803634, #24803924, #24804049, #24804079, #24804924, #24804984, #24805039, #24805199 are all replies on the same post.


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You look like a spoiled little brat. I would never pay for any mods by anyone with your attitude.

Personally the only thing with the system I didn't like was how easy it was to steal someone else's work. If Valve would have thought about that ahead of time the system probably would have worked.
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