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Steam and Bethesda remove paid modding from Skyrim Workshop


Dark0ne

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In response to post #24740099. #24740539, #24741179 are all replies on the same post.


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What, I thought that's what modding...no, no. I can't even troll at this point. lol.

I needed to get a friend request off. It looks like I'm going to be breaking out the notebooks and taking a swing at modding Skyrim after all! Happy day, indeed.
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In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799, #24738804, #24738919, #24738944, #24738974, #24739104, #24739184, #24739199, #24739204, #24739289, #24739329, #24739359, #24739394, #24739409, #24739474, #24739514, #24739544, #24739564, #24739609, #24739619, #24739639, #24739689, #24739759, #24739784, #24739884, #24739949, #24739999, #24740019, #24740029, #24740039, #24740124, #24740139, #24740174, #24740184, #24740199, #24740234, #24740349, #24740469, #24740494, #24740509, #24740569, #24740579, #24740584, #24740694, #24740734, #24740789, #24740809, #24740814, #24740834, #24740844, #24740859, #24740899, #24740939, #24740959, #24741039, #24741074, #24741079, #24741154, #24741159, #24741164, #24741289, #24741369 are all replies on the same post.


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@Vesuvius1745

What exactly are you trying to prove? Nothing you are saying makes any sense nor could it ever since you don't know me nor what went into making my mods or how I did it.

If I used someone else's mod within my own I received consent. I also did not donate $2 to every single author either. Why should I have to? Did you? I gave proper credit where it was do.

I never stated I would sell the mods where I included someone else's work either. So there is nothing hypocritical here. Just because I wouldn't mind having paid mods doesn't mean I don't like free stuff or have used it. If those authors wanted to charge $ I'd be okay with that, I may even buy it because I liked it.

I want paid mods to be an option for me in the future whether you like it or not. "Modders may come and go" is a poor excuse to try to take away their RIGHT given to them by Bethesda.
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In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799, #24738804, #24738919, #24738944, #24738974, #24739104, #24739184, #24739199, #24739204, #24739289, #24739329, #24739359, #24739394, #24739409, #24739474, #24739514, #24739544, #24739564, #24739609, #24739619, #24739639, #24739689, #24739759, #24739784, #24739884, #24739949, #24739999, #24740019, #24740029, #24740039, #24740124, #24740139, #24740174, #24740184, #24740199, #24740234, #24740349, #24740469, #24740494, #24740509, #24740569, #24740579, #24740584, #24740694, #24740734, #24740789, #24740809, #24740814, #24740834, #24740844, #24740859, #24740899, #24740939, #24740959, #24741039, #24741074, #24741079, #24741154, #24741159, #24741164, #24741289, #24741369, #24741419 are all replies on the same post.


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And those who want to keep mods free can do. If I ever make mods they will most likely be available to the public for free. However I do not see why paid mods cannot co exist as long as the proper quality control and "rights" of what is used in said mod are in place first. It is not immoral or anything to release something for money.
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In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799, #24738804, #24738919, #24738944, #24738974, #24739104, #24739184, #24739199, #24739204, #24739289, #24739329, #24739359, #24739394, #24739409, #24739474, #24739514, #24739544, #24739564, #24739609, #24739619, #24739639, #24739689, #24739759, #24739784, #24739884, #24739949, #24739999, #24740019, #24740029, #24740039, #24740124, #24740139, #24740174, #24740184, #24740199, #24740234, #24740349, #24740469, #24740494, #24740509, #24740569, #24740579, #24740584, #24740694, #24740734, #24740789, #24740809, #24740814, #24740834, #24740844, #24740859, #24740899, #24740939, #24740959, #24741039, #24741074, #24741079, #24741154, #24741159, #24741164, #24741289, #24741369, #24741419, #24741429 are all replies on the same post.


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I agree with the sentiment that mods are a labor of love, and I have mods up on a few of the Nexus sites. I feel that a straight up gouge like Valve/Bethesda were doing was horribly thought out. I feel that yes, mods should always be free, but there should have always been the option to donate to a mod author.

Sure, down the line maybe they can handle this in a more tactful way. Here's one suggestion on it: Give thorough, organized tutorials on every aspect on their next mod SDK for whatever game they release next, to avoid the overly competitive attitude that could arise from authors that figure something out before everyone else, leading to them not being willing to help others. That is a pretty common practice whenever you mix money in with something, mitigating that possibility would be a great first step

Second, they would give the modders 50%, rather than 25%. The 25% figure was laughable.

Personally? I'm not going to monetize any of my mods. Open up the possibility to donate in some fashion? Sure. Hide my stuff behind a paywall no matter how cheap? Nope, not happening.
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In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799, #24738804, #24738919, #24738944, #24738974, #24739104, #24739184, #24739199, #24739204, #24739289, #24739329, #24739359, #24739394, #24739409, #24739474, #24739514, #24739544, #24739564, #24739609, #24739619, #24739639, #24739689, #24739759, #24739784, #24739884, #24739949, #24739999, #24740019, #24740029, #24740039, #24740124, #24740139, #24740174, #24740184, #24740199, #24740234, #24740349, #24740469, #24740494, #24740509, #24740569, #24740579, #24740584, #24740694, #24740734, #24740789, #24740809, #24740814, #24740834, #24740844, #24740859, #24740899, #24740939, #24740959, #24741039, #24741074, #24741079, #24741154, #24741159, #24741164, #24741289, #24741369, #24741419, #24741429, #24741444 are all replies on the same post.


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you've misread my post first of all, try again

second I don't see your point at all, we're not having this talk over free mods, are we?
third, I can't do that, because I don't currently have any mods I play with.....see the majority of my time in skyrim is spent creating mods, not playing it.

700 hours Skyrim
1500+ hours creation kit
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In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799, #24738804, #24738919, #24738944, #24738974, #24739104, #24739184, #24739199, #24739204, #24739289, #24739329, #24739359, #24739394, #24739409, #24739474, #24739514, #24739544, #24739564, #24739609, #24739619, #24739639, #24739689, #24739759, #24739784, #24739884, #24739949, #24739999, #24740019, #24740029, #24740039, #24740124, #24740139, #24740174, #24740184, #24740199, #24740234, #24740349, #24740469, #24740494, #24740509, #24740569, #24740579, #24740584, #24740694, #24740734, #24740789, #24740809, #24740814, #24740834, #24740844, #24740859, #24740899, #24740939, #24740959, #24741039, #24741074, #24741079, #24741154, #24741159, #24741164, #24741289, #24741369, #24741419, #24741429, #24741444, #24741449 are all replies on the same post.


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Do you want a cookie?

NO ONE made you spend that much time playing a game. NO ONE.

You are NOT entitled to money just because you sit in front of a computer altering values in Bethesda's Creation Kit all day.

Am I getting through to you at all?
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I have mixed feelings about this. I didn't like the idea of mods being sold, but I had pretty much accepted that this was the way it was going to be from now on. I was curious to see if it would work but now I'll never know. It's probably for the best, but I can't help but wonder if Bethesda may have been right. I also, like Dark0ne, feel a little bad for Bethesda. Sure, money was a huge motivation for this, but I also think that they believed it would be good for the modders. I know that's an unpopular opinion, but Bethesda has never (with the exception of the horse armor DLC lol) tried to ripoff their fans before. Considering their history of supporting their fans I'm willing to give them the benefit of the doubt this time.

 

What worries me now is that after all this drama Bethesda may decide to no longer support modding. Obviously that won't stop people from modding their games, people had already figured out how to make plugins for Skyrim before the CK was released, but it will be more difficult. Here's to hoping this doesn't turn Bethesda against the modding community.

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The execution is what killed this whole thing.

 

Valve should've allowed modders to accept donations for their work like Robin does here on the Nexus without either Valve or Bethesda trying to get a slice of it.

I mean, I have sold things on Steam Marketplace and I have seen that they take 13% of what the buyer pays - THIRTEEN PERCENT! Now consider the sheer number of transactions that go on in SM everyday and you'll wonder, like me, "Ye gods Valve, aren't you already making enough?".

 

Now Bethesda should've been more gracious here. Yeah, it is their game, but a modder does what they do either out of love for the game or perceived necessity (like the unofficial patches). They should never have tried to aid in something like this (trying to cash in on something someone else did for fun is kind of underhanded).

 

I just hope there's no long term damage when all is said and done here

Edited by DarkNinja13
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In response to post #24741069. #24741234 is also a reply to the same post.


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This is at least partially true. As far as I know Arthmoor and Chesko ware always helpful enough but I can't really comment on most of the others. I would say that the supporters of payed mods are just as diverse as the opponents. Edited by popcorn71
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