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Steam and Bethesda remove paid modding from Skyrim Workshop


Dark0ne

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In response to post #24737464. #24737549, #24737774, #24738099 are all replies on the same post.


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I don't know that we are on different sides. I suspect my overall view is more akin to Dark0ne's. I actually do support the idea of paid mods, but it must be done correctly to ensure fairness and with an eye towards the future. My biggest problem with the Steam model was the exclusivity.

As I stated somewhere else that's now buried under mounds of comments; if we're going to allow actual paid mods, throw open the doors without restrictions (apart from copyrights and so forth). If not that, then keep mods free and with no DRM. Anywhere in between is bad news for all concerned.

Cheers to all!
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In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604 are all replies on the same post.


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To be honest I've never felt more betrayed by the community. Reading all of these comments... people who shouted "MODS SHOULD BE FREE" to the point where I lost an *option* as a mod creator in what I can and can't do with my work - MY TIME.

The entitlement users have was literally so obvious I could vomit. It's really disappointing.
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In response to post #24736589. #24736754, #24737024, #24737159, #24737319, #24737354, #24737399 are all replies on the same post.


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>>Be playing Skyrim for first time.
>>Be 2 hours in,
>>"Wow these bandits are easy. I'm just repeatedly pressing the left mouse button and they're dying. Not even bothering to use their shields, circle strafe, or run away."
>>Decide to hell with it, game still fun so far...
>>Invade bandit camp. Murder everything.
>>Loot camp, about to leave, fall off stairs somehow.
>>Character stuck in mysterious non existent hole. Attempt jump out. Doesn't work.
>>Spend half an hour trying to get out of hole despite there being a clear path and being held down by invisible walls.
>>Hour later, quit.
>>Install mods.
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In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659 are all replies on the same post.


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where as 0% is more than fair?

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In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679 are all replies on the same post.


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I just donated to someone, I felt I wanted to. They have a mod I have not yet played (looks good though) but I was never asked to do it.
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In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694 are all replies on the same post.


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I 100% agree the price split was not fair, but that could have been worked on.

The arguement to remove paid mods wasn't the price split so much as it was people crying "but the spirit of modding" or "it's always been free why change now" as if the sky was falling and all mods would cost $.
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In response to post #24732584. #24734194, #24736024, #24736399, #24736849, #24737484, #24737584, #24737704, #24738624 are all replies on the same post.


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True, true... though I suppose we could always try to convince Chesko to come back and help us.

He can be like our Old Ben Kenobi.
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Good call by Valve and Bethesda--it takes a "big man" to admit when he's wrong (pun intended.) But, good call, Gabe...;)

 

I believe Valve when they say they didn't think this through. They couldn't have given this much thought at all and "engaged mouth before putting brain in gear," etc. As I mentioned in my first opinion about all of this a few days ago, modders who feel right about it have never hesitated to ask for voluntary contributions and I know of quite a few who have gotten them--and a lot more than the 25% of a set, fixed price from the Workshop would have gained them. But beyond that, so-called full-time modders good enough to make a living need to be employed by the game developers somewhere, not doing nickle & dime work in an amateur status.

 

Modding is much like amateur sports. In the amateur leagues it is wholly against the rules to be paid for your performance, because pro pay is considered to corrupt amateur sports of all kinds (like college football)--and is even illegal, at least by league rules if by no other. More than anything, modding should be *fun*--and if we start monetizing every two-bit texture it's going to kill the fun in modding--and in gaming--pretty quick. And who wants the idiot mobile-phone idea of "gaming"? IMO, for the folks who don't find modding fun and rewarding anymore in an atmosphere of free give and take--well, probably you need to be thinking about something a little-bit less fun and a little more like "work" if that is where you think your head is. Anyway, these little bumps in the road don't matter as long as we get there, right?

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In response to post #24732344. #24732604, #24732704, #24732709, #24732774, #24732869, #24732879, #24733044, #24733464, #24733739, #24733824, #24733844, #24734224, #24734679, #24734879, #24734924, #24735019, #24735179, #24735629, #24736304, #24736494, #24736934, #24737124, #24737349, #24737389, #24737689, #24737719 are all replies on the same post.


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I hope they don't. Most of us "users" didn't participate in the "debate". It would be a shame if this silliness ended Skyrim modding. I understand feelings were hurt. And people (on both sides) feel betrayed.

But frankly, if Beth and Value had handled this correctly I doubt there would've been so much drama. Some hate, sure- I mean, after all, this is the internet.

But the way Chesko was handled was shocking and downright wrong.
Edited by elrofrost
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In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738799, #24738804 are all replies on the same post.


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Should writers of fan fiction be able to sell their work? Modding is in that same copyright-limbo state where the company looks the other way as long as people aren't trying to make a profit off of their intellectual property. Bethesda made the game and the tool you use to make the mods, and without the game those mods would be useless. Just because you enjoy doing something doesn't necessary mean you have a right to get paid for it. The enjoyment of creating mods is what motivates most people, and if you REALLY want to make a profit off of your "work", then the modding scene is not for you. Edited by Vesuvius1745
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