HeyYou Posted August 30, 2015 Share Posted August 30, 2015 My fork made me fat.Blink.Blink.Exactly. :) Careful, your knife might make you a killer. Link to comment Share on other sites More sharing options...
JoezzaHawke Posted September 2, 2015 Share Posted September 2, 2015 Kids are immortal in my game because most of the children you meet to adopt have horrible lives. Link to comment Share on other sites More sharing options...
dpgillam Posted October 28, 2015 Author Share Posted October 28, 2015 Yeah, but lets face it, Braith is right there next to Nazeem and Heimskr on the list of mandatory decapitation each play-through. Lets see how tough the little sh*t is when her head is being used as a soccer ball. Link to comment Share on other sites More sharing options...
HeyYou Posted October 29, 2015 Share Posted October 29, 2015 Yeah, but lets face it, Braith is right there next to Nazeem and Heimskr on the list of mandatory decapitation each play-through. Lets see how tough the little sh*t is when her head is being used as a soccer ball.I would get a great deal of satisfaction from that. :) Link to comment Share on other sites More sharing options...
Sir_serigala Posted December 24, 2015 Share Posted December 24, 2015 (edited) Not enough room in my heavy load order to warrant a mod just to have children NPCs I've learned to ignore be killable :tongue: Besides, death is too good for them. Why suffer the consequences of fines or jail in these tough economical times when you can send them to work in the mines for eternity, lock them in a cage buried knee-deep in their own feces, or turn them into a goat to graze away behind their own backyards. Many choices. Much tempt. Edit: And in case some of you are wondering, yes. Those can be done with mods already available. Namely Become High King of Skyrim, NPC Visual Transfer, Jaxonz Positioner and Immersive Poop (for the knee-deep feces bit). Edited December 24, 2015 by Sir_serigala Link to comment Share on other sites More sharing options...
Signette Posted December 26, 2015 Share Posted December 26, 2015 I don't have killable children mod installed because one single reason: I can't roleplay in any Beth game like TES or new FO so it's completely pointless, though I don't mind if children would be killable in vanilla, but since world is too static and doesn't react to anything, the argument stays: pointless. In F2 we actually could roleplay child-killing maniac (and many-many more types), it had considerable impact on the world, and roleplay in game the type of person who does things you never would IRL is... well, curious. I always try to RP multiple types of characters if game allows it, and sadly, there are too few games that allows it to some extent. Link to comment Share on other sites More sharing options...
dpgillam Posted December 27, 2015 Author Share Posted December 27, 2015 Actually, there are lines of dialog for the family of the dead brat, though not specifically for if you kill them; likewise, if you orphan the little monster, (w/ HF, of course) the little germ factory recognizes being all alone, and asks you to adopt. Although depending on how many murders you've already committed, (a certain number triggers DB assassins) the surviving party could contract for your death. Link to comment Share on other sites More sharing options...
Wouter445 Posted December 27, 2015 Share Posted December 27, 2015 normal i don't care much about it.in fallout 2 i used grenades to counter those stealing children. work like a charm. *exploded nicely*in fallout 3 it was a must to have killable children those at the lamp whatever specifically arrogant little ****eaters.in fallout 4 i find it just a natural thing to do, not have killed a single child yet but the idea i can is good enough for me. other then that it's a hares world out there reality is that nothing is save even digital not.what i wonder is why they even are ingame, other then to laugh in my face by developers. Link to comment Share on other sites More sharing options...
Graastein Posted January 10, 2016 Share Posted January 10, 2016 Yes of course, more realism is always welcome.Since we're talking about games, there's nothing wrong with having everything mortal.And i'm not the slightest worried about "morality", it's a game, not something that affects real life (well...except for the time used, which i could have used for other non-fun ways) Link to comment Share on other sites More sharing options...
HeyYou Posted January 11, 2016 Share Posted January 11, 2016 Yeah, I find it amusing that "morals" come into play in a game where you can play a sociopathic murderer, and kill everyone you meet...... Well, except for quest-givers...... for the most part.... Link to comment Share on other sites More sharing options...
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