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Help with NifSkope - mashing nifs


Arkngt

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This is a bit annoying as I did almost exactly what I want to do now a year ago, when I combined nifs to make my Chess Set, but now I've forgot how I did it and I can't find any tutorial that seems fitting (well, I can find tutorials, but none that seems to work for what I want to do. (For instance, the NifSkope/Working With Nifs 101 : Copy and Paste part of the tutorials on SourceForge doesn't exist.)

 

Basically, I want to rebuild this tower of Metro Tickets with an 8-Ball on the top, so combining a bunch of metro tickets plus an 8-ball and then mash them together into a single nif.

 

Anyone who can recommend a tutorial for this?

Edited by Arkngt
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Thanks. I saw that, but it mentions NiTriShape, which I don't have in my version of NifSkope. The closest I come is NiTriStrips. I'll try following it, but using NiTriStrips rather than NiTriShape.

 

EDIT: Yes, that seems to be it. Thanks!

Edited by Arkngt
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NiTriStrips are mostly common in Objects, you'll find NiTriShapes in weapons, for example

The principles described in the tutorial are applicable.

 

Understanding the NiTriStrips structure will help greatly for this...

 

Right, thanks! I guess my main issue is that I use NifSkope a couple of hours with years apart - so I basically never learn anything. The same with the GECK. I start over from scratch each time I do anything.

 

Can't wait to see that card tower! I actually had thought about making one myself with the playing cards in NV but couldn't bother :laugh: Good luck!

 

I had actually never noticed the metro ticket tower in the Olney Powerworks during my earlier playthroughs. It will make for a nice little souvenir in the player home. I also noticed a smoking Garden Gnome there - might mash it as well.

Edited by Arkngt
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OK, so far so good, although I'll have to tweak the entire tower a bit. My current issue is that the havok for the resulting tower is still connected to the first metro ticket I started out with, so the tower sinks through the table a bit (until it connects with the havok for that card I guess) - and it also behaves oddly when moved, sinking almost completely through surfaces when upside down etc:

 

Here's how it looks in NifSkope

 

Can I redraw the havok so it's like the actual form of my tower?

Edited by Arkngt
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You should switch to tree view in NifSkope, it'll help to understand the different connections.

 

You will have to delete the old Collision and build a new one.

 

To delete: select the collision Obj, right click -> remove branch.

 

To create a new one: http://www.mediafire.com/view/6q1x3y41b7w33i5/Bits_of_NifSkopery_-_Collision.pdf

 

(A pdf with notes about Collision)

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